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The levels themselves are full of variety and are meant to be played through as quick romps. Platform elements, such as leaping between platforms and vines make up the brunt of the stages -- at least the ones we've played through so far -- but there are enemies running about here and there as well. Although precise jumping can be a bit difficult, you can make Donkey Kong bop on enemy heads in succession in order to knock them out. Or you you can clap to render a group of enemies immobile. Some of the larger enemies require that you first figure out how to knock them out. Donkey Kong then jumps atop them and you smash the congas to beat them up.
