I noticed that, On the switch it feels too twitchy. If you move forward it feels as if you move a few steps further than you expect. When turning you feel as if you move too wide. I’ve played doom since the old days and the feeling of momentum and weight the doom marine/slayer etc has, is kind of ingrained in my memory in the enhanced edition he feels different.
Hopefully they patch it.
I noticed that, On the switch it feels too twitchy. If you move forward it feels as if you move a few steps further than you expect. When turning you feel as if you move too wide. I’ve played doom since the old days and the feeling of momentum and weight the doom marine/slayer etc has, is kind of ingrained in my memory in the enhanced edition he feels different.
Hopefully they patch it.
This is probably something to do with physics related because there is a map on TNT that you need the Archvile explosion to reach a megasphere, but somehow is impossible in this version.
Just took care of a major blindspot and beat Doom 2 for the first time. I think a lot of my enjoyment was that new soundtrack as I just started legacy of rust and it feels more retro due to it using the old music.
This might be my favorite release this year. Good God games talk too damn much these days.
Just took care of a major Blindspot and beat Doom 2 for the first time. I think a lot of my enjoyment was that new soundtrack as I just started legacy of rust and it feels more retro due to it using the old music.
This might be my favorite release this year. Good God games talk too damn much these days.
they removed doom ii classic from gamepass and actually the entire xbox library, with no warning right as i was in the middle of it. had to buy a key off newegg