
Also why does Ultra set AF to 8x? Weird..
This game isn't using any adaptive resolution, yeah? Sometimes it doesn't even look native 1440p, though I put that down to the shader aliasing throwing me.
Those Benchmarks were made on ultra settings. I'm pretty sure you'll be able to hit 1080p/60 if you turn down some settings (at worst to ps4 levels). And once the 'in'famous vulkan patch comes out you'll be probably able to hit 1080p/60 with higer than ps4 settings.
Managed to get it for £23, happy with that.
So the new drivers give you a performance boost?
cdkeys?
Yeah plus an i7 3770k CPU should help performance even if the GPU isn't the hottest. Game is much cheaper on PC too so my decision is made.
You convinced me thanks!
Managed to get it for £23, happy with that.
Man I feel like the 390 was the worst investment I have ever made, even though on paper its a pretty great card.
Recorded some of my gameplay. First couple were at 1080p and after the second video I've started playing at 1440p. Had to scale it down a bit since I was able to maintain 60+ at Ultra, not so much at 1440p. Though I had a ton of stuff running on my PC at the same time and I need a refresh as well.
https://www.youtube.com/watch?v=QVrF1oD-2Uo
Will likely reload the OS and get some more testing done but it does run better than Wolfenstein, that's for sure.
Works pretty damned well. They have multiple ratio settings; 16:9, 16:10, 21:9, 25:16. I'm playing on a 34UM95P as well.
So, Nvidia card owners. Do we select Computer Shaders (under advanced) or no??
There's been so much debate over whether Nvidia cards can even do async compute.
Last I read, nvidia could do some software trickery to approximate it somewhat, but async compute right now is only on the AMD cards. But it there in the menu, selectable for me nonetheless.
I'm running a 980ti. I toggled compute shaders on and off, never saw much diff. Can anyone shed some light on compute shaders, for Nvidia owners?
Can you tell me what GPU overlay your using and how its setup (fonts, sections etc) please?
So, Nvidia card owners. Do we select Computer Shaders (under advanced) or no??
There's been so much debate over whether Nvidia cards can even do async compute.
Last I read, nvidia could do some software trickery to approximate it somewhat, but async compute right now is only on the AMD cards. But it there in the menu, selectable for me nonetheless.
I'm running a 980ti. I toggled compute shaders on and off, never saw much diff. Can anyone shed some light on compute shaders, for Nvidia owners?
So does this use Nvidia gameworks? I ask because if not ill just start up fraps to see what my fps is.
So with the 960 outperforming the 280X am I to suppose the engine still doesn't really like AMD GPUs all that much? I remember The New Order had some bizarre slowdown on my 280X for example. I was also under the impression that AMD had improved their OGL drivers a *lot* recently, no? Or are they still not as good as Nvidias?
I'm guessing none of that'll matter once they patch in Vulkan
Edit: Definitely some AMD fuckery going on since a 280X is outperforming the 290 by a fair margin :lol
GTX 680 and an i7 3770k.
Most settings at medium, a few on high. Drops of the framerate to mid 40s during combat scenarios.
Don't know if somethings off or time to invest in a new card.
It has built in monitoring tools you can enable.
this gives me hope. I'm gonna be trying it tonight on a 650 ti 2gb. I have a good processor and enough ram so my only real gate is the gfx card. We'll see haha. I don't mind running it on windowed with everything on low.
Well, it really depends on what you're doing with opengl. I do some testing for the pcsx2 devs and AMD's opengl driver is definitely a source of pain for them(once it took more than 6 months once for a single bug fix to make it in a driver release). And performance can be far lower than nvidia with certain options enabled.
open GL on AMD has been pretty bad for a long time iirc. Vulkan should be much better.So with the 960 outperforming the 280X am I to suppose the engine still doesn't really like AMD GPUs all that much? I remember The New Order had some bizarre slowdown on my 280X for example. I was also under the impression that AMD had improved their OGL drivers a *lot* recently, no? Or are they still not as good as Nvidias?
I'm guessing none of that'll matter once they patch in Vulkan
Edit: Definitely some AMD fuckery going on since a 280X is outperforming the 290 by a fair margin :lol
Man I feel like the 390 was the worst investment I have ever made, even though on paper its a pretty great card.
Do you know when Vulkan is coming out?open GL on AMD has been pretty bad for a long time iirc. Vulkan should be much better.
Do you know when Vulkan is coming out?
Fab. Thanks.There's no firm date, but the intention is to patch it in soon after release, so hopefully we're looking at no more than a week or two.
Hahaha, yeah that happened with Elite Dangerous as well where a driver issue made the game slow to a crawl when you used hyper-cruise (Gotta-go-fast mode), took them 5 months to fix. Hoping that was just "Legacy" shit from the old Driver division mucking things up and not a sign of there being trouble with their reformed driver division
Luckily, PCSX2 seems to run rather well on my 280X these days, OGL generally runs better than the DX plugins, can even enable the settings that render Okami "properly" at 1080p without issue, that emulator just keeps getting better.
That's not going to be a great experience. The minimum requirement is a 670.
Running smooth between 30-50 fps on medium/low on my old i5 750 (overclocked) + GTX 660 and 8 GB ram.
Pretty impressed on how great it looks and how optimized it is.
Can you tell me what GPU overlay your using and how its setup (fonts, sections etc) please?
Wasn't able to run at 60FPS on ultra with V sync on with a 970 before updating drivers, now I can. Sweet.
Getting lots of screen tearing with adaptive and with v-sync on its stick at 30. Any ideas?
Do you have a Kepler card? Try updating your drivers and setting Virtual Texturing Page Size to High if it's on Ultra.
Yeah with the doom666 code it knocks another quid off