I like metal... I like shooting demons ( or anything that moves )... I like shooting demons or anything that moves while listening to metal... Am I gonna like this game ?
Yes.
I like metal... I like shooting demons ( or anything that moves )... I like shooting demons or anything that moves while listening to metal... Am I gonna like this game ?
I like metal... I like shooting demons ( or anything that moves )... I like shooting demons or anything that moves while listening to metal... Am I gonna like this game ?
Read so many positive comments about this game and having finally completed Witcher 3 I find myself in need of a new single player game as most of my games tend to be MMO's or other online games. Sweet Zombie Jesus at 54gb download though!
So DOOM is currently on sale on Steam right now and I will most likely pick it up. Do we have any idea how long the deal lasts? I won't be able to get home until several hours from now and I'm afraid I'll miss the deal.
I just had an exciting thought that has probably been answered, has they announced if this is getting a PS4 Pro patch?
Finally bought this on PS4 (currently on sale on PSN)
I can't be the only one who finds the classic weapon pose better than the default, right? Feels much easier to aim
Played the demo a few months ago, but the game didn't click me. Now I'm further along and switched to the classic weapon view, and it's so good. The combat is so frenetic, the melee kills are so satisfying. It's like first person bullet hell
Finally bought this on PS4 (currently on sale on PSN)
I can't be the only one who finds the classic weapon pose better than the default, right? Feels much easier to aim
So when does that arcade mode hit with points and stuff?
I want it!
Got the game yesterday from PSN sale but did not have time to play yet.
From patch notes:
"SnapMap
New DOOM Classic Campaign
Added Feature Pack Campaign mission, including new classic DOOM levels"
Does this mean that original Doom levels are now playable somehow in Snapmap?
Got the game yesterday from PSN sale but did not have time to play yet.
From patch notes:
"SnapMap
New DOOM Classic Campaign
Added Feature Pack Campaign mission, including new classic DOOM levels"
Does this mean that original Doom levels are now playable somehow in Snapmap?
I really want to know this. My download is crawling at 1Mb/s and who knows when I'll actually be able to check.
I didn't find any kind of classic campaigned that was mentioned in the patch notes. I have a feeling that it was just an unfortunate labeling and that they were implying that the classic assets could be used with the campaign creation option (I assume this is also new).
If you go to Snapmap, it starts you on the "featured" section and it looks like this:
"Classic Doom Campaign. Play the first 3 levels of the original DOOM." With tiles for upcoming maps on Oct 28, Nov 4, and Nov 11.
These 3 maps are available as unlockables in the Doom 2016 campaign, but these are not the same versions. The campaigns ones are closer to the originals, where the snapmap ones are modified a bit because they're created with snapmap modules. The first place this was obvious to me was that in the snapmap version of E1M1 you start in a room with a PC at a desk and a bunch of Bethesda games on the shelf. You open a door from there that leads into the actual level. Also in the snapmap version, if you hit the switch to go outside where the green pool and the armor pickup are, the tunnel off to the right is very obviously different.
I would guess that the tiles that unlock at later dates will contain 2-3 more classic maps, made with snapmap.
Maybe I played to much Doom & Doom 2 over the years but these remade classic levels in snapmap leave much desired, the lack of sector lighting effects, lack of camera bob and obvious level design limitations which prevent proper 1:1 layouts just make them feel like cheap knockoffs here lol..
Footage of high score arcade levels is scarce, nothing worthwile on you tube and twitch.
Man I really hope that this game gets an Old Blood type of expansion.
Get rid of the multiplayer crap!!!
I would love a Hell on Earth
EDIT:
Okay, this level wasn't all that easy. I don't like 1.6m comes from the final room. I'll take the #1 though.
This game is way too fucking easy.
Do I need PlayStation Plus for that?If you go to Snapmap, it starts you on the "featured" section and it looks like this:
"Classic Doom Campaign. Play the first 3 levels of the original DOOM." With tiles for upcoming maps on Oct 28, Nov 4, and Nov 11.
These 3 maps are available as unlockables in the Doom 2016 campaign, but these are not the same versions. The campaigns ones are closer to the originals, where the snapmap ones are modified a bit because they're created with snapmap modules. The first place this was obvious to me was that in the snapmap version of E1M1 you start in a room with a PC at a desk and a bunch of Bethesda games on the shelf. You open a door from there that leads into the actual level. Also in the snapmap version, if you hit the switch to go outside where the green pool and the armor pickup are, the tunnel off to the right is very obviously different.
I would guess that the tiles that unlock at later dates will contain 2-3 more classic maps, made with snapmap.
Do I need PlayStation Plus for that?
I have to say that i'm disappointed at this game, even though the game is clearly good and has some excellent qualities.
I'm disappointed, because they messed up gameplay of Nightmare from design standpoint, and they messed it up to the degree that its not fun to play ;/
I dont know if they even tested it, but when the most deadly enemy in Doom is Imp, they should know that something is not right.
The damage values of enemy attacks are just too high, to degree that one basic Imp's attack can take 40hp, which is basically an amount of life that you most of the time operate with (40-65hp).
It makes dying not fun, cause you dont die, due to screwing up, but because you got touched by enemy attack you could never avoid.
It makes engagements more RNG based than skill based and thats really for a game like that.
What is even more annoying that high damage values would not be that bad in the end if the Gory Kills heal system really worked, instead of being half hp regen mechanic.
What i mean by that is that it heals fast too 60hp, but after that, no matter how you execute enemy, you will only get 5hp heal.
Another thing, which is unfortunately less annoying as progresses with the game, is Gory Kill mechanic that basically kills you about 30% of the time, but you have to do it, because you need to conserve ammunition due to stupid low limits of ammo without upgrades.
I finished Argent Facility level, which is 4th one and i dont know if i want to continue.
I could lower difficulty level of course, but i bet that its easy as fuck in comparison.
I so looked forward to this game, especially when it got praised by whole gaming community, and got disappointed in the end. I'm slightly sad now ;/
Meh. Anyone else maybe?^^No idea. I have Xbox Live Gold, so no idea if it's required or not.
I have to say that i'm disappointed at this game, even though the game is clearly good and has some excellent qualities.
I'm disappointed, because they messed up gameplay of Nightmare from design standpoint, and they messed it up to the degree that its not fun to play ;/
I dont know if they even tested it, but when the most deadly enemy in Doom is Imp, they should know that something is not right.
The damage values of enemy attacks are just too high, to degree that one basic Imp's attack can take 40hp, which is basically an amount of life that you most of the time operate with (40-65hp).
It makes dying not fun, cause you dont die, due to screwing up, but because you got touched by enemy attack you could never avoid.
It makes engagements more RNG based than skill based and thats really for a game like that.
What is even more annoying that high damage values would not be that bad in the end if the Gory Kills heal system really worked, instead of being half hp regen mechanic.
What i mean by that is that it heals fast too 60hp, but after that, no matter how you execute enemy, you will only get 5hp heal.
Another thing, which is unfortunately less annoying as progresses with the game, is Gory Kill mechanic that basically kills you about 30% of the time, but you have to do it, because you need to conserve ammunition due to stupid low limits of ammo without upgrades.
I finished Argent Facility level, which is 4th one and i dont know if i want to continue.
I could lower difficulty level of course, but i bet that its easy as fuck in comparison.
I so looked forward to this game, especially when it got praised by whole gaming community, and got disappointed in the end. I'm slightly sad now ;/
1) Lower the difficulty. Ultra-Violence is great.
2) I'm not usually 'that guy' but... 'get gud'. And by that I mean try Nightmare after you've given UV a playthrough and learned the flow. There's tons of people that dominate on Nightmare. It's not unbalanced, so maybe you just don't have what it takes yet.