Not the best games I've ever played =(
I'd rather get the dagger as fast as I can, unless I'm dying a lot, all you need to be able to do with Tide is Blink and Ult.
Max ult and Void when possible, get one level of Crippling Fear and max it after Hunter in the Night. His item build is very flexible and there is no one "correct" build. I usually start out with two STR gloves, tangos, a salve and 2 branches. I go bottle -> Urn -> Treads -> Vanguard -> Scepter -> Heart (if it goes that long). Other items that are good on him are Face Boots, Eul's and BKB.
Also, pop your ult the second it turns night time and constantly use it. There is no excuse not having your ult on cooldown during the night.
Speaking of Day and Night cycles, how many minutes do they last? Also just to make sure, i shouldn't be using Nightstalkers ulti during the day?
Do you guys know if linken's sphere blocks only spells that are particularly targeted against you or all magic damage spell? Like in a game yesterday their slar got a linken's and it seemed to only block specifically targeted spells. Like our prophet's carrion swarm would hit and I would use my hellfire blast and it would get blocked. Like our initial strategy was for bat raider to napalm him, get the cool down going, then I can stun. But it would never proc on the napalm, only on my hellfire blast or blood seeker blood rage or something where you directly click on the hero.
Also works on single target non target abilities, like Mirana Arrow.
The behavior for the item seems to be so weird, blocks effects on some skills but not the damage, lol.edit: Found this helpful guide http://www.playdota.com/forums/111048/complete-linkens-sphere/
The behavior for the item seems to be so weird, blocks effects on some skills but not the damage, lol.
It seems that they have changed some things with linkens in dota 2. It will block lion and sand king stun even if you don't target the stun on the one with linkens. In DotA, it only blocked the stun if you targeted the stun directly on the enemy, so the linkens block could be avoided if you instead used the stun on the ground.
I think it also blocks ES stun in dota 2, which it didn't do in DotA.
I definitely wish there was a "press this button to be matched into a humans vs. bots co-op practice game" option, or even humans vs humans practice game. At the very least showing more than 5 lobbies when someone tries to search would be nice. I tried the 123 password thing and that didn't seem to help.A few improvements this beta needs (and I'm sure some of these are beating a dead horse):
1. Practice matchmaking - This would solve the AFK host problem. It would be an option in addition to the current room lobby system. AFK hosts are a rampant problem when I just want to give a new hero a try that I haven't played before. I don't play heroes I've never played in matchmaking, I want to give them a spin first before they go on my "Comfortable" list. Alternative solution: Make an addition to the beta's ToS where all practice rooms host must wear an arm band (like being on house arrest) that buzzes when your room is full.
Not the ones in the Dire and Radiant bases, the Secret shop and jungle ones do.
A few improvements this beta needs (and I'm sure some of these are beating a dead horse):
1. Practice matchmaking - This would solve the AFK host problem. It would be an option in addition to the current room lobby system. AFK hosts are a rampant problem when I just want to give a new hero a try that I haven't played before. I don't play heroes I've never played in matchmaking, I want to give them a spin first before they go on my "Comfortable" list. Alternative solution: Make an addition to the beta's ToS where all practice rooms host must wear an arm band (like being on house arrest) that buzzes when your room is full.
2. Right Click > Invite to game from chat channels. This would be helpful if you want to promote your room with a non-AFK host.
I had a few more but forgot them.
I picked Riki for fun, I thought I was going to get dusted 24/7.
a. Add mana bars for enemy heroes! I tried Anti-Mage in a practice game for the first time today and was really annoyed that I couldn't see their mana without clicking on the hero. This seems like a really silly double standard if you can't see them normally, but can see the mana bars when you click on them!
Not a purist by any means, as I've never played DoTA 1, but left clicking on an enemy really isn't all that difficult. It forces you to check their equipment too, which is important.