Hello Dota-gaf,
![]()
And goodbye.
Been a lurker of this thread since I started playing Dota2 back in November. I've learned a lot reading your messages, so thank you for that. Seven months is nothing in Dota years and I realize that with my 540 hours of playtime I only started to dent the surface. But my nerves cannot take it any more. I've never been in the trench by myself as I have a dedicated group of friends who I've played with, but even so I have come to understand that the old saying holds true: You start out a shitty dota player, but you become a shitty human being.
I found myself getting more and more annoyed by the mistakes of others, even when I knew they had far less experience than I, and that there are bounds of players who would rightfully scoff at my abilities. I don't want to be that person. But the most important reason for me to quit is that I have come to the point on the skill curve where you become aware of your own shortcomings but you are still powerless to do anything about it in a timely fashion. I annoy myself half of the time to the point that I'm not having any more fun when I play.
I'm sure I'll be back in a few months. Right now I need a break. Be careful dota gaf! He who fights monsters should see to it that he does not become one himself!
Man this pack must be bad if everyone wanted it at first and now hates it.
Hello Dota-gaf,
![]()
And goodbye.
Been a lurker of this thread since I started playing Dota2 back in November. I've learned a lot reading your messages, so thank you for that. Seven months is nothing in Dota years and I realize that with my 540 hours of playtime I only started to dent the surface. But my nerves cannot take it any more. I've never been in the trench by myself as I have a dedicated group of friends who I've played with, but even so I have come to understand that the old saying holds true: You start out a shitty dota player, but you become a shitty human being.
I found myself getting more and more annoyed by the mistakes of others, even when I knew they had far less experience than I, and that there are bounds of players who would rightfully scoff at my abilities. I don't want to be that person. But the most important reason for me to quit is that I have come to the point on the skill curve where you become aware of your own shortcomings but you are still powerless to do anything about it in a timely fashion. I annoy myself half of the time to the point that I'm not having any more fun when I play.
I'm sure I'll be back in a few months. Right now I need a break. Be careful dota gaf! He who fights monsters should see to it that he does not become one himself!
So hilarious when someone makes a big deal about putting down a game. You stopped playing. Ok and...?
You just wanted an excuse to use gifcam and pretend you were a director for 15 minutes.
Hello Dota-gaf,
http://www.abload.de/img/uninstall_dotac7k93.gif[IMG]
And goodbye.
Been a lurker of this thread since I started playing Dota2 back in November. I've learned a lot reading your messages, so thank you for that. Seven months is nothing in Dota years and I realize that with my 540 hours of playtime I only started to dent the surface. But my nerves cannot take it any more. I've never been in the trench by myself as I have a dedicated group of friends who I've played with, but even so I have come to understand that the old saying holds true: You start out a shitty dota player, but you become a shitty human being.
[B]I found myself getting more and more annoyed by the mistakes of others, even when I knew they had far less experience than I, and that there are bounds of players who would rightfully scoff at my abilities.[/B] I don't want to be that person. But the most important reason for me to quit is that I have come to the point on the skill curve where you become aware of your own shortcomings but you are still powerless to do anything about it in a timely fashion. I annoy myself half of the time to the point that I'm not having any more fun when I play.
I'm sure I'll be back in a few months. Right now I need a break. Be careful dota gaf! He who fights monsters should see to it that he does not become one himself![/QUOTE]
I understand completely understand this, but in my case I know that I'm better than them. It is so frustrating. Enjoy your rest.
Couldn't even rotate it for us?
![]()
So hilarious when someone makes a big deal about putting down a game. You stopped playing. Ok and...?
Hello Dota-gaf,
![]()
And goodbye.
Been a lurker of this thread since I started playing Dota2 back in November. I've learned a lot reading your messages, so thank you for that. Seven months is nothing in Dota years and I realize that with my 540 hours of playtime I only started to dent the surface. But my nerves cannot take it any more. I've never been in the trench by myself as I have a dedicated group of friends who I've played with, but even so I have come to understand that the old saying holds true: You start out a shitty dota player, but you become a shitty human being.
I found myself getting more and more annoyed by the mistakes of others, even when I knew they had far less experience than I, and that there are bounds of players who would rightfully scoff at my abilities. I don't want to be that person. But the most important reason for me to quit is that I have come to the point on the skill curve where you become aware of your own shortcomings but you are still powerless to do anything about it in a timely fashion. I annoy myself half of the time to the point that I'm not having any more fun when I play.
I'm sure I'll be back in a few months. Right now I need a break. Be careful dota gaf! He who fights monsters should see to it that he does not become one himself!
I don't get why people get dramatic about other people quitting. It's a gaming forum, it's ok for people to talk about getting out of a game, just as much as getting INTO the game.
You could respond to literally any post of someone's experience WITH the game and respond, "Ok and...?"
"Hey guys, I'm really starting to enjoy this game!"
"Ok and...?"
"Man, I had a tough streak of losses last night."
"Ok and...?"
"Wow, that was a great game. We came back from behind when Ursa managed to get a triple kill due an amazing shackle by WR. What a great match!"
"Ok and...?"
Also, Hayvic, can I have your hats?
Also, Hayvic, can I have your hats?
Recently I've gotten tired of playing in very high tier matchmaking and stopped enjoying myself, mainly because one player that is slightly less good than the other 9 players in the server can completely ruin a game. I'm also terrified of losing several games in a row and getting dropped back down a couple of notches where the quality of players tends to be far more variable (I think in SC2 this was referred to as 'ladder anxiety').
The solution? Me and my friends have invented a set of rules we call 'MAN MODE'.
How to play MAN MODE?
1. Create a Smurf account.
2. Join the matchmaking queue with at least one friend.
3. When the game pops, choose a lane and random your heroes. You can repick melee hardcarries since they are not particularly manly.
4. Choose a lane. This is the only lane you are allowed to impact for the entire game. Generally you'll want to go mid because the shortest route to the enemy ancient is also the manliest, but in the interests of not completely screwing yourself over with randoms you might want to choose a sidelane if your heroes are better there. If you choose mid for example, this means that if the enemy team takes your top rax and is pushing into your base, you are not allowed to defend against those creeps and must continue to push mid.
5. As soon as you see the enemy lane opponent, you must attempt to firstblood him. Heed not their mocking allchat if you all die to the tower, for you have shown him who is manlier and less cowardly.
6. From that point, if you see an enemy you must engage them unless it would be utter suicide to do so (ie you're on 20 health and you'd die to creeps before getting near them). If you are not engaging the enemy directly, you must push the lane as quickly as possible.
7. You are only allowed to return to the fountain if you die, although items may be purchased and stashed.
8. Leaving the lane to get runes is allowed, since they will help you kill more people and push harder.
Generally you'll get at least 3 people say 'WTF' in chat and the game will devolve into complete midwars chaos within about 5 minutes. Our record for raxing so far stands at 14 minutes of constant push.
Surprisingly, even though we're already coming up against players in 'high' tier matchmaking that have a reasonable idea about item/skill builds (dat Valve smurf detection), we're winning more matches than we're losing by simply not giving a shit. It's also a hell of a lot of fun and gives me a great chance to practice aggressive plays/dives since I'm normally a pretty careful player that doesn't like to engage unless I think we're going to get away completely clean.
Generally we only lose games because the enemy team will adapt to our playstyle and 5man against us, but our teams will continue to try and play 'proper' dota and sit in the lane farming passively. We tend to end up some of the highest levels in the game simply because we get a lot of kills on people who are expecting us to retreat instead of throw ourselves at them fearlessly, and we're splitting the XP 2 ways instead of 5. Funnily enough our teammates never seem to manage to use the completely open lanes to just push towers over and freefarm, but I'm too busy having an excellent time trying to see just how far we can push a 2v5 to really notice or care about losing.
Anyone saying PL is fine is freaking daft....
Just had the most annoying game of my life....
We had one of their throne towers down they only had our tier 1....then PL happened...
I cant wait for the bastard to get nerfed....Oh yeah they had a Kotl too.,..
Effing stupid heroes...
So when is Valve publishing the coffee table book with all the concept art?
Is the timing important for some reason?Cyborgmatt said in the Giantbomb stream chat that the patch analysis will be up today.
So when is Valve publishing the coffee table book with all the concept art?
You can repick melee hardcarries since they are not particularly manly.
Going up against wisp+tiny in a pub makes you appreciate how broken Wisp is and why he is the first ban in the pro scene. FML.
I am surprised they didn't buff Vanguard.
Cyborgmatt was kind enough to give me one of his Shagbarks while watching Giant Bomb's Daily Dota.![]()
The hard part is actually finding a decent Wisp in a pub match.
Couldn't even rotate it for us?
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I am surprised they didn't buff Vanguard.
I just realized, Ursa in 6.78 can do Level 1 roshan stupid easy with his 15 second Fury Swipes. Expect to see its return in pubs.
I am surprised they didn't buff Vanguard.
This would be good.All I want is the ability to disassemble it.
I do kind of wish we'd gotten a more mechanical Tinker, his current design does look a little...oddly modern alongside the others
This would be good.
???
His current design screams magitech. Those concepts scream high tech.
Give it an extra 100 HP so it's not either of those things?Vanguard would instantly go from "Trench tier wtf are you wasting gold on this for" to "Why the fuck are you not building vanguard every game ever?"
Vanguard would instantly go from "Trench tier wtf are you wasting gold on this for" to "Why the fuck are you not building vanguard every game ever?"