Dota 2 Beta Thread V: Real Talk Strikes Back [Tutorials]

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I wonder what the new "Instant Kill HP" range is for Reaper's Scythe on Huskar. We need graphs.

Just ran some numbers.

Long and short of it is that Necrolyte can't kill Huskar.

Let's say Huskar has 2600hp. He's down to 500hp after leaping and in a team fight. Necrolyte has a Scepter, giving him 1.1 damge for every point of HP lost. This means Necrolyte would be doing 2300 damage before resists.

If Huskar is down to 500hp, he's at max stacks, so he's enjoying 98% magic resistance. Translation? Necrolyte's 2300 damage ult is reduced to 483 damage.

A scepter Necrolyte can't kill a Huskar missing 80% of his HP.

Scepter Lina ult is doing 215 damage to Huskar with max stacks.

I got it covered
mTramif.png

*fistbump*

now get that KDA in order!
 
Just ran some numbers.

Long and short of it is that Necrolyte can't kill Huskar.

Let's say Huskar has 2600hp. He's down to 500hp after leaping and in a team fight. Necrolyte has a Scepter, giving him 1.1 damge for every point of HP lost. This means Necrolyte would be doing 2300 damage before resists.

If Huskar is down to 500hp, he's at max stacks, so he's enjoying 98% magic resistance. Translation? Necrolyte's 2300 damage ult is reduced to 483 damage.

A scepter Necrolyte can't kill a Huskar missing 80% of his HP.

Scepter Lina ult is doing 215 damage to Huskar with max stacks.
bah theorycraft, just let it rip - the reaper is killsteal pro - hopefully you not fighting 1v1 and your supports can chime in

reaper should be pure. Too much magical baloney
 
Just ran some numbers.

Long and short of it is that Necrolyte can't kill Huskar.

Let's say Huskar has 2600hp. He's down to 500hp after leaping and in a team fight. Necrolyte has a Scepter, giving him 1.1 damge for every point of HP lost. This means Necrolyte would be doing 2300 damage before resists.

If Huskar is down to 500hp, he's at max stacks, so he's enjoying 98% magic resistance. Translation? Necrolyte's 2300 damage ult is reduced to 483 damage.

A scepter Necrolyte can't kill a Huskar missing 80% of his HP.

Scepter Lina ult is doing 215 damage to Huskar with max stacks.

While I agree with your conclusion, the details of the example are making no sense to me. Can you go into more detail on your math?

1) If Huskar is down to 500 out of 2600, he's at a little over 19% health. He's need to be under 3% to receive max stacks, which means less than 78 health. At 500 health he'd be at 11 stacks, or 77% magic resistance.
2) Scepter Reaper's Scythe deals 1.2 damage per missing health, so the actual damage should be 2520.
3) 98% magic resistance on 2300 damage should reduce it to 46 damage. That doesn't include the 25% base hero magic resistance though, which should stack with Berserker's Blood. Taken together, they should reduce it to 34 damage.
4) Scepter Laguna Blade against maximum stacks Huskar should deal 18 damage. (1250*.02*.75)

Back to a 500 out of 2600 health Huskar, using 77% magic resistance for 11 stacks plus the 25% base, Huskar would have 82.75% resistance. That would reduce the 2520 damage to 434 damage - pretty close to what you got, and not enough to kill him.

Reaper's Scythe actually can kill a low-health Huskar, but only at specific breakpoints. For example, if that Huskar were at 440 health instead he'd still have 11 stacks, but Scythe now deals enough to kill him. If he's at 410 health he'd have 12 stacks though, which is enough to survive the Scythe.
 
Wins: 260
Location: Middle of the USA
Favorite Hero(s): TA, Spirit Breaker, Shadow Demon
Favorite Role: Varies depending on team comp...lately it has been a tanky Mad Cow ravaging softees.
 
Is there a new AFK penalty? I took 2 mins to go take grab a drink and when I came back I got a abandonment put on me. I never even left the game.
 
I'm pretty sure DV's numbers are wrong, I'm working on some equations to see if I can figure out what's the optimal Scythe time.
 
Can anyone suggest a counter for sniper? viper didnt work out for me....

Playing as Zeus I always manage to get him pretty quick

Played against the Skeleton King for the first time today and his Ult is infuriating. Wouldn't mind so much if it gave out gold/still counted as a kill but it doesn't, so it sucks
 
The optimal time to do a Reaper Scythe on Huskar is when your main carry /DPSer is attacking him. Any other time you are just wasting your ulti. Yes in some minute window of health a Reaper Scythe can kill Huskar but you can't bet on that and it's best to use it only when you know Huskar will be receiving some physical damage.
 
Anyway here's the graph of the damage of Scythe on Huskar:
http://www.wolframalpha.com/input/?i=+(1.2+*+x)+*+(0.75)+*+(1+-+(floor(x/7)+*+7/100)),+from+0+to+100

This is the equation: (1.2 * x) * (0.75) * (1 - (floor(x/7) * 7/100))) where:

The x axis is the percentage of missing health
The y axis is the amount of damage done by the Scythe as a percentage of total health
(1.2 * x) is the damage from Level 3 Scythe's with Aghanim's
(0.75) is the innate hero magic resistance
(1 - (floor(x/7) * 7/100))) is Huskar's magic resistance from Berserker's Blood

The formula is based off the magic damage calculation formula from the wiki: http://www.dota2wiki.com/wiki/Magic_resistance

There are actually points where the Scythe will kill Huskar, as shown by this graph:
http://www.wolframalpha.com/input/?...floor(x/7)+*+7/100))+>+100+-+x,+from+0+to+100

The x axis is still percentage of missing health
The y axis is a generic "health" axis. For the blue line, it represents the amount of damage done by Scythe as a percentage of total health. For the purple line, it represents the percentage of total health Huskar has left

As you can see, wherever the blue line is greater than the purple line, Scythe deals more damage than Huskar's then-current HP pool, and thus kills him. There are 4 intervals where this can happen though I haven't figured out how to make wolfram give me the specific ranges.

TL;DR: It's possible to kill him with Scythe but it's very difficult.
 
iIn330u9E9bkL.png


I'm confident in the accuracy of my equations but I'm not 100% certain. They're a bit of a clusterfuck.
 
6.78c

-Doom now disables Berserker's Blood

Couldn't Skeleton King be a Huskar Counter too? When he's wailing on you with low health, just steal 20% of his health, he's down to 1 HP now, and BONK, he's dead.

Make sure to stun him first to ensure you get the bonk off.
 
iIn330u9E9bkL.png


I'm confident in the accuracy of my equations but I'm not 100% certain. They're a bit of a clusterfuck.

This means Necro is not a counter to Huskar, at 18% remaining health pure or physical damage is easier to kill Huskar.

Does Axe's Ulti purge his magic immunity? As in use it even before he's even in range of kill to purge his magic resistance.
 
Wouldn't need to; it does 100000000 physical damage.
 
iIn330u9E9bkL.png


I'm confident in the accuracy of my equations but I'm not 100% certain. They're a bit of a clusterfuck.

Yeah, you can kill Huskar with Scythe alone, but he needs to be down to about 1% hp. Heart Stopper will kill at the point before Scythe hits the ground.

Wouldn't need to; it does 100000000 physical damage.

That was only Dota 1, it just sets your hero to dead now, no silly tricks or technicalities.
 
This means Necro is not a counter to Huskar, at 18% remaining health pure or physical damage is easier to kill Huskar.

Does Axe's Ulti purge his magic immunity? As in use it even before he's even in range of kill to purge his magic resistance.
You can't purge passives.
 
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