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Dota 2 Beta Thread V: Real Talk Strikes Back [Tutorials]

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Artanisix

Member
Is there any kind of ECD on 6.78 other than "before the international"?

Also, while we're wishing, I'll throw in my own request. If I could have anything, it would be some sort of buff to Timbersaw. Dude just falls off so hard and is never really given the spacing he would need to dominate early by most teams. Love playing him though.

Before the international and after the qualifiers.

is that specific enough
 

KingKong

Member
ok I finally played a whole game (bot game lol), I'm starting to get a good grasp on it, but just a few qs:

1) is there a better way to cotrol the camera? it seems like using arrow keys is awkward but moving around with mouse is really jerky too

2) when exactly should I be buying early/mid items? should I be buying every item on the list or just the ones I want? Like how many branches should I get at game start?
 

shira

Member
ok I finally played a whole game (bot game lol), I'm starting to get a good grasp on it, but just a few qs:

1) is there a better way to cotrol the camera? it seems like using arrow keys is awkward but moving around with mouse is really jerky too

2) when exactly should I be buying early/mid items? should I be buying every item on the list or just the ones I want? Like how many branches should I get at game start?

Some people like WASD. You can configure the keys.
I would just stick to the recommended item buying. If you get the swing of things you will see 3 branches make the very good item - magic wand
 

Lotto

Member
ok I finally played a whole game (bot game lol), I'm starting to get a good grasp on it, but just a few qs:

1) is there a better way to cotrol the camera? it seems like using arrow keys is awkward but moving around with mouse is really jerky too

2) when exactly should I be buying early/mid items? should I be buying every item on the list or just the ones I want? Like how many branches should I get at game start?

1) You can always adjust how fast the camera moves in the settings. Maybe slow down camera panning if it's really too jerky. Other than that, it's probably best to get used to moving the camera by mouse (clicking on the minimap is also a quick way to look around the map). You can also bind a key to have it so your camera returns back to your hero. You can also change that in the options.

2) With enough experience you'll understand why you're buying the items you're buying. I'd say read a few guides from the steam workshop or in the OP. Branches are just very economical in the beginning for what little gold you have (53 gold for +1 to all stats and it builds into a magic wand which is always useful for any hero). Generally you get some sort of healing item to keep you in lane (tangoes or salve) and 2-3 branches for durability and stats.
 

Soule

Member
On a somewhat related note to conceding, I hate it when people ask for the other team to finish the game and call gg... then go on to defend and prolong the game another 15 minutes :\
 
I feel like dying right now.

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So, I don't watch any competitive play, but am wondering, do all competitive games feature a hard carry on both sides and do all competitive games just come down to which carry is better farmed at the end? Pub play seems to devolve into this so often that I rarely find games that enjoyable. I find myself wishing I was playing HoN, although everything except the gameplay is far better in dota.

HoN's fast pace, emphasis on skill shots, and gank / push heavy atmosphere meant that you were always guaranteed to have an interesting, fun game in pub play. DotA lately feels just the opposite. I end up playing snore-fest games where whichever team picked the hardest carry ends up taking it after ~ 50 minutes of play. Not my idea of fun.

Edit: Also, HoN had tried to emphasize the possibility of succeeding with either a push team / gank team / hard carry (turtle) team. There was an attempt to any of these strategies viable. From my end, in dota only turtle seems viable insofar as every team pretty much wants a hard carry for that potential late game. It'd be nice if they added a different mode that emphasized gank aspects of the game or something...
 
So, I don't watch any competitive play, but am wondering, do all competitive games feature a hard carry on both sides and do all competitive games just come down to which carry is better farmed at the end? Pub play seems to devolve into this so often that I rarely find games that enjoyable. I find myself wishing I was playing HoN, although everything except the gameplay is far better in dota.

HoN's fast pace, emphasis on skill shots, and gank / push heavy atmosphere meant that you were always guaranteed to have an interesting, fun game in pub play. DotA lately feels just the opposite. I end up playing snore-fest games where whichever team picked the hardest carry ends up taking it after ~ 50 minutes of play. Not my idea of fun.

My experience in late game Dota is not really any different than HoN. Pubs are shit at late game, so it turns into a cavalcade of throw-counter throw until one team throws just a little bit too hard and loses the game. It has very little to do with the hardness of the carries.
 
My experience in late game Dota is not really any different than HoN. Pubs are shit at late game, so it turns into a cavalcade of throw-counter throw until one team throws just a little bit too hard and loses the game. It has very little to do with the hardness of the carries.

Yeah, that's a good point, but I do run into the problem that if one team has a hard carry and the other does not, this just ends up being a determining factor. Maybe the problem is that in dota at least in pub play it is just very hard to win early game, and this is why it devolves into hard carry-ota late game.
 

GorillaJu

Member
So, I don't watch any competitive play, but am wondering, do all competitive games feature a hard carry on both sides and do all competitive games just come down to which carry is better farmed at the end? Pub play seems to devolve into this so often that I rarely find games that enjoyable. I find myself wishing I was playing HoN, although everything except the gameplay is far better in dota.

HoN's fast pace, emphasis on skill shots, and gank / push heavy atmosphere meant that you were always guaranteed to have an interesting, fun game in pub play. DotA lately feels just the opposite. I end up playing snore-fest games where whichever team picked the hardest carry ends up taking it after ~ 50 minutes of play. Not my idea of fun.

I also dislike the emphasis on hard carries in Dota, but the meta game right now favors carries that are effective in the mid game and don't require 50 minutes of farm to be a force. For example, Naix, Lone Druid and Alchemist and Gyrocopter can all be active much earlier than Anti-Mage, Void, Phantom Lancer, etc.

That said I think HON is still more fun than Dota but the lack of restraint kind of devalues strategic elements. Dota is more strategic in a broad sense, where HON is strategic in short sequences. I suppose it's similar to soccer vs. American football. Dota is more fluid than HON and IMO, more rewarding to improve in.
 
So, I don't watch any competitive play, but am wondering, do all competitive games feature a hard carry on both sides and do all competitive games just come down to which carry is better farmed at the end? Pub play seems to devolve into this so often that I rarely find games that enjoyable. I find myself wishing I was playing HoN, although everything except the gameplay is far better in dota.

HoN's fast pace, emphasis on skill shots, and gank / push heavy atmosphere meant that you were always guaranteed to have an interesting, fun game in pub play. DotA lately feels just the opposite. I end up playing snore-fest games where whichever team picked the hardest carry ends up taking it after ~ 50 minutes of play. Not my idea of fun.

Edit: Also, HoN had tried to emphasize the possibility of succeeding with either a push team / gank team / hard carry (turtle) team. There was an attempt to any of these strategies viable. From my end, in dota only turtle seems viable insofar as every team pretty much wants a hard carry for that potential late game. It'd be nice if they added a different mode that emphasized gank aspects of the game or something...
Umm, dota isn't really anything like that; you'll see teams lose all the time even though they have the more farmed carry. The game is what you make of it, if you don't want to turtle then buy wards, pick a ganking hero, and gank.

Also if you want skill shots go play league, the superior skill shots game.
 
Yeah, that's a good point, but I do run into the problem that if one team has a hard carry and the other does not, this just ends up being a determining factor. Maybe the problem is that in dota at least in pub play it is just very hard to win early game, and this is why it devolves into hard carry-ota late game.

Your skill level determines the Tactics you see, watch game three of DD vs AL qualifier match. DD has one semi carry while AL had three hard carries, but they were able to get three kills with in 5 minutes throwing the other teams offensive tri lane in to the shitter.
 
Does anyone have any extra beta keys? I'm just trying to get into moba's, trying a little LoL, idk if I'm ready to drop $30 on one though. Is it officially releasing soon?
 

bzm

Member
Does anyone have any extra beta keys? I'm just trying to get into moba's, trying a little LoL, idk if I'm ready to drop $30 on one though. Is it officially releasing soon?

There are so many keys flying around that you could probably find one in your couch cushion. There's a bot you can add that will trade you one or something but I don't know the details.
That or someone from here can get you one. Don't spend the $30.
 

Trasher

Member
There are so many keys flying around that you could probably find one in your couch cushion. There's a bot you can add that will trade you one or something but I don't know the details.
That or someone from here can get you one. Don't spend the $30.

#jamjams
 

Haly

One day I realized that sadness is just another word for not enough coffee.
I think we need a "SO YOU WANT TO PLAY A REAL MOBA? CLICK HERE TO FIND OUT HOW TO PLAY DOTA 2 FOR FREE" thread.

Possible alternate title: "DOTA 2 - PLAY FREE NOW MY LORD"
 
There are so many keys flying around that you could probably find one in your couch cushion. There's a bot you can add that will trade you one or something but I don't know the details.
That or someone from here can get you one. Don't spend the $30.

Haha thank you, I wasn't aware they are so easily available. I'll make sure not to buy it.
 

Sibylus

Banned
Dreams, man, you gotta stop rubbing a bad game in, especially when it's not something I make any effort in denying. Once is more than enough. Laughing as the pub flings sexually abusive comments my way is fucking infuriating as well, by the way. Made me feel real fucking welcome.
 

Sibylus

Banned
rox.KIS seems like the safer bet there, they're doing well whilst Empire are still short of basic synergy. A great deal of their past successes were pre-shakeup.
 
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