Interesting jpg. If I may...
A/D.
Competition against other humans is designed with the expectation that you (a) want to win and (b) are willing to try. If the challenge of proving your IQ and ability against someone else and standing atop their broken remains isn't the reason it's fun, why not just play bots? To me it's like basketball. You can play against other guys or you can play at a hoop by yourself. If you want
competition (that is, partaking in a battle of wills and skills in an effort to claim temporary victory), you play with the
people and your goal is to
win.
Hell, even when I'm trying a new hero against real people for the first time, I'm pissed if I lose. I'm almost always positive and encouraging as I'm a really nice guy in general, but ...
...losing just isn't part of my DNA. It's not acceptable, ultimately. If I'm losing, it becomes my mission to figure out what I'm doing wrong, correct it, and shit down the next guy's throat. I go to the lab (usually in lobbies all by myself or against bots or 1v1's with friends) until I've worked out the problems or understand the matchups that caught me slipping better so that next time I can be successful. I'm watching replays to see what I'm doing wrong or what others are doing wrong and I take those mental notes. Notes about the big picture, the ebb and flow of the match. Notes about the little picture, individual lane matchups and execution. If I lose, I think about what I needed to do to win. If I'm winning, I think about the shit I could have done better to win more decisively. Even in in-house matches. It's all fun and games, but I still want to crit your face for 1.2k on the way to a stomp.
Failure is only temporary. Success is inevitable with proper repetition and expectation. To that end, if losing is a satisfactory conclusion for you (not you, but in general) on a given day (or every day), I'm not the guy you want in your party because we don't have the same goals...and not having the same goals usually ends badly. Some of my friends I never play with because they just play for something to do and even after thousands of matches, their game hasn't improved. Don't have time for that. So yea if losing ever became a satisfactory conclusion for me, I'd quit the next day.
Now understand...I get no enjoyment out of losses (they can be entertaining, but in the end they're empty at best and fucking frustrating at worst), but I always take the time to learn as much as possible from every moment of every loss. There is always, always much to learn. It's why I hate people who have a built-in desire to quit before games are truly over (this is a bigger problem in League than Dota since there's no quit option unless you're in a lobby). Often times, it's the losses when you learn the most and see the biggest flaws in your game. Teachable moments abound, if you will.
So yea, it's A for me. Or perhaps it's D, because a game can be a "good game" even if it's a loss. But I'm won't be "happy" or completely satisfied, if that makes sense. But I've had very few performances, win or loss, that I was completely and totally satisfied with my performance in.