shira
Member
Miracle time bb
Seriously, how often do you end up in LP? I can't even remember the last time it happened to me...
Seriously, how often do you end up in LP? I can't even remember the last time it happened to me...
Seriously, how often do you end up in LP? I can't even remember the last time it happened to me...
I know the last time I ever had LPQ was when it was all random, and you also didn't have to win your games. I think I got it over having to leave, which happens to the best of us.
i havent been muted or in lp in over a year cause im a good boy
I won two games tonight, and got ~600 points.
Just 800 wins to the Io Arcana!
reddit actually seems excited about the shitty fucking io arcana. Knew those fuckers had issues.
What's wrong with it?
the cake is a lie heh. . .
IMO it's at the point where it's so ridiculous it's good.reddit actually seems excited about the shitty fucking io arcana. Knew those fuckers had issues.
literally everything
The visual design not inviting self loathing would be a good startI don't understand. They modified the base model, all the spell icons, all the spell animations, the death animation, and included new audio as well. As far as Arcanas go that's pretty much exactly what you could hope for.
What more could they have done to make it a worthwhile Arcana purchase in your eyes?
The visual design not inviting self loathing would be a good start
https://www.twitch.tv/dotastarladder_en
Apparently removing the top/bot shrines causes sub-20 minute highground pushes.
This is also true.I am pretty sure that has more to do with Faceless being bad.
IO arcana sings still alive if it kills somebody.
https://www.youtube.com/watch?v=RDNJ1wRRQOI&feature=youtu.be
Okay, they may have nailed what seemed like a really cheesy idea...
This is not a good LAN for China. They've won a total of one game.
I wonder how many of the people that dumped money into the compendium know how to play Io.After a total of 347 hours The International 2017 is $1,087,354 (13.39%) ahead of The International 2016.
I wonder how many of the people that dumped money into the compendium know how to play Io.
Well, I know what the hero does, and how to play against it, just not how to play it.
This is not a good LAN for China. They've won a total of one game.
I've been playing DotA since like 2005 and I don't know how Io works...
Well, I know what the hero does, and how to play against it, just not how to play it.
EDIT: Efficiency boys. 108 LH at 10 minutes.
I doubt anyone could get to that lvl without a shitload of luck :/Never marketable, never tradeable, if you want to just outright pay for it without playing a million games it's more than 3 times the price of a regular Arcana. Available for a limited time from Valve TM!
The only redeeming factor here for the Io arcana is that people can play to earn it.
Even that is offset by the sheer number of hours you'd have to play to get it.
That's really misleading: You really mean 108 LH + Deny. My first thought when I heard "108 LH" was "How?!?!"
It's a mess. Why didn't they combine it with what's going on in-game
I don't think the gameplay is the point of this, it's more about how these teams interact with each other during and between the games. That said, I'd really like a raw feed of the audio during games so somebody could edit it together with the footage, but that's not what Valve were going for with this. Notice how the majority of the audio is not the usual minute chit-chat about Dota, but about the camaraderie and tension between the members of the two teams.
Personally, I think it's a fascinating insight into what's really going on during a competitive Dota game. You can really tell OG were winning this by boosting Ana's confidence, to get themselves right on a psychological level.
It makes a lot more sense when they get to the final match.
The mental fortitude from n0tail and Fly is really impressive, the way they manage to untilt Ana after the losses is definitely one of the major reasons they won this final.