GeekyDad
Member
Don't worry, you will get atleast another two in later areas before the post game.
demon spear will have to wait, then, I guess...
Don't worry, you will get atleast another two in later areas before the post game.
I'm feeling similarly actually. There's no single aspect of the game that really stands out compared to other great jrpgs, but it's totally solid throughout and I can't deny that I'm completely engrossed in it. And really, that's the feeling I want to get out of a jrpg. That feeling of being so into an adventure you can't wait to jump back in and explore some more. It's definitely a success in my book.There's something about this game.
The visuals, music, scenario, and characters are all good, but not as good as Xenoblade 3DS. The combat system is good, but not as good as Bravely and Eterian Oddssey. So on its own: it's not as good as any of the other top tier RPGs on the 3DS (Bravely, Xenoblade, and Eterian Oddssey).
.. But still, I am ENGROSSED in this game. I'm like, IN. I think about playing it when I'm not. Everything is solid. Nothing about DQ8 is like, above and beyond anything else on the 3DS, but it's just good in all areas. Especially that JPN Orchestra soundtrack, it's reallly good. The camera codex is a lot of fun. The combat system is good, not convoluted (like Xenoblade X), but strategic enough.. as long as you aren't over leveled. The characters are pretty good, as is the voice acting.
This is a real good game. My first DQ game Ive purchased. I played about 10 tens of IX, then quit. I'm already at 10 hours and lovin' every minute.
I turned the BGM down to 3, that seems to be where the voices finally start taking precedence over the BGM.
edit: oh, sweet, other people did too. Should honestly put this in the OP.
Especially that JPN Orchestra soundtrack, it's reallly good.
Whoa, wait. I thought the 3DS version didn't have this?
I think there is a way to patch it in. But I believe you have to homebrew your system.
This is exactly how I feel too. While I do think there are parts that are up there with the best on the 3DS (the huge world combined with the sense of freedom when you can explore it on sabrecat, the main cast), the main thing it has going for it is that it really doesn't have many weaknesses. The battle system is a bit simplistic (to the point where automating 'show no mercy' and 'focus on healing' will get you through most of the non-boss battles, and is faster than selecting manually as it tends to choose the best options and exploit weaknesses), but then it's also pretty speedy and combined with the option to fight as much or as little as you like. The photography and monster arena sidequests are huge, engaging tasks that are rewarding and encourage you to dip in and out of them as you advance, and the settlements are full of interesting stories. Going off the beaten track is often rewarded, despite the clear goal in front of you. Like I said upthread, it's like the very distilled nature of the most engaging parts of a JRPG and why I love them and spend so much time talking about them. I'm really struggling to find stuff to critique about it, the antagonists are comically evil and unoriginal even at the point of the PS2 release, but even then (spoiler for mid-game onwards) theirI'm feeling similarly actually. There's no single aspect of the game that really stands out compared to other great jrpgs, but it's totally solid throughout and I can't deny that I'm completely engrossed in it. And really, that's the feeling I want to get out of a jrpg. That feeling of being so into an adventure you can't wait to jump back in and explore some more. It's definitely a success in my book.
Been so long since I've played this game on the PS2, it's pretty much a new experience for me.
About how long would you say this game is? With the optional content?
HLTB says the PS2 version is about 70 hours for the main quest, 90 for the extras, which is pretty much exactly what it took me back in the day. However, the battle system is sped up, which could shave off some time. On the other hand, there's more post-game content this time around, so expect a bit longer if you're looking to complete everything.
I always take longer compared to everyone else in getting through an RPG, so even with the sped up combat, I will certainly go past these numbers. Especially with there being more post-game.
Right now still in the beginning town and received the mission to go to.Waterfall Cave
Ok, thanks.
I've found that the photo missions have been adding a lot of time to my playthrough this time around. They're so addictive!
You ever play IX? It combines the two systems, my favorite character progression in this series to date. I think the MMO uses the IX system to some extent as well.The HP/MP refill on level up thing is a tad too broken for this game, me thinks.
It's been 10 years since I played this, but man, it's a joy to play. No tutorial, the game world is wonderful (Now with no random encounters!). You really can tell it's from another era of JRPG.
Too bad the skill system is a step back from DQVI-VII job system.
Pretty much at the final boss area, I think I'm gonna take the time to craft some good weapons. Really just need one good option for Yangus and maybe getting one of the LM Sword or Über Falcon Blade for MC.
Been so long since I've played this game on the PS2, it's pretty much a new experience for me.
About how long would you say this game is? With the optional content?
If you are going with axes for Yangus you can find the best one at one of the new places you can reach with your new flying ability. It's the place with all the slimes.
Place with all slimes? Is it in an island?
So I keep debating whether to get this or not. I have the original on PS2, and played a few hours of it. But my preference is for RPG's on portables because grinding on the go is so convenient.
Now what's keeping me from picking this up is the visual downgrade. I remember thinking that the game looked beatiful on PS2 with the subtle cell shading and bright colours. All the screenshots and videos of the 3ds version seem to have "dulled" the sharpness of the original with what looks like flat texture and dull colours and it looks kinda darker. Am I wrong and does the game look better in person on the 3ds screen? Also I'd be playing on a n3dsxl meaning everything will be "blown" up.
Anyone have some good impressions?
HLTB says the PS2 version is about 70 hours for the main quest, 90 for the extras, which is pretty much exactly what it took me back in the day. However, the battle system is sped up, which could shave off some time. On the other hand, there's more post-game content this time around, so expect a bit longer if you're looking to complete everything.
Definitely the best version of the game overall. This is the director's cut, it's just on a weaker system than you may expect it to be on because 3DS is king in Japan, not consoles.
In common with a lot of games, it does look better on an actual 3DS than what you see blown up or upscaled. The new sped up battles even run at 60 FPS I'm pretty sure, which is one of dozens of little improvements. I also play on a New 3DS XL and the game still looks pretty good, though sadly only the equipment menus and bestiary are in 3D. The game thankfully makes use of the New 3DS c-stick for analogue camera control, so there is one enhancement (Circle Pad Pro on the original 3DS isn't supported, probably because it takes processing power).
Those estimated times are way too high
Yes you have to.Question:
When you go back to Trodain castle with the harp, do I have to wait for the moon? I stood there for 5 minutes and nothing happened, I could not enter the moon world to talk to Ishmahri.
Yes you have to.
Grinding for metal slimes is so much easier with the way enemy spawning works in this game. Found a nice spot in the Dragon Graveyard where I can spawn 3 enemies every 2 seconds by panning the camera back and forth. Went from level 33 to level 40 in maybe half an hour. Rest of the main quest should be a breeze at this point.
Grinding for metal slimes is so much easier with the way enemy spawning works in this game. Found a nice spot in the Dragon Graveyard where I can spawn 3 enemies every 2 seconds by panning the camera back and forth. Went from level 33 to level 40 in maybe half an hour. Rest of the main quest should be a breeze at this point.
Those estimated times are way too high
i'm at level 42 and im still grinding the slimes near argonia, still need to talk to the king/prince there.
i guess i'm ready to beat this game, good to know (first time playing).
i have zero plans to do any of the postgame stuff unless there's decent story elements in them.
Those estimated times are way too high
i'm at level 42 and im still grinding the slimes near argonia, still need to talk to the king/prince there.
i guess i'm ready to beat this game, good to know (first time playing).
i have zero plans to do any of the postgame stuff unless there's decent story elements in them.
Heh. I thought I was being greedy by grinding slimes up to lvl 22 before meeting with the King in Argonia.
I had almost 100hrs on the PS2 version
You get your first skill points at level 4, so you're almost thereIm level 3 now with my Hero and Yangus, and finally about to head off to the.Waterfall Cave
Is it recommended that I save up for the Boomerang first? Or can I wait until I finish the cave?
Also, when is it you are able to start putting points in for the different skills?
You get your first skill points at level 4, so you're almost there
Personally, I'd recommend you rather spend your points on Swords or Spears (whatever you prefer, although the sword skills seem to be more worthwhile for post-game content) and definitely on Courage, it's easily the best skill tree for the hero. Hero is your all-round character who can hit hard with weapons, gets some nice healing spells and even quite powerful fire based magic attacks. Therefore Courage is definitely worth it, as it grants you useful support magic and reduces your magic cost after you put in a certain amount of points (). So you definitely want to use magic with hero, especially against groups of enemies.down to 75% at 56 points and down to 50% at 90 points
Boomerangs are nice too for dealing with large groups and you can synthesize a powerful boomerang relatively early in the game. Power throw is a nice skill at 18 points, as it lets you damage all targets evenly (although it slightly reduces damage output overall), but in my opinion you're better off if you put your points elsewhere (esp. Courage). If you feel like it, you can still use boomerangs from time to time, they're useful even without the skills. But they're more a "use when needed" type of weapon, better focus on swords or spears as your primary weapon.
Also, as soon as you get the stronger damage spells and have enough points in Courage, they become quite redundant.
Nonetheless, you should buy the boomerang as soon as you can, doesn't cost much and it will take quite some time (15 hours+) before you can actually buy a stronger one. Just don't forget to synthesize the, it's an extremely useful weapon for the first few hours of the game.Reinforced Boomerang (Boomerang + Iron Nail) as soon as you get the alchemy pot)
You get your first skill points at level 4, so you're almost there
Personally, I'd recommend you rather spend your points on Swords or Spears (whatever you prefer, although the sword skills seem to be more worthwhile for post-game content) and definitely on Courage, it's easily the best skill tree for the hero. Hero is your all-round character who can hit hard with weapons, gets some nice healing spells and even quite powerful fire based magic attacks. Therefore Courage is definitely worth it, as it grants you useful support magic and reduces your magic cost after you put in a certain amount of points (). So you definitely want to use magic with hero, especially against groups of enemies.down to 75% at 56 points and down to 50% at 90 points
Boomerangs are nice too for dealing with large groups and you can synthesize a powerful boomerang relatively early in the game. Power throw is a nice skill at 18 points, as it lets you damage all targets evenly (although it slightly reduces damage output overall), but in my opinion you're better off if you put your points elsewhere (esp. Courage). If you feel like it, you can still use boomerangs from time to time, they're useful even without the skills. But they're more a "use when needed" type of weapon, better focus on swords or spears as your primary weapon.
Also, as soon as you get the stronger damage spells and have enough points in Courage, they become quite redundant.
Nonetheless, you should buy the boomerang as soon as you can, doesn't cost much and it will take quite some time (15 hours+) before you can actually buy a stronger one. Just don't forget to synthesize the, it's an extremely useful weapon for the first few hours of the game.Reinforced Boomerang (Boomerang + Iron Nail) as soon as you get the alchemy pot)
Thanks for the suggestions!
Also, you can change equipment in battle through the "Items" menu. So, you can carry a boomerang for large groups, and a sword/spear for bosses.
Thanks for the suggestions!