Can you somehow manipulate the chances for a Metal Slime type of enemy not to run away? For example, is it more likely to run away when it's alone?
I have to admit I'm grinding a bit in Dragon Quest III at the moment and it sure would be nice if those Liquid Metal Slimes wouldn't run away so often.
I have to admit I'm grinding a bit in Dragon Quest III at the moment and it sure would be nice if those Liquid Metal Slimes wouldn't run away so often.