I bought Dragon's Dogma from GameFly a few weeks ago, and I'll be starting a campaign soon.
Anyone care to give me a brief practical pros/cons of starting class selection?
Strider : you feel like a badass with speed
Mage : you won't feel like a badass at first but you will after 10 hours
Fighter : you will feel like a hero doing so kick-ass things ( at normal speed )
Ranger : you're the predator of everything that flies except dragons, but after 10 hours playing even dragons will feel pain so you'll look like a badass
Warrior : this huge orc wants to kill you but you're so badass with your shield and sword that he will soon die in pain
Sorceror : you'll feel weak physically , but you don't care as you can do some cool badass spells and summons tornados or a rain of fire or lightning over your ennemies ..so badass
Assassin : you'll be so badass i don't have enough words to explain why as you're so quick to kill ....For some reasons your ennemies are lying dead of the ground , be it dragon , orcs or zombies. if you have a pawn that can cast magic, even ectoplasm will be defeated .. so quick so badass
Mystic Knight : this huge griffin wanted to hit me but my shield is so badass that i don't care
Magick Archer : because some times ..come the moment when you want magical arrows that follow your ennemies to their death , leaving them no chance to escape.. because sometimes it's dark and that a light/holy arrow in a dark forest at night helps and that a holy arrows destroy every undead ennemy ..your only real ennemies are the dragons and the magical golems but with a well balanced party this is not a real problem. a little less badass vocation that will provide some ways to play differently.