ienna, Austria, New York, NY, USA, February 16th 2017; 2008s Locks Quest is the newest entry in THQ Nordics MAP (meaningful asset-program). The MAP is THQ Nordics internal (game) plan on which IPs to focus mid to long term, but thats not important right now. Locks Quest is one of those hidden gems that will profit from MAP and will be released in April 2017 on PS4, Xbox One, and Windows PC.
Originally, Locks Quest has been released on the Nintendo DS back in 2008, and is going to be mapped for April 2017 on PS4, Xbox One, and Windows PC.
Developer Digital Continue (based in New York City) had to walk a fine line between keeping the visuals and core gameplay of the Nintendo DS, whilst revamping UI, adapting controls, remastering the music, and adding a new progression system which is integrated into the storyline.
We had the great opportunity to work with people from the original development team of Locks Quest, and things clicked right off the bat, comments Reinhard Pollice, Business and Product Development Director at THQ Nordic. It is one of those hidden gems and a fan-favourite, so when things fell into place, we quickly decided to do this.
I always felt Locks Quest deserved a multi-platform release, and its exciting to help that vision come to pass all these years later, added Digital Continue Co-Founder & CEO, Joseph M Tringali. The incredible pixel style translates well to console, and we were fortunate to include many high-resolution assets that werent in the original. It was great to work with a partner like THQ Nordic, who understands and respects the creative process, and was dedicated to both preserving and enhancing this fan favorite.
Remaster Features
New progression system automatically unlocks new turrets at specific story plot points
Brand new Antonia Defense Battles featuring a new map
All music remastered in high definition, with orchestrated introduction and ending
Player controls remapped for keyboard/mouse and gamepad input
Revamped User Interface, customized for HD resolution, including all new GUI Art
Character portraits refactored in High Resolution
Originally, Locks Quest has been released on the Nintendo DS back in 2008, and is going to be mapped for April 2017 on PS4, Xbox One, and Windows PC.
Developer Digital Continue (based in New York City) had to walk a fine line between keeping the visuals and core gameplay of the Nintendo DS, whilst revamping UI, adapting controls, remastering the music, and adding a new progression system which is integrated into the storyline.
We had the great opportunity to work with people from the original development team of Locks Quest, and things clicked right off the bat, comments Reinhard Pollice, Business and Product Development Director at THQ Nordic. It is one of those hidden gems and a fan-favourite, so when things fell into place, we quickly decided to do this.
I always felt Locks Quest deserved a multi-platform release, and its exciting to help that vision come to pass all these years later, added Digital Continue Co-Founder & CEO, Joseph M Tringali. The incredible pixel style translates well to console, and we were fortunate to include many high-resolution assets that werent in the original. It was great to work with a partner like THQ Nordic, who understands and respects the creative process, and was dedicated to both preserving and enhancing this fan favorite.
Remaster Features
New progression system automatically unlocks new turrets at specific story plot points
Brand new Antonia Defense Battles featuring a new map
All music remastered in high definition, with orchestrated introduction and ending
Player controls remapped for keyboard/mouse and gamepad input
Revamped User Interface, customized for HD resolution, including all new GUI Art
Character portraits refactored in High Resolution