I play the game with a dpad.
game per se, the remastered version at least, is very easy. Enemies are a joke.
Indeed Aladdin (Genesis and MS-DOS version) is much more frantic and difficult.
some of the boss fights might be a little troublesome, but mainly due to unresponsive controls and programming. eg in the boss fights if you lose a life, sometimes you reappear straight inside the boss, thus losing an energy bar in vain. I lost to the Amazon boss mainly because of this.
Game overall looks good in graphics but there are some moments here and there that feel unpolished
the fact that you press the jump button and Scrooge hits a corner with the pogo stick instead of jumping, deters the fun a lot.
Havent played NES Disney platformers like darkwing duck and rescue rangers so I dont know if they're better or worse than this.
but the game tries to make up for being easy, by forcing you to restart the level:
exactly this is the problem! levels and gameplay are not so well designed that I'd feel joy to replay them again. losing lifes feels more like a torture rather than trying to get better and enjoy the game.
Whereas in Aladdin, I wouldnt mind dying 100s of times to replay a level like this:
http://www.youtube.com/watch?feature=player_detailpage&v=wEVvfbl7Grk#t=1624