shanshan310
Member
I still need to figure out a character but I am keeeen.
Try and figure out a trigger based off his feeling towards "policing" magic perhaps?
Ok here is a list of some of the stuff we've mentioned that we can use as a base to expand on or something. I probably missed or misunderstood some stuff.
Crusader Order of Torin, God of Justice (Dwarven God?)
Thieves Guild
Collegium Arcanum
Some sort of Farmland near a forest
A village called Dalindosh that experienced a plague
Steppe lands far away from "The City"
Also I really like the idea Austin and Vinny came up with during the Devil's Third quick look of a mercenary group called The Iron Bar.
- Parent Civ: The Enchanted Empire, humans - could be a weird cool thing if people are interested in a high magic Civilization. Or they could be lying liars who call themselves that to sound cool/ project dominance.
- Parent Civ: The Confederation of Abbeys - I'm down for a collective of Monk-run states. Could be ripe for political intrigue, religious tension.
- Xokngerxung, "Takewicked", dark pits, Owner: The Faint Omens, humans, 7 humans - These could either be a bunch of bad guys sitting in high thrones laughing maniacally at their schemes, or a bunch of oracles gathered that people go to for wisdom. Or something else entirely, I just got a kick out of 7 people hanging out in pits calling themselves The Dark Omens. Wait. Typing that makes me realize they are totally a metal and/or emo band.
- Mirrors of Cooperation, dwarves - sound to me like a mining corporation, that does some brainwashing?
Also I think before we get to into the weeds with Worldbuilding it would be a good idea to get everyone's general input with regard to the basics of the world we want to build. Just so when we do come up with stuff and improvise it's within a little bit of a framework. Just so stuff like expectations regarding involvement of Gods, tech/magic level, social structures, etc could be set. From the stuff from our character's backgrounds, there is only pretty minor presuppositions (that some have created guilds/Colleges/crusader orders), so we can go in a whole lot of directions.
I still need to figure out a character but I am keeeen.
As I mentioned above, btw, I love discworld, especially the semi-industrial revolution it's going through.
I got off the plane just a little while ago, but i had some vague ideas about a city kinda like 1920s Hong Kong or Shanghai - a trade city on reluctant foreign shores, controlled by a colonial outreach administration in stark divide to the various native populace. I'll write something up later.
One idea I came up with is that for Thrakdur's people all magic is considered divine. It may not necessarily be true from a meta perspective, but they believe that all sorts of magic come from the gods. So he would view Serrick, Hamur, and Deken as all doing the same thing in different ways.
One of the things I really like in fantasy stuff is that in universe scholars and historians may not be right. Not as a conspiracy thing, but just as way to show a variety of different beliefs and opinions that may contradict each other. Elder Scrolls does this really well.
As I mentioned above, btw, I love discworld, especially the semi-industrial revolution it's going through.
I got off the plane just a little while ago, but i had some vague ideas about a city kinda like 1920s Hong Kong or Shanghai - a trade city on reluctant foreign shores, controlled by a colonial outreach administration in stark divide to the various native populace. I'll write something up later.
I want to throw out some quick inspirations while we're here... think Avatar The Last Airbender/Legend of Korra, Discworld, a dash of Princess Bride... that kind of fun fantasy with serious bits.
Worldbuilding might be more interesting with a bit of direction, so:
- Serrick, tell me of the country surrounding your farm or is it the same country that Dalindosh is in? If so, tell me of the spirits that whisper words in your dreams
Worldbuilding might be more interesting with a bit of direction, so:
- Dekan, tell me either of the Collegium Arcanum or whatever country Dalindosh is in.
That's cool, I think we're probably just gonna be tooling around worldbuilding and sorta talking out the expectations for this kinda campaign until then I think.
I want to throw out some quick inspirations while we're here... think Avatar The Last Airbender/Legend of Korra, Discworld, a dash of Princess Bride... that kind of fun fantasy with serious bits.
Don't worry about map scale, that's just maybe an idea for what continents are like, the layout of countries, etc. We're not bound to anything until we write about it in our adventures anyway. Heck we might just ball up and throw away that map if we feel like it. Sure looks pretty though!
I've got an idea for the story of how Thrakdur lost his Horse, but I've got two questions;
Jintor: Do you have a name for the country/kingdom/etc that is being occupied by the Empire? If so what would you call a person from there? Wanted to check before I tried making something up.
Sproutella: I don't know what you have in mind, but would you approve of me using the suffix "-dosh" to mean something like town or village? I was thinking there would be some so of loose conglomeration where all the names of all the towns end in dosh. And then having the Steppe Nomads know them as Doshii, or Doshmen, or something.
Jintor: Do you have a name for the country/kingdom/etc that is being occupied by the Empire? If so what would you call a person from there? Wanted to check before I tried making something up.
[*]Waymore, tell me of the city you grew up in or of a famous prison you escaped or were released from
Thrakdur you've already made the Steppes, but if you'd like, you could also tell me of the roads to The City or How You Lost Your Horse
if you can put together a char concept and sheet together by Jan 1st your time I'll see whether we have enough extra players to make a new party, since others have expressed interest but haven't started posting yet
As a child, I went to the east coast city of Lybster where I learned Seid, the legendary adventurer that saved a merchant ship from an unknown beast dragging the ship down. It still lives lurking the east coast ravaging ships that dared to sail close to its recent home (its nomadic). Lybster was a boring old fishing and trading village that only got lively during the celebration of Seid's legend. The old shacks were buried away by the colorful lights and decorations before showing itself again a day or two after. Traders had to avoid the deep waters of the west sea by sailing more southward and follow the coast to reach Lybster. Since the fishermen could only go so far out, they could only get the small fishes of 6 inches in length instead of the huge ones that could grow 2 or 3 feet out in the deeper waters.Ein, tell me of a myth or legend you sing about or a memorable place you performed
- Apart from you all, there’s three males and two females in this room with unmistakably hostile intent. Who are they, and why are they here?
- You came here to get something. What was it? What did you tell the others about it before you got here?
- Who got flung out the window? You? One of them? A random bystander? Why?
- The Lucky Koi is Xingchu’s third-most famous tea house – but it houses a secret. What is it? How do you know?
- Who are you working for? What leverage do they dangle over your head or heads?
- Brawls may be a common occurrence in Xingchu, but actually dying in the streets (or teahouses) is pretty rare. Why?
After that – What do you do?
Bareth a wandering merchant who comes up with unusual goods and services such as fireworks and other wondrous toys. He is a crude person and really annoying to deal with. He is dressed in exotic yet a bit dusty clothing. Bareth was thrown out by the owner of Lucky Koi since he was stubborn about selling the fireworks to draw up more business.Who got flung out the window? You? One of them? A random bystander? Why?
Apart from you all, theres three males and two females in this room with unmistakably hostile intent. Who are they, and why are they here?
The Lucky Koi is Xingchus third-most famous tea house but it houses a secret. What is it? How do you know?
Oof, just saw this thread now, sounds intriguing. I'd love to sign up for a party, if you're still open for new players! Although, this would be my first time with this game, I think I can functionally grasp it within a day or two...
I can vouch for his creativeness(they know about GAFIA, Blarg!)
More seriously, I'm kind of interested as well, but wanted to watch the proceedings for a bit to get a better understanding.
I'm about to do Discern Realities. My WIS modifier is +2, and I rolled a 5 and a 3, making the total 10. Please tell me if it's alright doing like this, Jintor.
I can vouch for his creativeness(they know about GAFIA, Blarg!)
More seriously, I'm kind of interested as well, but wanted to watch the proceedings for a bit to get a better understanding.
See, my application even has references! Thanks, Palmer
I think I can come up with a character sheet by tomorrow, although, Jintor, if there are enough players for a second party, would that entail a second game/game thread running simultaneously with this one? Or just incorporate late joiners into this game at a certain point from now?
I can wait until the first game's over to join, if necessary. Don't want to clutter up the current proceedings too much...
To be honest with you, the answers will be a bit haphazard since the players are still in the process of establishing goal and scene. If you are merely asking for a better description of the room, you don't need to roll for that, and can just ask me.