Each of your points don't seem to acknowledge any of the multiple instances where I presented plainly false information, but I'll be super clear now: I don't believe you can beat this game without grinding in the tower/repeating areas on higher difficulties, and I think that is bad. It kind of stinks when a game forces you to grind, but it is simply Bad when grinding is a limited resource (stamina).
- Even with 12,000 feathers, I still don't believe you could upgrade a 4 star to a 5 yet. 20k is an outrageous number, but so is 10 or 8.
- The training tower is designed to incentivize players to spend more stamina. It's not created to be fun or interesting. Your defense that the costs are currently reduced already seems like an admission that this thing might be stupid.
- Free potions do not make the game design better.
- Logging into MyNintendo and redeeming awards does not make the game design better.
I don't call a lot of games bad but I truly believe this one just is. I didn't just glance at this game; I played up to the final mission. I went to the training tower and replayed missions on Hard and Lunatic and even played a bunch of PVP matches. Despite some neat things, this is a free to play game designed to monetize your time. It's all normal stuff if you're used to FTP games but I really didn't think Nintendo would ever be making a game like this and it bums me out.
All this said, if I had lucked into one 5 star in any of my 25 pulls I probably would have had a better impression of the game. I'm very salty about that.
On the group steam, you essentially stated that it wasn't possible to clear through the game without investing money in it and then followed it up by asking how many five star characters Damiani had implying they were necessary as well to progress to a point further from where he was at the time. When Damani tweeted you his character levels and roster after clearing chapter nine, you replied a couple hours later with this direct quote "you must have found some secret well of experience points to get a team with these levels in one playthrough" further implying it was impossible to have reached the progression level Damani achieved without investing money.
Your clarifications posted now changes the argument, but at the time, you were presenting false information and appeared closed off to any discussion that would refute your views.
I won't dispute the notion that Fire Emblem Heroes is designed to monetize your time or that it's a flawed game, however, it's certainly not crucial to dump funds into it to progress nor are five star characters remotely required.
Everyone has a different opinion on what Nintendo should and shouldn't do, but I can't hold it against them for designing a game that falls in line with other similar games on the mobile market. Going by a couple of impressions off forums and local gatherings, it's actually a lot more manageable and fair when compared to your usual run-of-the-mill Gacha games and even Square Enix's mobile Final Fantasy entries.
I think more game sleuths and retros are what will help EZA grow in 2017, if that means Damiani or someone not doing as many streams as they are now, so be it imo. Those are the things that grab people's attention and gives them a reputation for solid, well produced original content, more so than now. Getting that stuff out in a timely manner keeps those 1000s who aren't interested in the podcasts and stuff coming back.
That's a double-edged sword in my opinion. Streams and the like are far more likely to grab the interests of a passing audience over something along the lines of Game Sleuth and Retrospective, however, those same said shows are more likely to keep someone invested once they're part of the fold compared to yet another game stream. Inside Zelda seems like a good step at producing more unique content that has the potential for a wide audience all the while not being nearly as demanding as those two shows in particular. I wouldn't mind seeing something similar from Brad and/or Ian regarding Bloodborne or the Souls series as well for an example.