Show us then at launch. Differences should be significant and obvious then not 3 years from now.
i dont like the sound of PS4 versions being gimped just to make them seem more equal. in fact I hate it.
Microsoft won't allow devs to release better PS4 multi plat games
If they get the right amount of money, why not?That's why it's not going to happen. Do you think developers are just going to be okay with this?
Microsoft won't allow devs to release better PS4 multi plat games
Microsoft won't allow devs to release better PS4 multi plat games
i dont like the sound of PS4 versions being gimped just to make them seem more equal. in fact I hate it.
Microsoft will be holding next gen games back (again)due to their weak console, the sad thing is that xboners will probably be happy about this.
There is a one day window to show the difference, otherwise it will never show.
What does this mean, and how do you extract any logic out of this notion.
In any case, it is already showing.
That's why it's not going to happen. Do you think developers are just going to be okay with this?
How can anyone spin facts for that much longer?
Ps4's GPU and Unified RAM make X1 look like a gaffe.
PS3 exclusives make the Xbox 360 look like Xbox 1.5
Our contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but itll run at 20-something FPS in 1600×900 on Xbox One. Xbox One is weaker and its a pain to use its ESRAM, concluded one developer.
Xbox One does, however, boast superior performance to PS4 in other ways. Lets say you are using procedural generation or raytracing via parametric surfaces that is, using a lot of memory writes and not much texturing or ALU Xbox One will be likely be faster, said one developer.
Your totally right. 9 times out of 10 tge cheaper console always outsells the competition.
.... oh right PS4 is cheaper as well.
Is this the first time the clearly more powerful system was also the cheapest? Seems like a bit of a historical abnormality
Lol at Dreamcasted. Hyperbole much? If the original Xbox, GC Or Wii U have not been "Dreamcasted". The Xbox One which is likely to be more successful than any of these won't be.Well there's;
360 was consistently praised for being the best console (at the time) to work with in terms of ease of use. Obviously there are confounding factors now but the fact that people are even bitching about the eSRAM should be alarming.
As for over-dramatising, I dunno, immediately after the DRM 180 I thought things might look up for MS but there's just been a deluge of bad news. Nothing about this console has been positive. Literally nothing. The launch games are looking decent but obviously rushed (Forza) or so shoddy that they're already a joke (Ryse). The PR has been a mixture of vagueness, obfuscation and outright lies. It's $100 more expensive than the competition with only Kinect (so far) to justify the price difference. Sources are reporting a minimum of a 2:1 pre-order disparity, and it's difficult not to think that even if you put the DRM stuff aside, based just on the products that that reflects on them pretty accurately.
I'm honestly beginning to think that the Xbone is going to be Dreamcasted out of the industry in a few years. People say Sony recovered from the PS3, but they had guaranteed sales in Asia and Europe that helped keep them afloat, which MS wont have. They're already losing games to PS4 exclusivity (Deep Down, scores of indie titles), which is only going to accelerate momentum. And the counter-argument appears to be little more than 'wow you're overreacting that wont happen'.
Because the most powerful console always has the best games and outsells the competition....Oh wait that never happens.
The article says that the differences are massive. What will happen between now and launch to bridge a gap that gap?
The PS4 is easy to get the power out of, the XB1 is hard.
http://abload.de/img/dark_sorcerer1_bqeuhgu0kou.gif[IMG][/QUOTE]
My brain won't accept this.
The Naughty Dog reveal will be the icing on this cake.
Is this an actual belief held by people? What a silly thing to think.
The Naughty Dog reveal will be the icing on this cake.
I'm also wondering how many multiplats will have the Xbox One as the lead platform. They did the same on PS3 because it was a 'difficult' platform to work on.
If they get the right amount of money, why not?
Because your logic lacks some ingredients. Power needs to be unlocked and that is only possible with skill, hard work and efficient programm code. Devs need experience with the arcitecture and a libary of tools has to grow to get more and more out of a system. That is why games like Last of Us are possible at the end of a gen and not at the begining.Logic dictates that these differences will be very apparent at launch, why wouldn't they be?
I dont think such laws really exist. Nobody is forced to develop for any system or is forced by law to produce same results. Its up to the developer what he does and how could one prove that there was some moneyhating?Because that's stupid and if proven that money was exchanged to achieve it, it will be liable to anti-trust laws. Also a PR nightmare for everyone involved.
Well there's;
360 was consistently praised for being the best console (at the time) to work with in terms of ease of use. Obviously there are confounding factors now but the fact that people are even bitching about the eSRAM should be alarming.
As for over-dramatising, I dunno, immediately after the DRM 180 I thought things might look up for MS but there's just been a deluge of bad news. Nothing about this console has been positive. Literally nothing. The launch games are looking decent but obviously rushed (Forza) or so shoddy that they're already a joke (Ryse). The PR has been a mixture of vagueness, obfuscation and outright lies. It's $100 more expensive than the competition with only Kinect (so far) to justify the price difference. Sources are reporting a minimum of a 2:1 pre-order disparity, and it's difficult not to think that even if you put the DRM stuff aside, based just on the products that that reflects on them pretty accurately.
I'm honestly beginning to think that the Xbone is going to be Dreamcasted out of the industry in a few years. People say Sony recovered from the PS3, but they had guaranteed sales in Asia and Europe that helped keep them afloat, which MS wont have. They're already losing games to PS4 exclusivity (Deep Down, scores of indie titles), which is only going to accelerate momentum. And the counter-argument appears to be little more than 'wow you're overreacting that wont happen'.
One source even suggested that enforcing parity across consoles could become a political issue between platform holders, developers and publishers. They said that it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; better to castrate the PS4 version and release near-identical games to avoid ruffling any feathers.
Microsoft won't allow devs to release better PS4 multi plat games
That sounds pretty ridiculous.If they get the right amount of money, why not?
Why would anyone choose Xbone over Ps4 beats me...
Again, read the damn OP and my post a few posts back. Not saying certain multiplatform titles won't show a difference, but I doubt it'll be large. We may even get some games looking better on the XO off the bat since certain titles (COD, Fifa etc) Have been shown off primarily on the Xbox One at public events etc, which means they likely had to have more priority and polish, and likely are further ahead in development comparative to other versions in order to get them looking as best as possible for public show.
At launch there's far more factors that are just as important if not more important than a straight hardware difference, but I guess we'll have to wait and see. There could be a difference, I just wouldn't expect a massive one.
If the PS4 version of a game hits a certain target first whilst the Xbox One version hasn't, all they'll do is transfer resources and development to the Xbox One version to bring it up to matching the initial target. We'll see.
The article says that the differences are massive. What will happen between now and launch to bridge a gap that gap?
The PS4 is easy to get the power out of, the XB1 is hard.
Procedural generation or raytracing that uses a lot of memory and not much texturing or ALU is better on Xbox One. Hmmm. I guess this is the first concrete evidence we have that the reduced latency on the DDR3/eSRAM combination does in fact offer advantages over the GDDR5 solution. Yes Cerny stated that GPU's aren't latency sensitive, but iterative processes that uses repeated calls to memory perform best on a lower latency setup.
If they get the right amount of money, why not?
Why would anyone choose Xbone over Ps4 beats me...
Why if the differences are so glaring? What's the point of all this talk if massive differences aren't present at launch.But that's what should be expected. Launch games are rushed, 2-3 years from now the advantages will be more noticeable on the released games. Notably in multiplatforms.
Because your logic lacks some ingredients. Power needs to be unlocked and that is only possible with skill, hard work and efficient programm code. Devs need experience with the arcitecture and a libary of tools has to grow to get more and more out of a system. That is why games like Last of Us are possible at the end of a gen and not at the begining.
If people are going to use launch games as metrics to what we will see in 1-2 years then I think some will be disappointed or grasping to an argument when these comparisons happen with launch games. The launch games are only really the start of things. Once devs get their grips with the platforms, I think we will see the disparity come in increments.
Because your logic lacks some ingredients. Power needs to be unlocked and that is only possible with skill, hard work and efficient programm code. Devs need experience with the arcitecture and a libary of tools has to grow to get more and more out of a system. That is why games like Last of Us are possible at the end of a gen and not at the begining.
I dont think such laws really exist. Nobody is forced to develop for any system or is forced by law to produce same results. Its up to the developer what he does and how could one prove that there was some moneyhating?
Because it's going to take a lot of goddamn money to have devs purposefully gimp a version of their next big game. I'd like to believe there's a little bit of integrity left in this industry.
If it were to happen, news would get out very fast and developers' will gain a lot of bad press from all sides. Also, these developers would have to compete with plenty of other developers that don't take the money and deliver comparatively visually stellar PS4 titles. Kind of makes you look bad, doesn't it?
Because some people decided a long time ago they were buying an XB1 and Microsoft was the boss of the gaming world. So now they've got to try with everything they have to make that a reality.
This also explains many of the puzzling reactions from the gaming press over the last few months.