evil ways said:Best news I've heard all year since the Acclaim bankrupcy.
Virtual Pro Wrestling 3, EA, AKI, $$ production values, make it happen bitches!!
Awesome news. The S-Type is by far the best controller this gen. Bodes well for the Xenon. (Launch with Halo 3 and you have me and my $$$, Microsoft!)Control issues
Microsoft made a rather large boo-boo back at the Xbox launch when it released the console with a controller made for wrestler Andre the Giant's monstrous mitts. Luckily, it ain't gonna make the same mistake twice. I have it on good authority that Xbox 2 (or Xenon or whatever you like to call it) will sport a gamepad that's extremely similar to the trimmed-down model (dubbed Controller S) that the majority of people use today with their Xbox
Fair enough, even though I thought the game balance was actually quite good. Personally I would give it a 8 because it's just a rehash (of the best game of the series, but still).bishoptl said:Paraphrasing....
- suffers from intermittent case of the laggies
- revamped DOA2 has even better graphics than the DOA3 portion
- huge arenas and tons of environmental objects to interact with during combat
- combat still sucks in comparison to real fighters
- button mashing beats out skill more often than it should
- no depth, no finesse, unbalanced play, just flash
- great to look at and play for short periods of time
- basically the same thing we first tried 5 years ago
- ok for fans, but an all-new game would be better
Didn't Mizuguichi help with the design? Am I remembering wrong?Juno said:Awesome news. The S-Type is by far the best controller this gen.
DarienA said:^^quick to pull the damage control card.
OMG! I HOPE IT'S TRUE!A triple-crown prince
Ubisoft's ressurection of the Prince of Persia franchise has landed the company not one, but two stellar hits the last two years (check out our review of Warrior Within on page 126). And if what I'm hearing is correct (which it usually is), Ubisoft will attempt to go three for three. Look for the Prince running along the walls of your console next holiday, featuring a similar gritty backdrop as the last one, but with a greater emphasis on puzzle solving.
levious said:Not as quick as you were to leave out Mario DS from your list![]()
^^quick to pull the damage control card.
Wow I actually didn't even notice I did that... but one gem doesn't change the rest of the average lineup.
I'm sure a lot of it has to do with trying to give third parties a bigger piece of the pie. You'll probably see a similar situation with the Revolution.Unison said:It's downright bizarre to have Nintendo deliberately sabotage the US DS lineup.
human5892 said:Look at the Japanese sales charts -- the launch was a lot better because Nintendo included more of their own titles, but the cost of that is now, only the Nintendo/Pokemon published DS titles are hanging on.
human5892 said:I'm sure a lot of it has to do with trying to give third parties a bigger piece of the pie. You'll probably see a similar situation with the Revolution.
Hmm. Well, I was mostly going by a Daily Sales thread from earlier (yesterday, I think) where Dash was back up in the top ten. But I admit my mistake in assuming it was always selling well.WarPig said:Pokemon Dash was back in the pack, actually. Less than 10K units on launch day. Mario and Wario were the two big sellers with 60K each, I think they each had half again as many units as Feel the Magic in third place.
DFS.
DarienA said:Wow I actually didn't even notice I did that... but one gem doesn't change the rest of the average lineup.
Mrbob said:I'll take back that highly obvious statement but those 7.5 scores are extremely generous. I don't have the issue yet but I'm very intrigued in the reasoning of why this game scored so well.
That is a nice and clever logo.NWO said:
MarkMacD said:edit: Good lord--you need to go back and play Turok again before you even put it in the same sentence as RA.![]()
He, well both are very flawed games. I felt RA was an insult to Golden Eye name, and to Halo's gameplay where EA obviously stole a lot of ideas (recharging shield, starting with grenades in the left hand) but missed the very good maniability and of course the AI. The level design is bland at best, the graphics are average, and they even managed to have the corpse disappear. I'll admit some of eyes powers are nice, but they get old quickly.MarkMacD said:edit: Good lord--you need to go back and play Turok again before you even put it in the same sentence as RA.![]()
cja said:It stinks, anyone who believes EGM or any other games magazine you can get a freebie sub for isn't dictated to in their editorial real estate, isn't a glorified advertorial, is a gullible fool.
skip said:dictated to by whom, exactly?
So, EGM's highly promotional, and irregular, preview of Goldeneye was done with the full knowledge that the game would be released before a review would hit. Just proves my point, EGM put the interests of the publisher ahead of the reader.WarPig said:DIE WAHRHEIT IST DARAUS
I can answer your first point, at least -- the review hit after the release because the mag schedule and EA's delivery of the review code coincided that way. EA sent out GoldenEye review code very late.
Here's a thought. If EA was paying EGM for a favorable review, why wouldn't they make sure said review hit _before_ the game was released, so as to appear ahead of other, potentially less favorable reviews?
DFS.
T'was obvious I was refering to the advertisers/publishers. But EA died out one hundred years agoSoul4ger said:The Patriots, IMO.
Unison said:I am a DOAU fan. This score is kind of unacceptable. I remember the days when EGM used to be the mag I'd expect to get a game like this...
:-/
skip said:after two years at this magazine, one of which as reviews editor, not once have I been contacted by a publisher or advertiser (or anyone from our ad sales dept., for that matter) in regards to our editorial content. that's before the mag comes out, of course - we've heard plenty from them after giving their games low scores. can't speak for the other u.s. pubs, but that's how it works at ziff.
now if you'll excuse me, mark is giving everyone rides in his new solid gold rocket car.
skip said:that's before the mag comes out, of course - we've heard plenty from them after giving their games low scores.
Tellaerin said:Lame, and it's helping to choke out the genre in the long term, but what can you do? =/
Soul4ger said:Seriously, if someone from a company would've called you, or someone in your advertising department would've said something, would you really 'fess up to it? I'm not saying you're a liar, but I don't really know how you saying it hasn't happened while you're probably sitting at your desk in ZD HQ is going to convince anyone.
WarPig said:Wrong tense there -- it should be past, not present. The 2D half of the genre, at least, is well and choked.
DFS.
Soul4ger said:Seriously, if someone from a company would've called you, or someone in your advertising department would've said something, would you really 'fess up to it? I'm not saying you're a liar, but I don't really know how you saying it hasn't happened while you're probably sitting at your desk in ZD HQ is going to convince anyone.
PkunkFury said:Haha!! what type of stuff do you hear after the mag comes out??
PkunkFury said:Haha!! what type of stuff do you hear after the mag comes out??
levious said:If you're gonna say that then it's not fair for someone to accuse them in the first place.
Soul4ger said:And more responsible are the developers who "choked" out update after countless update every few months. The demise of the fighting genre can hardly be placed on the heads of reviewers.
Pop quiz skip:skip said:after two years at this magazine, one of which as reviews editor, not once have I been contacted by a publisher or advertiser (or anyone from our ad sales dept., for that matter) in regards to our editorial content. that's before the mag comes out, of course - we've heard plenty from them after giving their games low scores. can't speak for the other u.s. pubs, but that's how it works at ziff.
Aye, the loveable flippant response that seems to be ZD policy whenever this stuff crops up! 7.5s all-round, it sure gives the impression that EA set a minimum score.now if you'll excuse me, mark is giving everyone rides in his new solid gold rocket car.
cja said:EGM's handling of Rogue Agent looks like the the most transparent case of moneyhats since Driv3r.
cja said:If you try telling me the amount of space given over to the particular game is done on merit you're havin' a laugh. On reader interest then how does this get decided and by whom, it doesn't add up for this subscriber.
I don't buy it, sorry, but what is there to "negotiate" for a cover story exactly? Why did EA's LoTR game get the cover and a seven page preview in the same issue that Phantom Brave gets one-sixth of a page? If you try telling me the amount of space given over to the particular game is done on merit you're havin' a laugh. On reader interest then how does this get decided and by whom, it doesn't add up for this subscriber.