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ELDEN RING |OT| One Ring To Rule Them All

Antwix

Member
I know people can play how they want and blasphemous blade (and Darkmoon gs/moghs spear) have always been "easy mode" but I kinda do enjoy that they got a nerf 🤣. Never thought it would happen 2 years later.

Edit: and honestly, not even that much of a nerf on dmgs/bb. Just reduced poise damage and no knock down effect. Still does the same damage.
 
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SSfox

Member
I just recently got back to warm up a bit and prepare , I was early new game plus, so had to rush to Radhan and Mohg, and completely get shocked how huge this game is (I mean yeah it was like 3 years ago lol)

I'm ready now

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Soodanim

Member
I just cracked myself up on the way to the DLC.

Mohg
Mohg's Shackle
Blood Rotten War Hammer
Wild Swings
Proc bleed
Proc multi hit
Mohg keeps counting
Dies before he even starts to initiate phase 2

A boss that used to be difficult got bullied like I've never bullied a boss before
 
Fellow gaffers, please help a tarnished out.

I downloaded and installed both the DLC and latest update, checked the game to make sure the DLC is accessible and turned off the PS4. but then I start the game now and it says “impossible to load the profile as long as the extension is not reinstalled”.

What should I do? If I have to reinstall the whole thing Im gonna have to use my mobile data cause it’s fast but it costs money.

Edit: nevermind. I just had to connect to the internet regardless of how slow it is. Imagine my frustration when the game refused to load.
 
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Irobot82

Member
I've been on and off this game for the past year. Beat Godrick last night! Was using a Lordsworn Straight Sword and shield and switched to the Bloodhound Fang. Really starting to enjoy this game now. In Lucaria right now heading after Rennala.
 

Soodanim

Member
I've been on and off this game for the past year. Beat Godrick last night! Was using a Lordsworn Straight Sword and shield and switched to the Bloodhound Fang. Really starting to enjoy this game now. In Lucaria right now heading after Rennala.
It's all about finding a style you enjoy. BHF is very good, but it's also fun to use the L2s.

I hope you stick with it, there's a lot of good to be had even if you might hit your head against a wall a couple times. Even as a fan since Demon's on PS3 I still have to remind myself that there's a way to beat all enemies and if I died the likelihood is it's my approach that is flawed. Enemy lunges a lot and rolling/running back doesn't work? Time to roll forward through attacks.
 

sncvsrtoip

Member
Gave it another shot after 2 years and first attempt with samurai build. This time went with shield field and game was way easier so managed to finish it. Game is realy addictive, I sometimes thought about it another day during work and thats not happen often too me. World is realy impressive and amount of secrets its stunning. Graphics are rather weak (way below demon souls remake) but thx too art direction it can looks awsome. Narration is imo terrible, puting scraps of info in weapons description is cheap approach. Had to watch long youtube videos to briefly understand what happened and why (and its still far from being coherent). I heard Elden Ring show a way of how to develop open world games. Imo its far from being truth, its good because its very obscure with secrets but its far from telling good story and thats why it can have this no direction open structure (I dont remember even one npc that I would get connected with not too mention connecting with mute main character is not easy at all ;d). Also without online guides I would be nowhere near finishing it (it tooks me 70h with guides!) and would pass on it bored/frustrated without them. In summary its very good game 8.5/10 but Im surprised with so many 10/10 scores, imo it shouldnt be reviewed only by souls fans.
 

The_hunter

Member
Gave it another shot after 2 years and first attempt with samurai build. This time went with shield field and game was way easier so managed to finish it. Game is realy addictive, I sometimes thought about it another day during work and thats not happen often too me. World is realy impressive and amount of secrets its stunning. Graphics are rather weak (way below demon souls remake) but thx too art direction it can looks awsome. Narration is imo terrible, puting scraps of info in weapons description is cheap approach. Had to watch long youtube videos to briefly understand what happened and why (and its still far from being coherent). I heard Elden Ring show a way of how to develop open world games. Imo its far from being truth, its good because its very obscure with secrets but its far from telling good story and thats why it can have this no direction open structure (I dont remember even one npc that I would get connected with not too mention connecting with mute main character is not easy at all ;d). Also without online guides I would be nowhere near finishing it (it tooks me 70h with guides!) and would pass on it bored/frustrated without them. In summary its very good game 8.5/10 but Im surprised with so many 10/10 scores, imo it shouldnt be reviewed only by souls fans.
I'm not disagreeing with your review, but I would like to provide my insight into the style of storytelling that Elden Ring presents.

I like to think that the story in Elden Ring takes a different approach. Most games go for the character driven story with cinematics. Elden Ring on the other hand presents a unique mythology of fantasy that is left up to the player to explore and piece together. It is much like reading about history or mythology from books or on the internet.

You also gain the feeling and emotion of storytelling from the player's actual journey, instead of watching a cinematic that relays that feeling. Stepping into Caelid for the first time or finding a secret underground zone will convey certain emotions to the player the same way watching a cinematic would.

It's a different approach to storytelling. At the end of the day both apporaches are about conveying feelings to the player.

The FromSoft style of storytelling also lends itself great to multiple playthroughs, because it's so cryptic and non-linear. These games are very re-playable friendly as you can try different weapons/builds, and try to peace together more of the mythos.
 
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Raven117

Member
To the one person who left a message in the Consort Radahn arena (where I couldn’t switch items, but switched actions) and screwed up my best run in probably 8 hours… fuck you.

(I finally got it after probably another 5 hours over three days… with my last run literally going to be the last one before i deleted it from my hard drive).

That is easily the hardest and “worst” boss From has ever done. That was awful and viciously unfun. When I beat it, I felt nothing but relief and continued anger at it.

What a terrible end to an otherwise masterpiece of a game.
 
To the one person who left a message in the Consort Radahn arena (where I couldn’t switch items, but switched actions) and screwed up my best run in probably 8 hours… fuck you.

(I finally got it after probably another 5 hours over three days… with my last run literally going to be the last one before i deleted it from my hard drive).

That is easily the hardest and “worst” boss From has ever done. That was awful and viciously unfun. When I beat it, I felt nothing but relief and continued anger at it.

What a terrible end to an otherwise masterpiece of a game.
I fought Radahn a couple of time and decided to move on and start Armored Core. By the time I reached him I had my fill. What I enjoyed the most in ER was exploration anyways, not the bosses. I did love some of them like Relanna and Midra, but Radahn was just too much. I didn’t feel the need to prove to myself that I can beat him - especially since there is no worthwhile ending to watch. There are so many games I’d rather spend my time on rather than fight Radahn.
 

Raven117

Member
I fought Radahn a couple of time and decided to move on and start Armored Core. By the time I reached him I had my fill. What I enjoyed the most in ER was exploration anyways, not the bosses. I did love some of them like Relanna and Midra, but Radahn was just too much. I didn’t feel the need to prove to myself that I can beat him - especially since there is no worthwhile ending to watch. There are so many games I’d rather spend my time on rather than fight Radahn.
You are more mature than me in trying to prove to yourself you can beat it. I was pissed off for two weeks.

My favorite part of From games is the exploration...and really the focus on levels. This is why Demon's Souls is still my favorite. The focus on the levels was incredible. (Dark Souls 1 close behind). The levels were the point, not the boss fights. The bosses in Demon's weren't the fast reading twitch-fests that they are now, but much slower and tactical (with alot on positioning).

I wish they would go back to that.

Im just really getting tired of these kinds of boss fights where their attacks have ridiculous tracking and they can spin on their axis once they have committed to some huge attack. Plus unlimited stamina. (Compared to something like Monster Hunter).
 
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Soodanim

Member
Patch 1.14: https://en.bandainamcoent.eu/elden-ring/news/elden-ring-patch-notes-version-114

The headline change is nerfing the last boss.

The other big change is speeding up quick R2s for most weapons, which is a fundamental change to the gameplay. I jumped back in to test, and I've enjoyed it. It definitely opens up options.

Notable weapon changes include Smithscript Dagger's range getting boosted and Hand to Hand weapons getting damage and recovery buffs.

Other weapons/skills/spell buffs and fixes, but some spell buffs like Feathers' reportedly don't make enough of a difference.

No buff for the damaging electric buff incant, no buff for bottles.
 
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