Soundwave 2k4
Member
fiddlestick said:amd 64 fx-57 and 7800gtx sli >>> 360
pc version wins
so how much would that cost?
fiddlestick said:amd 64 fx-57 and 7800gtx sli >>> 360
pc version wins
Norse said:for the cost of that rig, you could get a x360 premium pack, Oblivian game, and a plasma to play it on.
x360 version wins![]()
Monk said:And that is assuming that the game has all the graphical glamour that can be done with these cards, which bethesda(no offense steve) aren't relatively known for(ie the water was like the best looking part of morrowind compared to other games).
or you could buy a kick ass PC rig and create and play with other user made mods on top of the normal gameNorse said:for the cost of that rig, you could get a x360 premium pack, Oblivian game, and a plasma to play it on.
x360 version wins![]()
Monk said:But today monitors have higher resolution than the plasmas 720p![]()
Nerevar said:Frankly, I think the architecture in Morrowind was some of the best I've ever seen in a game. I can't wait to explore Cyrodil and see what they have in store there. I hope it's not as bland / traditional European, but I have no doubt they'll do some great stuff in the game.
Pellham said:What bunk.
You just know that 2-3 years from now there will be PCs that are superior to the 360 and you'll be able to run Oblivion in crazy resolutions like 1900x1200 with all decked out specs, etc.
I will still get the PC version and would only consider the 360 version if I sat down with it and it was that much better.
Zaptruder said:Plasma + couch = total domination.
Microsoft is retarded in what they've done with their new console.Shompola said:Worth repeating though as some people decided to ignore it.
gblues said:Hmm.. decisions..
$499 + $59.99 for X360 (non-retard pack) + Oblivion
or
$200 for an adequate DX9 card, maybe $100 for a new case/psu, and $59.99 for the PC version.
PC version for the win.
My existing rig is an Athlon 3000+, but it has an underpowered psu so I'd need to transplant it into a new case with a beefier psu for the new vid card.
Nathan
Mrbob said:The only exception will be Madden 06 because I'll be hundreds of hours into the game.
fiddlestick said:amd 64 fx-57 and 7800gtx sli >>> 360
pc version wins
mrklaw said:not necessarily.
XeCPU should shit over any PC CPU when programmed to its advantages.
hukasmokincaterpillar said:Oblivion definitely wont fall into this category. Few if any of the first generation titles will, but especially the PC ports.
Norse said:for the cost of that rig, you could get a x360 premium pack, Oblivian game, and a plasma to play it on.
x360 version wins![]()
quadriplegicjon said:can i run maya, 3d studiomax, photoshop, dreamweaver, microsoft office, etc. on the 360?
post #2,039thorns said:reading this thread i remember why I don't post here anymore..
Nerevar said:From speaking with SteveMeister in the past, a lot of this was based on design decisions. The faces are so bad in Morrowind due to restrictions on the texture sizes for the heads, for example. The mods that most people ended up playing with on the PC didn't really have that restriction, which was why they looked so much better.
Norse said:for the cost of that rig, you could get a x360 premium pack, Oblivian game, and a plasma to play it on.
x360 version wins![]()
Yusaku said:Why would the game's developers have restrictions that the mod makers don't? And it wasn't just the textures that were ugly, the models and designs of most of the NPCs were butt ass ugly too.
COCKLES said:For the price of that PC rig I could get the premium, Oblivion, Plasma and a couple of top tier hookers to blow me while playing.
Shogmaster said:WOW! Those sound like real fun games!
Shaheed79 said:So what are the chances of the Development tools coming with the 360 version? About the same as it was with Morrowind?
quadriplegicjon said:pcs are more... cause they are multifunctional. unlike consoles.
i also make money through my pc. can i make money through an xbox360?
SteveMeister said:The Xbox 360 doesn't run the full version of Windows. No Win32 API for GUI libraries. The Elder Scrolls Construction Set is a Windows program. There's no way it can run on an Xbox 360.
Ghost said:But Bethesda are supporting downloadable content so there is a chance the best mods will be made available to those hard drive enabled 360 users.
hukasmokincaterpillar said:The ALUs in the 360 gpu arent the equivalent to one shader pipeline in a normal gpu. Its like saying a tag team of midgets is better than one normal sized wrestler.![]()
Shaheed79 said:Are u serious? Damn I didn't know that I had no idea it could of been an OS limitation. Only reason why I inquire is that if the 360 version had some sort of world editor the PC version would be damn near obsolete. What about a simplified drag and drop version designed for the ground up on the 360?
SteveMeister said:The thing about the Elder Scrolls Construction Set is that it is the tool WE use to make the game. Our world builders, artists and designers use it to put together all of the content of the game. So we develop and refine it for each game based on our internal needs. We include it with the PC version so that folks can make mods, but it's first and foremost a tool that we made for ourselves, so that we could put the game's content together.
It doesn't cost us anything to include the TESCS with the shipping game. But it would take a great deal of time (and of course, money) to create even a simple version of it that would run on an Xbox 360 -- and that's time and money we'd rather spend on making the game itself better. It's just not worth the investment.
As far as downloading mods, even the Xbox version of Morrowind was technically cable of using mods -- you just didn't have a way to get them onto the Xbox, or a way to choose which mods you wanted to use. We haven't announced anything specific regarding using Oblivion mods on Xbox 360, although we have mentioned that we're looking in to some sort of downloadable content. So beyond that, you'll just have to wait & see what we announce over the next few months.
SteveMeister said:The thing about the Elder Scrolls Construction Set is that it is the tool WE use to make the game. Our world builders, artists and designers use it to put together all of the content of the game. So we develop and refine it for each game based on our internal needs. We include it with the PC version so that folks can make mods, but it's first and foremost a tool that we made for ourselves, so that we could put the game's content together.
It doesn't cost us anything to include the TESCS with the shipping game. But it would take a great deal of time (and of course, money) to create even a simple version of it that would run on an Xbox 360 -- and that's time and money we'd rather spend on making the game itself better. It's just not worth the investment.
As far as downloading mods, even the Xbox version of Morrowind was technically cable of using mods -- you just didn't have a way to get them onto the Xbox, or a way to choose which mods you wanted to use. We haven't announced anything specific regarding using Oblivion mods on Xbox 360, although we have mentioned that we're looking in to some sort of downloadable content. So beyond that, you'll just have to wait & see what we announce over the next few months.