Found this:
I'd like to speak up in defense of the X52 solely in the area of buttons and customizability. It's become clear to me from looking at the timestamps of various forum posts that this was once a huge mess that has now been mostly solved. Clarification on its current state:
- Right out of the box everything on the X52 is customizable within E
itself except two buttons: the scroll wheel and the mouse nub.
- By installing the profile software you get mouse functionality instantly for both.
- By playing around with the profile you can make the nub and wheel fully customizable. The key setting for the mouse nub is "Bands;" I can make a detailed guide if people are interested. No registry editing necessary (unless you want to go full analog).
- The three buttons on the base of the throttle can be bound in game! They're not just for managing the HOTAS itself. Great placement for landing gear and cargo scoop.
- The default slider setting for radar zoom is a nice feature, but that too is customizable.
- Even the silly rotary buttons can be bound to things like head lights. A little counter-intuitive, but easily learnable.
- There's only one knob for which binding is still a bit wonky, the three-way mode switch. But it'll reveal itself eventually.
I pushed to try the nub for lateral and vertical thrusters. It works fine but not optimally- the d-padness of hats seems to beat the less distinct inputs of a mouse. Perhaps I'll bind the nub to power pip distribution. I'm sure the other criticisms of the X52 are legitimate, but I'll be using all of its buttons, knobs, and sliders.
Thanks for the tip- just tried Maintain Horizon Camera in training and it absolutely reduces motion sickness in VR. Unfortunately it's also completely immersion breaking, as my body sways with respect to my vision like a pendulum. If you have to drive an SRV it's the way to go.