Two kinetic (for hulls), two energy (for shields). I'd advice to use fixed lasers but gimballed miniguns, or all gimballed.Any recommendations on what weapons I should be looking to get for my new Viper?
Two kinetic (for hulls), two energy (for shields). I'd advice to use fixed lasers but gimballed miniguns, or all gimballed.Any recommendations on what weapons I should be looking to get for my new Viper?
Can someone tell me why when i try to buy an ASP from Founders World station, nothing happens ?
Do missions for Federation aligned corporations and then eventually you'll get offered Rank Progression missions from the Federation Navy, get to Midshipman rank with the Federation and they'll offer you the permit at a Federation station.
Any recommendations on what weapons I should be looking to get for my new Viper?
Delete your save in options.
What is "Founders World"?
So you recommend the advanced settings then? I am having a hard time with them, and am using the "arcade" settings (the one without yaw). I have beaten the first few tutorials using this setting, but I'm guessing to be a good pilot I will have to suck it up and learn to fly with advanced settings.
I just got assigned my first mission. Carry scrap to LTT 1846 for reclamation. I'm at the destination, but can't figure out where to drop this scrap off. Help please?
Look in your transactions, it will tell you which station to take it to. Once you dock there, go to the Bulletin Board and you'll be able to drop off the cargo and get paid.I just got assigned my first mission. Carry scrap to LTT 1846 for reclamation. I'm at the destination, but can't figure out where to drop this scrap off. Help please?
Will there ever be more than 2 firegroups ? 2 is really limiting
Planet in Shinrarta Dezhra
Will there ever be more than 2 firegroups ? 2 is really limiting
And trade is better way to get money quick than bountys, bountys are more fun though.
And trade is better way to get money quick than bountys, bountys are more fun though.
Have most people, when buying a new ship, just selling the old or is anyone keeping them stored?
I sold my sidewinder when I bought my Adder. Wished I hadn't, I loved that little ship with the upgrades I put on it.Have most people, when buying a new ship, just selling the old or is anyone keeping them stored? I kind of want to keep my Eagle just in case but maybe there's no reason to.
Yup that's my plan as well. I've got the money outright so I don't really need to sell it. Very excited for my Viper!I sold my sidewinder when I bought my Adder. Wished I hadn't, I loved that little ship with the upgrades I put on it.
I will keep my Eagle when I buy my Viper. It just comes down to having different ships for different things. One day you may want to do cargo hauling and trading in your Type-7, one day you might want to do bounties in your Eagle.
I desperately need to make another $50k or so and buy one.Yup that's my plan as well. I've got the money outright so I don't really need to sell it. Very excited for my Viper!
I just made that at the HoHsi resource sites. Trolling that area is a goldmine. And I got lucky with two Slave delivery missions totaling 100k. Both to Steiner Hub. It was luck I tell ya!I desperately need to make another $50k or so and buy one.
My warthog and saitek pedals should be coming in Tuesday if all goes well. How is the setup for the game? Are they automatically configured or will I need to go action by action?
My warthog and saitek pedals should be coming in Tuesday if all goes well. How is the setup for the game? Are they automatically configured or will I need to go action by action?
Why? Both ships fill the same role. If you were going from a hauler or type 6 to a viper I could see keeping the old ship, but when both are fighters why would you bother keeping the inferior one?Yup that's my plan as well. I've got the money outright so I don't really need to sell it. Very excited for my Viper!
Is it though? I've made 300k from bounty smuggling in my last 3 hours of gameplay. If I attempted trading with my 18T of cargo room, I'm not sure I could hit that number.
Why? Both ships fill the same role. If you were going from a hauler or type 6 to a viper I could see keeping the old ship, but when both are fighters why would you bother keeping the inferior one?
Find missions you do qualify for.I got killed and restarted, and now I can't do any of the bulletin board missions because IO don't qualify for any of them. What do?
Is it though? I've made 300k from bounty smuggling in my last 3 hours of gameplay. If I attempted trading with my 18T of cargo room, I'm not sure I could hit that number.
I haven't found a compelling reason to keep them, the money is always more valuable to me.
I sell my ships. Don't want to be tied down.
Regarding trading. It is worth it. It raises exponentially almost as you go. Focus on a good small back and forth with landings less than 3-4k from jump in. I went from a sidewinder to decked out Type 6 in a few hours. Sidewinder to Hauler you double profits, from Hauler to Cobra you triple, and cobra to Type 6 doubles again. I have a 15-20 minute round trip that nets $250k a trip. Each run gets a little shorter like a racing game trying to improve lap times.
Takes a little work but I could dock this and buy 10 vipers if I wanted.
Not for everybody though, it will take about 10-12 hours. If it wasn't for Xmas break I'd probably still be in a cobra.
It's a problem with advancing. Trading has a good curve up while others flatline. If I had a larger ship that $250k for 20 minutes would be almost $600k making it almost 1.8 million an hour.
I think that stories like this are very enticing for people trying to get rich fast. In reality the time finding a good route and the relative low profit per ton is putting people off.
I'm curious about the profit per tonnage you generally are getting.
Is it unrealistic to go far in my viper?. Seems like the weapons I want are like 74 lightyears away. What are you supposed to do to travel that far?
It's a problem with advancing. Trading has a good curve up while others flatline. If I had a larger ship that $250k for 20 minutes would be almost $600k making it almost 1.8 million an hour.
"Is it unrealistic to go far in my viper?. Seems like the weapons I want are like 74 lightyears away. What are you supposed to do to travel that far?"
You don't need to jump there in one go, you just need to be able to jump far enough to go from system to system until you get there, refueling/fuel scooping along the way.
Buy a better FSD, lower weight modules, etc. It should be able to get up to 8-9 ly jumps without too much money spent. However, if there are any connected systems that are further than 9ly away, you still won't be able to jump to them.
Yeah, trading is way faster. I just upgraded to a type 6. With the current balance it makes way more sense to trade as a primary earner and fund the other ships with your leftover play money.
From what I've seen, yes. It seems everything has all classes and ratings. The trick is whether that particular station has it. I've found that High Tech stations tend to have more modules available for outfitting. If all else fails when I next go for upgrades, I'll go back to where I know they have practically everything known to man... Dutton Station in Ho Hsien.I'm kinda attached to my eagle now, don't think I'll sell it.
Question about weapons: Do all weapon classes have all the ratings? What I mean is: Are there class 2, rating A weapons available somewhere?
im going to pick this up in like a week when i get money, whats the games tutorial like (if one at all) for someone whos pretty much a novice at flight/space sims?
Question about weapons: Do all weapon classes have all the ratings? What I mean is: Are there class 2, rating A weapons available somewhere?
From what I've seen, yes. It seems everything has all classes and ratings. The trick is whether that particular station has it. I've found that High Tech stations tend to have more modules available for outfitting. If all else fails when I next go for upgrades, I'll go back to where I know they have practically everything known to man... Dutton Station in Ho Hsien.
Nope all weapon classes are static. So every fixed medium pulse laser is the same, there isn't a better one anywhere. The grades are purely showing the size of the weapon and the dps.