That is just too much money to leave on the table. The N64 outsold the SNES in the US. Even without Rare, you have highly regarded games from Capcom and Konami. Even just using the N64 games from Wii U Virutal Console, I think it would sell enough to be worthwhile.
N64 games on Wii U:
- Super Mario 64
- Donkey Kong 64
- Paper Mario
- Zelda Ocarina of Time
- Zelda Majora's Mask
- Mario Tennis
- Mario Golf
- Mariokart 64
- Sin & Punishment
- Kirby Crystal Shards
- Yoshi's Story
- Wave Race 64
- Excitebike 64
- 1080
- Mario Party 2
- Pokemon Snap
- FZero X
- Starfox 64
- Ogre Battle 64
- Harvest Moon 64
- Bomberman 64
Throw in a Resident Evil, Megaman Legends, Castlevania, and Goemon and that's a solid list that would get some complaints but is still worth $100 easy if it includes 2 good N64 controllers.
Mario 64 and OoT still look and play pretty well on VC.The biggest issue for me would be those 3D games have not aged gracefully at all. Perhaps with some emulation they could bump up the resolution and get the games to run at 60fps.
Imagine thinking Rare Replay will be a hindrance.
If Nintendo get the ok from MS to put Rare games on, the only issue is going to be the licensing cost. People won't care about Rare Replay, and a lot will never even have heard of it.
Even if not, getting the requisite number of quality games is not even an issue (the only problem would be consumer assumption that they would be there, especially for goldeneye), and arguing in terms of genre is ludicrous. Yes, there are barely any RPGs of substantial length, but the NES classic didn't have issues selling with just StarTropics and Final Fantasy. Drop in Paper Mario and Ogre Battle which are both great games, and other genres are pretty rounded, the N64 has great platformers, racing games, sports games, FPS games and a healthy supply of oddball stuff.
First party candidates:
Super Mario 64
Ocarina of Time
Majora's Mask
1080° Snowboarding
Wave Race 64
Animal Crossing (in Japanese market)
Star Fox 64
Yoshi's Story
Pokemon Snap
Pokemon Puzzle League
Super Smash Brothers
Paper Mario
Mario Party 1/2/3
Kirby 64: The Crystal Shards
Mario Kart 64
Excitebike 64
F-Zero X
Pilotwings 64
Sin and Punishment
Mario Golf
Mario Tennis
Donkey Kong 64
Notice they could equal the SNES Classic tally with first party IP alone.
Third party candidates:
Mischief Makers (do treasure or nintendo own the IP to this?)
Hybrid Heaven
Ogre Battle 64
Tetrisphere
Body Harvest
Turok
Turok 2
Fighters Destiny
WWF No Mercy
WCW/nWo Revenge
Quake II
Snowboard Kids
Snowboard Kids 2
Mega Man 64
ISS 2000
Goemon's Great Adventure
Mystical Ninja Starring Goemon
Star Wars Episode I: Racer
Star Wars: Rogue Squadron
Rare games:
Banjo Kazooie/Tooie
Diddy Kong Racing
Blast Corps
GoldenEye 007 (the most complicated)
Perfect Dark
Jet Force Gemini
Conker's Bad Fur Day
Killer Instinct Gold
Problem with that is Sony would make bugger all money off it as they barely own any super popular PSX IP. I think Gran Turismo, Ape Escape & Wipeout would be the biggest ones they actually own.
one aspect where Sony might not have the same impact is with the controllers
While PS controllers have evolved, they mostly have the same layout. This is obviously not true with the NES/SNES and all other Nintendo consoles
You're dreaming
only a Gameboy Mini or a Gameboy Micro reissue would make sense, imo it makes no sense releasing Classic versions of any other home consoles as none of them are anywhere near close to what the NES and SNES means and meant to most of the people, and that's what make these cool and cheap revisions a reality, sales.
The real issue with an N64 mini is that to really make it worthwhile, you'd have to sell it with 4 controllers.
That's fine by me, give me a Game Boy Classic instead.
They can probably get DK64 no problem. I imagine Phil Spencer wouldn't mind BK64 especially on a non competitors console.An N64 without Rare just isn't right
Also I'd guess the N64 Classic would only have 15+1 to 20+1 games.
+1 being Animal Crossing for N64 (unreleased in the west, would be pretty huge)
The best games were third party and the graphics hasn't aged well on PS1 so I think it would be about the same as N64. Honestly, I doubt that any of the first gen 3D consoles would hit the nostalgia nerve as hard as NES/SNES classic mini.I agree, I don't see N64 Classic really being a thing. It was a great console, and I loved the shit out of mine, but I just don't see it.
Now, Sony making a mini Playstation that had like 50 classic PS1 games on it with two original controllers packed in? Maybe even working memory card slots so if you still had old cards/saves you could shove em into a slot and pick up where you left off 20+ years ago or whatever? THAT I would see flying off shelves.
But the N64 was just an ungainly thing that it's hard to have the sort of clean, universal nostalgia for along those lines.
Now, Sony making a mini Playstation that had like 50 classic PS1 games on it with two original controllers packed in? Maybe even working memory card slots so if you still had old cards/saves you could shove em into a slot and pick up where you left off 20+ years ago or whatever? THAT I would see flying off shelves.
one aspect where Sony might not have the same impact is with the controllers
While PS controllers have evolved, they mostly have the same layout. This is obviously not true with the NES/SNES and all other Nintendo consoles
So I think we can agree the library isn't much of an issue then.
Maybe the controller (though the analog stick in the old controllers is a non issue since they can just fix that)
They can fill it with first party titles with a select few 3rd party ones.
Games like Rayman 64 should be easy to license and it's a great entry in the genre that was so popular back then.
Mario 64 and OoT still look and play pretty well on VC.
I wouldnt expect Gamecube on.
That's an open question.
The games are quite a bit bigger so it would need more storage, and the system-on-chip would definitely need to be more powerful than what they likely procured for the NES and SNES Classics, and N64 for that matter.
There was also some weird lawsuit issue with analogue triggers:
Nintendo Loses Controller Lawsuit
This is the real reason why the got rid of them starting with the Classic Controller Pro in 2009 (original Classic Controller had them).
But otherwise it's doable and I could kind of see a GC Classic, not as certain about it as I am that there will be an N64 one though.