It is a console, they just give you the choice to take it portable if you want.Switch is not a home console, it is a portal console that you can attach to an external screen if you want
No and NoIf by Nintendo you actually mean Sega, then YES.
It didn't met the company expectation though it was definitely profitable.Was N64 really seen as a success? PlayStation hammered it more than 3-1.
Nintendo is filthy rich.I'm not sure Nintendo can even make a Home Console on par power wise as PlayStation which is why they went there own route.
1. A powerful console that goes toe to toe with PS5/PS6, it runs discs and has its own excsluives. It’s worth bearing in mind that when announcing the NX project Iwata’s aim was for Nintendo to combine their efforts to focus on a single platform.
2. A slightly more powerful Switch 2 that removes the screen. It can run Switch and Switch 2 games at 2160p/60fps and would have no exclusives.
What do you guys think considering neither Amazon, Apple, Tencent or Valve seem well suited to enter this market?
That doesn't really answer the question. Nintendo was also riding high with the gameboy line during that time. The lines on that chart also include gameboy profits.It didn't met the company expectation though it was definitely profitable.
Nintendo was out-profiting the PlayStation division in that period (and throughout most years truth to be told):
By that logic, a plane is just a car that you could also fly if you wantIt is a console, they just give you the choice to take it portable if you want.
That's not exactly true.That doesn't really answer the question. Nintendo was also riding high with the gameboy line during that time. The lines on that chart also include gameboy profits.
No, Nintendo wasn’t great at consoles (since wii). They can’t support two platforms
Switch 2 should only be available as a hybrid at launch as to not muddy the waters, but it wouldn't be a terrible idea to introduce an additional TV only SKU a year or two down the road at a discounted price for those who don't care about portability.
I would love for it to happen - I'm not a fan of handhelds - but they won't do it.
Switch 2 should only be available as a hybrid at launch as to not muddy the waters, but it wouldn't be a terrible idea to introduce an additional TV only SKU a year or two down the road at a discounted price for those who don't care about portability.
They should never go back to the old model of having completely separate home console and portable product lines unless they hate money.
So, play on your TV?
nintendo should not make hardware
And also looked like ass on my 77” LG GX.hardware dont matter totks had waaaay more physics gameplay complexitimy on crud hardware then any ps5 xbox series
The AI part is easy to explain. Sony had to create PSSR as they have partnered with AMD, whereas Nintendo is partnering with Nvidia and so can just use DLSS itself.I seriously hope this is a troll question because the questioner seems to ignore the past two decades of Nintendo's history in the gaming industry.
Ever since the launch of the Nintendo Wii back in 2006, Nintendo has expressed little to no interest in chasing the same graphical quality Sony's been doing. They tried competing in the past as everyone knows the Nintendo Gamecube, despite its kiddish and awkward design, was pretty powerful and ran third-party games much better compared to the PS2. Not to mention many of their first-party games like StarFox Adventures, Metroid Primes 1 and 2, etc look gorgeous for their time and have aged wonderfully - especially if played on an emulator. But despite these advantages, Gamecube sales were abysmal and it's no wonder Nintendo threw in the towel and decided to do their own thing with the Nintendo Wii and their future successors.
Although gamers can admire Nintendo's strategy, not chasing the graphical quality Sony has been doing has translated to lower development costs, efficiency in their development tools, and overall quicker and more enjoyable games. However, even the most hardcore Nintendo fanboys would acknowledge that because of this strategy, they are missing out on many great titles that often avoided the Switch because of how weak it is, and even Nintendo fanboys would kill to have games such as Monster Hunter Wilds, Dynasty Warriors: Origins, The First Berserker: Khazan, and even Sony exclusive games that were funded by them such as Lost Soul Aside and numerous first-party and second-party titles like Stellar Blade and The Last of Us.
It's very awkward that Nintendo hasn't pursued doing Hero Projects that Sony's been doing in China, Korea, India, and many other regions to come. Not only that, it's also puzzling as to why they haven't developed their own in-house A.I upscaling like Sony did with the PSSR, and thanks to this investment, Sony's PS5 Pro is reaping the rewards with games like Stellar Blade and Resident Evil 4 Remake looking MARVELOUSLY with PSSR.