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“The ability to stream in content at extreme speeds enables developers to create denser and more detailed environments, changing how we think about streaming content. It’s so impactful that we’ve rewritten our core I/O subsystems for Unreal Engine with the PlayStation 5 in mind,” he added.
More at the link.
www.vg247.com
More at the link.

Epic Games had to rewrite parts of Unreal Engine to keep up with the PS5's SSD
The SSD inside every PS5 is going to be transformative for game development, and the maker of Unreal Engine has seen it firsthand.

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