Eotheod
Member
I love the schadenfreude playing out in all these games that launch in such a horrible state, developers continue to fix them despite getting dogged hard then suddenly their game is being used as the epitome of true gaming. Cyberpunk and No Man's Sky will go down as two games that launched in such a horrendous state, yet fast forward a few years and they are held as the standard for RPG/space sim games.
Hats off to all developers really, games are fucking hard to make and it's even harder seeing your product get shredded by all. To continue working on and nurturing the game to a quality standard is not easy, and in a perfect world wouldn't be necessary but they do it. I'd say the games industry is one of few industries that has this kind of publicly viewable process, and one as well that is heavily impacted by that public opinion.
As much as I hate people who harp on about game processes or complaints that they literally have no idea why it is they may have been caused or that this shit doesn't work like their fantastical opinions claim it should, it is almost a required hazing for developers.
Hats off to all developers really, games are fucking hard to make and it's even harder seeing your product get shredded by all. To continue working on and nurturing the game to a quality standard is not easy, and in a perfect world wouldn't be necessary but they do it. I'd say the games industry is one of few industries that has this kind of publicly viewable process, and one as well that is heavily impacted by that public opinion.
As much as I hate people who harp on about game processes or complaints that they literally have no idea why it is they may have been caused or that this shit doesn't work like their fantastical opinions claim it should, it is almost a required hazing for developers.