I wouldn't say "a lot" more. Their approach to game design are two generations behind. Even back in 2015, their formula was starting to show it's age. It's 2023 now, there's no excuse anymore. Back in Fallout 4 there were complaints about their game design, but for the most part it was fairly quiet. With Starfield, those complaints are a lot louder, well heard, and have heavily affected their review scores. Their reputation is starting to get hurt by it. They're at a point now where they cannot keep ignoring this. If by 2028 - 2030 we get TES VI, and it's STILL the same old BGS formula with barely any real advancement in NPC interaction, seemless world exploration, and animations, it's going to be looked at as an absolute joke. Starfield is seen as a joke now, but just imagine how BGS are gonna look 5-7 years from now if they don't evolve.
It's not like you have to look hard to find criticisms toward Starfield, memes about how archaic it is, and comparisons to the much superior Cyberpunk 2077. So I'm sure the team over at BGS is well aware of all of this. But it's really going to come down to Todd. The man is still stuck in 2006 - 2011. Is he going to step up and take the BGS formula to the next level? Or is he going to settle for what he knows, and his team will have to begrudgingly follow him? We'll see, but sometimes you can't teach an old dog new tricks.