Eurogamer: GTA V coming to PC early 2014

Sothpaw

Member
Even though I am a big GTA fan, and even though I know damn well that GTA 5 is better than Watch Dogs (just beat it and meh), I am still holding out for the PC version. I have played all GTA versions on PC and quite frankly they look/perform a full generation ahead of the console versions.

Never played Vice City or San Andreas on PC? You have no idea what you're missing.

Edit: Also k/m controls are the best GTA controls.
 
I don't need GTAV, I don't need Watch_Dogs. Just San Andreas and Sleeping Dogs.

11682042294_ff026ac7d5_o.png

Fixed that for you, sir. And for those wondering about controllers in SA, use a Direct Input pad or Xpadder.
 

EmpReb

Banned
What rational reason is there for them not to bring the game to PC? It would absolutely sell. Odd company, it's like they don't realize the platform exists, or someone at Rockstar really hates it for some reason, because it would surely be profitable.
Sames as why Desinty not coming to PC. Console focused devs think the weirdest of things like hacking and piracy... when that is just not true and things like DRM are what hurt your sales.
 

Sajjaja

Member
Sames as why Desinty not coming to PC. Console focused devs think the weirdest of things like hacking and piracy... when that is just not true and things like DRM are what hurt your sales.

But it's not the same reason. Bungie has said repeatedly that they have not ruled out PC version of Destiny, whereas Rockstar just doesn't acknowledge it at all.
 

Grief.exe

Member
Fixed that for you, sir. And for those wondering about controllers in SA, use a Direct Input pad or Xpadder.

Sleeping Dogs is the best open world game this generation, I'm just playing San Andreas right now because I haven't played it in so long.

Sames as why Desinty not coming to PC. Console focused devs think the weirdest of things like hacking and piracy... when that is just not true and things like DRM are what hurt your sales.

Destiny is an extremely strange situation.
 

Bsigg12

Member
That's really low considering it was sold completely censored in various countries.

It's a massive download as well that reportedly was causing people just to buy it from a storefront like Steam solely for a faster download. I would be interested in seeing numbers for Watch Dogs. It still stands that it's potentially 100k sales lost though.
 

Spaghetti

Member
I'm actually loving the M/KB controls. Turns the shooting into a 3rd person shooter rather than using boring lock-on mechanics.
this. last time i played san andreas on pc i spent forever trying to get pad controls to work right before giving up and using a configured kb/m, and i was pleasantly surprised how well it worked. definitely the way to do the gunplay in that game.
 

Grief.exe

Member
It's a massive download as well that reportedly was causing people just to buy it from a storefront like Steam solely for a faster download. I would be interested in seeing numbers for Watch Dogs. It still stands that it's potentially 100k sales lost though.

Watch Dogs peaked at 50,000 concurrent on Steam alone, and it's not even Steamworks.

Uplay is also considered to be the worst DRM client available right now.
 
I am looking forward to GTA V coming to the PC so people can stop acting like Sleeping Dogs is a good game
mostly kidding
 

Asgaro

Member
I know, but there's little incentive to port something to PC if not that many people are going to buy it but many are going to pirate it.

Little incentive?
Then why do close to all game developers that make multiplatform games, always make sure there is a PC version?

I'm pretty sure close to 95% of game developers simply make a PC version of their games.

I'm a PC gamer since quite a long time and honestly, I've seen very few occassions where a certain multiplatform game also doesn't get a PC version.
Actually, I can't remember anything except... you guessed it... RDR and GTA V.

Rockstar Games is the big exception to this rule, and it's a bit saddening to see console gamers immediately draw the attention to this sole company.
Maybe, just maybe, the issue doesn't lay within the PC platform itself, but more within this particular company...
 

Asgaro

Member
Anyone who uses "M$" can't be taken seriously.

You have a point there. It's even a bannable offence here if I remember correctly. :p

I asked him whether he knew anything about Sony.
I wanted to see his reaction to see whether it simply wasn't an anti-Microsoft-boy that would put all the blame on MS while putting Sony in a totally different spotlight.

This was his reaction.
Yes, pardon the M$ again.

message2.PNG
 

Nethaniah

Member
I really don't get what people found so amazing about Sleeping Dogs, terrible controls / movement in a world with nothing to do, arcade (as in bumper cars) car handling and the fighting wasn't as good as it was hyped up to be.

The game didn't look that great either.

All in all it didn't even compare to the likes of Saints Row (which also has MANY issues), whole game just looked like a developers first sandbox game, it not being as good as other games and everybody just proclaiming it was doing something different for a change.
 

Papacheeks

Banned
I really don't get what people found so amazing about Sleeping Dogs, terrible controls / movement in a world with nothing to do, arcade (as in bumper cars) car handling and the fighting wasn't as good as it was hyped up to be.

The game didn't look that great either.

All in all it didn't even compare to the likes of Saints Row (which also has MANY issues), whole game just looked like a developers first sandbox game, it not being as good as other games and everybody just proclaiming it was doing something different for a change.

The story and characters are well acted. And the mission structure:doing both triad and detective are varied enough to give the games back drop a sense of weight.

The driving is suppose to be arcade like especially when you compare it to Saints Row 4. Plus how many games let you jump from scooter to car?

Its just different, its not gonna jive with everyone especially if your a rock star fan of open world games.

But a lot of people including me wwere surprised at how solid the whole package was.
 

Nethaniah

Member
The story and characters are well acted. And the mission structure:doing both triad and detective are varied enough to give the games back drop a sense of weight.

The driving is suppose to be arcade like especially when you compare it to Saints Row 4. Plus how many games let you jump from scooter to car?

Its just different, its not gonna jive with everyone especially if your a rock star fan of open world games.

But a lot of people including me wwere surprised at how solid the whole package was.

I guess that's the problem then, i don't play games for the story, not that i can't enjoy story but it won't make a game better for me if the basics (the gameplay) is rubbish.

I think just like with Watch Dogs that it should not have been open world, would have probably enjoyed it way more if it was linear (it already felt pretty linear imo).
 

Papacheeks

Banned
I guess that's the problem then, i don't play games for the story, not that i can't enjoy story but it won't make a game better for me if the basics (the gameplay) is rubbish.

Well I guess me and others disagree because the mechanics were Not rubbish. Especially when most reviewers seemed to never have a issue.

I think it more comes down to what I said earlier that the game isn't for everyone. People who like Red Dead Revolver, and Assassins Creed may not like saints row.
 

BennyBlanco

aka IMurRIVAL69
I guess that's the problem then, i don't play games for the story, not that i can't enjoy story but it won't make a game better for me if the basics (the gameplay) is rubbish.

I think just like with Watch Dogs that it should not have been open world, would have probably enjoyed it way more if it was linear.

gta iv had good gameplay?
 

bigace33

Member
I really don't get what people found so amazing about Sleeping Dogs, terrible controls / movement in a world with nothing to do, arcade (as in bumper cars) car handling and the fighting wasn't as good as it was hyped up to be.

The game didn't look that great either.

All in all it didn't even compare to the likes of Saints Row (which also has MANY issues), whole game just looked like a developers first sandbox game, it not being as good as other games and everybody just proclaiming it was doing something different for a change.

Bad taste in games, the post? Bad taste in games, the post. Sleeping Dogs was a freaking love letter to martial arts movie buffs. I loved the fact that it was more combat focused and less about shooting. It had a solid story, and good production values. It didn't overstay it's welcome like most sandbox games either. It's not better than GTA V but it is easily a top five "open world game"
 

Effigenius

Member
If you censor your game, and leave it uncensored else where, it is going to get pirated. But that is ridiculously low numbers despite that. Pretty sure you could find the same with South Park

I thought they censored the game because those governments required them to do so in order to sell in those countries? Regardless, you are basically saying piracy is okay if a few symbols get covered up in a game, and I don't agree with that at all.
 

Nethaniah

Member
Bad taste in games, the post? Bad taste in games, the post. Sleeping Dogs was a freaking love letter to martial arts movie buffs. I loved the fact that it was more combat focused and less about shooting. It had a solid story, and good production values. It didn't overstay it's welcome like most sandbox games either. It's not better than GTA V but it is easily a top five "open world game"

Hyperbole the post?

Come on man.

The fighting was pretty much the only decent thing in the game, everything from the movement of the character / driving / stuff to do in the world / the world itself was all mediocre at best, especially when compared to other games, not only from that generation but also the one before.
 

Papacheeks

Banned
Hyperbole the post?

Come on man.

The fighting was pretty much the only decent thing in the game, everything from the movement of the character / driving / stuff to do in the world / the world itself was all mediocre at best.

I think you might need a PORK BUN!! And come to terms that a lot of people like a game you do not and move on.
 

dreamfall

Member
Yup. It also had one of the best driving mechanics ever for an open world game that not even GTA V could top.

Amen to this.

The driving in IV to me always felt like best driving mechanics in any open world game in the genre. The ways that V changed the feel of it I had to get used to, and I've grown to love it in a different manner. I think the driving in IV was felt heavy, unique, took skill and involved feeling a real sense of speed.
 

Papacheeks

Banned
So when i'm being ridiculed for having an opinion by multiple people i'm supposed to just ''move on'' ? No thanks.

Well than this whole conversation is pretty pointless. You said your 2 cents aand so did everyone else. I am not ridiculing you, if anything I'm being civil that I can understand the game may not be for everyone.

But the proof in sales, reviews, and positive feedback says you are more or less in the minority. But I have heard from other people that they didn't like the game so your opinion is 100% valid.
 

EmpReb

Banned
It's a massive download as well that reportedly was causing people just to buy it from a storefront like Steam solely for a faster download. I would be interested in seeing numbers for Watch Dogs. It still stands that it's potentially 100k sales lost though.

Do not open that can of worms. Piracy does not equal lost sales.
 

sTaTIx

Member
Look! A post from an alternate universe where steam doesn't exist!

Oh, please. You think Valve would be hiding (i.e., "choosing not to disclose") sales numbers for games on their service if sales were stellar? I bet that the vast majority of big-name and/or AAA releases fail to cross the .5 mil mark; or even the 100k-200k mark.
 

Grief.exe

Member
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