“We’ve added Queens and Brooklyn this time, so roughly speaking the map size is about two times larger than the previous titles,” Intihar said. “Since these two areas are somewhat smaller and residential, I think you’ll find them different from Manhattan. We’ve prepared some unexpected situations we haven’t done before, like a battle on the river between two of the cities, so I hope you’ll look forward to them.”
Instant switching vs 1 minute of floating over the city while my soul searches for the next character to control.
It took around 10-12 seconds or so to switch. Yes the PS5 is faster but the concept is the same.It took you 2+ minutes to load into the damned game and over a minute to switch.
I mean, even a microwave could run DOOM, I suppose.
And? I heard most games have a jump button too.It took around 10-12 seconds or so to switch. Yes the PS5 is faster but the concept is the same.
Crazy how many people act like fast travel + switching a character is something impressive.
You can instantly teleport in tons of games (its just locked for players, but you can do it with console commands)
It also made Demon's Souls Remake feel so much better in that regards as well over the original.Ratchet and Clank is proof of how good it is to NEVER deal with loading screens. It’s such a simple thing that completely changes the flow of the game.
You can do it only if the whole level and all soldiers assets are already full in RAM. Otherways you have to load them at drive speed. Obviously in the case of SM2, being open world, you cannot have the whole installation data on RAM, so you have to constantly load from SSD. Switching to a different character in an open world requires to load full RAM each time. It's just fast travel, but if you have a tech that allows to do it basically latency free, you can use it for gameplay.Battlefield 2 on Xbox 360 also did it, you could swap between any soldier on the Battlefield it was awesome
Yeah because we loved those MJ sections in the first game and definitely want more.I asked if there will be the chance to perhaps switch to other characters, such as reporter and Peter's girlfriend MJ, but I was quickly told I needed to keep the focus on last week's gameplay.
Ah, well. I tried.
It’s uhhhh… a little faster?Am I losing my mind or something? How is this impressive? Seems like a pretty by the numbers feature. GTA 5 did it too? AC Syndicate?
Crazy how many people act like fast travel + switching a character is something impressive.
You can instantly teleport in tons of games (its just locked for players, but you can do it with console commands)
GTA5?Insomniac making the worlds first single player only co-op game
Am I losing my mind or something? How is this impressive? Seems like a pretty by the numbers feature. GTA 5 did it too? AC Syndicate?
Like this?
Did you missed that this is about character switch?Yep 100% exactly like that. Graphics, fighting style, and all.....
Did you missed that this is about character switch?
Like this?
This character fast transitions is a thing since the 90'
Insominiac did nothing new, jk
Because until the game is made available on PC, this "instant-switching" feature will be pegged by Sony and the greater gaming media as some innovation that could only be done on PS5 hardware.
The "instant world switching" from Ratchet and Clank that everyone lauded a few years ago will be available on PC very soon so they needed a new thing to market.
Would be great to get a Spider-Gwen game next, then Spider-Man 3 can switch between all three of them.
Treating it seriously? It's hard to take it seriously when Lowenthal is somehow outcornying his post-Pain arc Sasuke performance."The theme of addiction is prevalent, especially because of the Symbiote. We did a lot of research, not only on previous stories with the Symbiote, but also just looking at when [Peter] is bonded, what can that feel like? Not to go into too many things about how it plays in the narrative, but we want to treat it very seriously."
Nobody is saying this. So much insecurity in this thread.Right, lets pretend how you need a PS5 SSD to change characters with a press of a button on a huge open world map. People already forgot GTA 5 did this like 10 years ago? Obviously with more loading because of old tech but they make it sound like this was never achieved before.
haha.
Anyway, faster machines/SSDs loading stuff faster. Shocking news.
This takes less than 10 seconds on old game on slower machine with slower SSD. It's obvious that newer games on faster machines with faster SSDs can load faster. What's the news here?That took ~10 seconds, this doesn't look like it will take anywhere close to that long. It's up to you if you think it is impressive or not.
The news is it's part of the new Spider-Man game and it's fast. That's pretty much it.This takes less than 10 seconds on old game on slower machine with slower SSD. It's obvious that newer games on faster machines with faster SSDs can load faster. What's the news here?
This offends me.The news is it's part of the new Spider-Man game and it's fast. That's pretty much it.
And that was a launch game for the 360! 18 fucking years ago!!Battlefield 2 on Xbox 360 also did it, you could swap between any soldier on the Battlefield it was awesome
It's cool, but what does the other Spiderman does while your with the other? just freeze his life?
I avoided doing this a much as I could. Such a hassle.Hopefully this never has to return in GTA 6:
Literally in the quoted interview:Nobody is saying this. So much insecurity in this thread.
And? The method they use is taking advantage of the i/o tech. Nobody said it’s needed for all methods, just their instant method. Frees up more RAM to be used for other things than the RAM duplication method.Literally in the quoted interview:
"You'll be able to - in the open world - freely switch between them with a simple button press." This is thanks to the power of the PlayStation 5.
Just the two characters? So not the geometry, textures, NPC's, even audio?The only thing the SSD does there is not require you to store the 2 characters in memory at all times.. something any game could have done.
Literally in the quoted interview:
"You'll be able to - in the open world - freely switch between them with a simple button press." This is thanks to the power of the PlayStation 5.
Imagine people saying the same about GTA3 in 2001 because Driver 2 did something similar.My point is that this feature, altough improved I guess thanks to da powah of the PS5, was introduced 2 generations ago. This stuff is to be expected. I have no idea why we need articles highlighting this as if it was some insane revolution.
The last bit were the author's words, not the developer's. Notice where the quotation marks end. If you are focused on the developer words, they credit the PS5 for allowing the transition to happen "seamlessly" and "quickly". Considering the fact that we experienced monumental increase in asset quality from PS3 to PS4 gen without adequate storage to keep up (blu ray to hard drive was good, but not good enough to stay out of the way of game design), and the jump in asset quality and variety increased from PS4 to PS5, I don't think it's overly braggadocios to credit the PS5 in the way the developers have done here.
Difference being that these 2 released 1 year from each other and Spidey 2 and GTA 5 have an entire decade between them. I'm not saying that this isn't neat, because it is, I just don't see why it should be treated as something major.Imagine people saying the same about GTA3 in 2001 because Driver 2 did something similar.
Only people making this a big deal, are those who seem to be offended by the article daring to paint the PS5 in a positive light due to this.Difference being that these 2 released 1 year from each other and Spidey 2 and GTA 5 have an entire decade between them. I'm not saying that this isn't neat, because it is, I just don't see why it should be treated as something major.
I mean of course, I agree. What you are saying is far from wrong.I'm not into console warrior stuff as I own all major platforms. I guess this thing having an article is what kinda threw me off. To me this thing is something that I would've expected to be named in passing like in some small Q&A section of the game's website or something. Ah well.Only people making this a big deal, are those who seem to be offended by the article daring to paint the PS5 in a positive light due to this.
QoL speed improvements and no loading screens have been some of the best features this gen.