DeepEnigma
Gold Member
I think it’s gojng to be something built upon for their next GDC talk, since their engine pipeline is heavily stream reliant which now they have the ability to load in and out of RAM high fidelity assets without sacrificing said RAM footprint or asset fidelity due to the duplication processes of the past.I mean of course, I agree. What you are saying is far from wrong.I'm not into console warrior stuff as I own all major platforms. I guess this thing having an article is what kinda threw me off. To me this thing is something that I would've expected to be named in passing like in some small Q&A section of the game's website or something. Ah well.