Republics are shit. Yes, even novgorod.
that is all.
Agree, but I thougt it was I that did not know how to play them.
Republics are shit. Yes, even novgorod.
that is all.
Well that stinks, I was finishing up a CK2 game where I took over Granada as a republic and just invaded Asturias for the king level title. Was going to export for eventual EU4 play. Maybe I'll hold onto the save and hope some balancing is done.
Austria and France are having a succession war over the Polish throne.
I'm Brandenburg stuck in the middle.
Sigh.
The Unlawful Province is a bit silly. Basically, if you have control of a HRE territory that's not also cored, the Emperor can demand it from you regardless of whether or not you're HRE proper. Assenting to this decision means giving it back to the country you stole it from or possibly bringing in an old HRE nation back from the dead. Refusing comes with severe penalties.So I did start a new game as The Hansa. Trying to follow the advice that I got earlier with a slow but steady expansion and find some strong allies. However I find that I do not understand part of the mechanisms in the HRE.
When I started to annex my neighbors I got "return unlawful province" from Austria. This happened for the first two provinces I took. I said no and marched on. For the next two provinces I took I have not got "return unlawful province". What is the mechanism behind "return unlawful province"?
If I were looking for an ally, it'd be someone like Burgundy, Poland, Venice, France, or Hungary. Someone on the periphery that can step in when need be.
The Unlawful Province is a bit silly. Basically, if you have control of a HRE territory that's not also cored, the Emperor can demand it from you regardless of whether or not you're HRE proper. Assenting to this decision means giving it back to the country you stole it from or possibly bringing in an old HRE nation back from the dead. Refusing comes with severe penalties.
Haven't had any crash. Maybe something on your end?EU4 has been crashing a lot more often recently than it has in the past. Has anyone else experienced this? Hopefully it'll get fixed in the next patch.
Fleet Basing Rights no longer gives colonial & coring range
Wait, what? So no more colonies for the Italian states?
That kind of sucks. As much as I was annoyed by the AI's tendency to use each other's islands like a bunch of stoners passing around a joint, I liked that it opened an avenue of play for a lot of minor powers who would've been pigeonholed into being conquest fodder otherwise.
That kind of sucks. As much as I was annoyed by the AI's tendency to use each other's islands like a bunch of stoners passing around a joint, I liked that it opened an avenue of play for a lot of minor powers who would've been pigeonholed into being conquest fodder otherwise.
Well, how I'd abuse it would be to get rights from a native country right next to the place I wanted to colonize. Get rights from Mali/Songhai, colonize Ivory Coast. That sort of thing.Eh I was never a big fan of the fleet basing right thing. I always thought it would be weird (from a role playing/realism point of view) that a colonizing country like Portugal would give fleet basing rights to another country, which would then go on to a competitor in colonization.
Well, how I'd abuse it would be to get rights from a native country right next to the place I wanted to colonize. Get rights from Mali/Songhai, colonize Ivory Coast. That sort of thing.
Well, to succeed at colonizing with someone like Denmark or Venice, you have to do what you can do.Yeah, that feels kind of gamey to me as well I guess heh
Wait, what? So no more colonies for the Italian nations?
Yes, the latest patch undid most of 1.4's AE shenanigans. I'm not sure if it is back to 1.2-1.3 levels but the numbers certainly feel like it. Maybe it degrades faster.
Have they done something to the aggressive expansion-penalties and/or coalitions? Now I cant even take two provinces in the HRE before half of europe gang up on me.
There is an AE modifier for conquests within the HRE. You gain it much faster there and gain it on the entire HRE.
Is this just for conquest within the HRE or is it also for conquering land outside the HRE?
Conquest (and forced vassalization) within.
Conquest (and forced vassalization) within.
- Fixed a bug where subjects would be unable to buy their overlords' core provinces outside their coring range.
- Will no longer be able to attempt to sell provinces when the sale is not valid (due to coring range or other reasons).
- Reduced number of Great Power allies penalty from -100 to -50
- Added defines for Number of Great Power allies allowed before a penalty is applied to alliance chance
- Added defines for Penalty on alliance chance for having more GP allies than allowed
- AI: Will no longer break alliances due to gaining too many Great Power allies
- There is no longer any extra +manpower in the build interface where it shouldn't be.
- No longer 601 days to colonize inland adjacent to puppets.
- Fixed tooltip for being unable to sell provinces due to being outside buyer's coring range.
- Fixed a bug where subjects of subjects could not call their overlord to war if attacked.
- Fixed spanish and french localisation
- Fixed native american theologian picture
- Fixed issue with DLCs from steam and DLCs using archives breaking when replacing paths
So I have been playing just a few hours of CK2 (like 10) and have just touched the surface.
But a friend and I both have EU4 (bought during the sale) and haven't played much, will my "knowledge" carry over.
And finally what game should I continue to play and really invest time into
I would start with EU4 since I think it is the most beginner friendly Paradox grand strategy series. Also it is fun to play multiplayer if you and your friend want to do that. If you enjoy the dark age setting though, CK2 is loads of fun (as you probably have found), but has bit more micromanagement and a few more layers that could trip up newer players when compared to EU4.
I would play EU4, personally, and then maybe give CK2 more a shot down the line. Maybe when the India DLC hits.
- AI: Will no longer break alliances due to gaining too many Great Power allies