Sanctuary
Member
Just set the shadow distance to medium and you're golden
I can't believe how much of an impact that has, and you don't even notice the difference in draw distance 95% of the time, but the performance gains are huge.
Just set the shadow distance to medium and you're golden
I can't believe how much of an impact that has, and you don't even notice the difference in draw distance 95% of the time, but the performance gains are huge.
What is your RAM speed?What's frustrating is that when the fps drops, the game is only using ~ 60% of my gpu and ~ 70% of my cpu.
I5 2500k @ 4.5
980 ti
16 gb ram
Windows 10
What is your RAM speed?
Techspot showed that slower RAM hurts FO4 performance a lot.
Pretty sure it's like that for everyone, regardless of RAM speed. It does to me and I have 16GB of DDR3@2133mhz. Not the fastest but not slow either. Maybe it's to do with streaming assets into the game?What is your RAM speed?
Techspot showed that slower RAM hurts FO4 performance a lot.
My layman guess is that engines are designed around PS4X1's unified memory.Pretty sure it's like that for everyone, regardless of RAM speed. It does to me and I have 16GB of DDR3@2133mhz. Not the fastest but not slow either. Maybe it's to do with streaming assets into the game?
Should we not be expecting an AMD patch to fix the terrible performance in this game? Should I lose all hope and give up hope for an enjoyable experience?
Wait for AMD to release a driver or buy Nvidia? If you like having a new driver for new game releases, you should own Nvidia. If you don't care about that, you own AMD. It's been like that for a decade or longer at this point now, I'm not sure what you're asking for here.
I know what you mean about abrupt shadow visibility right in front of you, but it's usually not that bad and I'll welcome that if it means a solid 60fps.there is too big a difference between shadow distance on medium and high. on medium you can see shadows appear right infront of you as you walk. everything in the distance just looks so washed out. i'm not talking about when up high and looking across the map but even in diamond city market.
on high there is still some shadows appearing right infront of you but in the distance there are more shadows. i had it set to medium but it was so annoying. i just ended up setting it to high and capping it at 40fps. i'll just deal with the drops to 32-35fps.
they've been doing OK recently. there have been drivers out around launch for most big games.
I know what you mean about abrupt shadow visibility right in front of you, but it's usually not that bad and I'll welcome that if it means a solid 60fps.
On my 144Hz G-Sync monitor, if I plan on playing the game with a capped frame rate of 60 via RivaTuner, is it better to turn my monitor's refresh rate down to 120Hz or 60Hz? Is one better than the other? Or are they literally going to give me identical results?
Apologies if this is a rather pedestrian question; I'm still extremely new to both G-Sync monitors and high-refresh rate displays.
Do not change anything, GSync will automatically adjust the refresh rate to 60fps.
You can also limit Your fps with Nvidia Inspector.
No, unfortunately this game and G-Sync monitors don't really get along. By not adjusting anything, my game will run at half the frame rate of my monitor's refresh rate. Capping it in RivaTuner (or Nvidia Inspector) has produced a more stable, less jittery frame rate in my tests.
Just trying to to figure out what I need to set my monitor's refresh rate to since at 144Hz, capping the game at 60 results in strong stuttering.
I have Gsync monitor and i had no problem with Fallout 4. I'm not running the newest driver though.
Before I got this monitor, I had read the latest driver was causing problems so I made sure to steer clear of it. Running the 358.87 driver and with no changes made to my monitor, my GPU, or Fallout 4, the game ran at a beautiful, buttery-smooth 144Hz. But then the second you hit a terminal it's over since you can't back out. So that's why I'm now trying to cap the framerate.
Did the same but at 1080p. My 660ti needs to be replaced, but I'm waiting for the 970 to be sub $250.Gave up on 60, upped the res to 4K and put on a 30 fps cap.
Looks and feels pretty great now, playing on my TV with a gamepad.
I have a 144hz gsync monitor and i'm on the latest drivers. I capped the framerate to 72 and everything works fine.
This game turned out to be more demanding than I would've thought. In some heavy foliage areas I often dip in the low 30's at 1440p. This is on my OC'ed 2500K 4.4Ghz and single 980 with every single graphical option maxed out at Ultra (including God rays). Every single slider option is maxed out as well. Other single 980 users also playing at 1440p experience this as well?
I was having a lot of issues with performance with drops down to 20fps in the city areas on an AMD 290. I noticed my memory was clocked at 1333mhz by the bios even though it is 1600mhz memory, bumped up the clock rate and now the city areas run at 45+ fps! Plus I have a much more consistent 60fps outside of city areas.
Okay, think I finally found the fix to the jittery camera panning I was getting w/ my 144hz g-sync monitor (this post is for the 144hz g-sync micro stutter / jitter crowd, specifically). Weirdest/dumbest solution ever, but I haven't seen it posted yet and this is the only way I was able to get that buttery smooth 60fps feel after trying all the popular tweaks (using RTSS, etc.). The two most important tweaks are bolded.
- Changed my monitor's refresh rate to 60hz via Nvidia Control Panel (lol).
- Left g-sync enabled via Nvidia Control Panel.
- Left v-sync enabled via Nvidia Control Panel.
- Set iPresentInterval=0 (not sure if this matters at only 60hz, but I did it anyway).
- Set game to Borderless Windowed mode via game launcher.
Bonus:
- Set maximum pre-rendered frames to 1 via Nvidia Control Panel (I do this with pretty much every game, but I'm including it anyway).
- Also, for gamepad users, removed acceleration).
Curious if this helps any of you so please post if it does! Will edit this post if the jitter/microstutter returns.
Trying to make this work for my 144Hz G-Sync monitor and it just isn't, but I want to make sure I'm following all of your steps correctly.
First off, what driver version are you running with these settings? Secondly, when you enable Vsync in the Nvidia Control Panel, is that globally? Or specifically for Fallout 4? Is G-Sync Enabled for Fullscreen or Windowed and Fullscreen?
When I tried following your steps, it led to my game running at 144Hz, so I'm thinking I did something wrong.
EDIT: I think I figured out what was going on. I had already made the iPresentInterval change to the .ini file and so had set it to Read-Only. So when I would change the game to run in Borderless Window mode in the launcher, those settings wouldn't save or stick and the game would boot up in fullscreen like usual.
When building your PC you need to make sure the RAM is at the correct speed. Usually this is done before you even install the OS. I have 1600 RAM but the BIOS only had it at 1333. It doesn't automatically go to 1600 when you install the sticks. That's just how high it can go.
So is everything running smoothly now? I'm using v-sync and g-sync enabled globally, btw.
Trying to make this work for my 144Hz G-Sync monitor and it just isn't, but I want to make sure I'm following all of your steps correctly.
First off, what driver version are you running with these settings? Secondly, when you enable Vsync in the Nvidia Control Panel, is that globally? Or specifically for Fallout 4? Is G-Sync Enabled for Fullscreen or Windowed and Fullscreen?
When I tried following your steps, it led to my game running at 144Hz, so I'm thinking I did something wrong.
EDIT: I think I figured out what was going on. I had already made the iPresentInterval change to the .ini file and so had set it to Read-Only. So when I would change the game to run in Borderless Window mode in the launcher, those settings wouldn't save or stick and the game would boot up in fullscreen like usual.
So is everything running smoothly now? I'm using v-sync and g-sync enabled globally, btw.
When try to run the game Borderless it game refuses to run over 16 FPS. No idea why.
On a 144Hz G-Sync panel.
My man. Do this, guys. You won't regret it.Gave up on 60, upped the res to 4K and put on a 30 fps cap.
Looks and feels pretty great now, playing on my TV with a gamepad.
My man. Do this, guys. You won't regret it.
At first it's weird, but then you'll adapt to it.Tried it and I can't adjust. I think its the settings I'm using but its not smooth and I seem to have double input latency and the game controls like I'm underwater. I don't know what to do. The game looks amazing at 4k though.
My man. Do this, guys. You won't regret it.
This is the shit that's going on with my game. It's to the point that I don't even want to bother playing it anymore. My previous saves that don't look like this are ten hours earlier...
Before:
Now:
Kinda looks like nightvision.