Fallout 4 PC Performance Thread

I just downloaded and installed the game ready drivers and this resulted in a solid loss of 10-15 FPS. What the fuck? Was pulling 50-70 FPS on ultra at 1440p indoors. Now I'm lucky to break 50.

Still feels like shit even with gsync. What the fuck?
 
Bethesda have made an official comment regarding the 144hz display fuckup:


So, if you have a 144Hz display (or higher), you are advised force 120hz mode ... :(
When I set my display to 120 the game runs at 40fps and is just as laggy as when it runs at 48fps in 144hz mode.

The mouse look really is quite unresponsive.
 
Rolled back my drivers super far to the MGS drivers and now it's working a lot better. Only micro stutters. Do I dare try and update my drivers again?
 
Anyone having trouble playing this with a DS4? The controls jumbled themselves all up; right on the dpad brings up the menu for example.

I can work around it with InputMapper, but I have to use the exclusive mode workaround to get it to work.

Maybe it's time to just get a Xone controller and the wireless adapter.
 
How big are the save file sizes? Noticed the game auto saves a lot. Do we need to be cleaning up old saves?

Edit: Found them. Each save is pretty small in size. I have roughly 50 saves accumulated already and all told they add up to approx 200mb.
 
Well okay, the game keeps shutting itself when I'm trying to go up the lift after just getting the pipboy. :|

What's fucking worse, now with I have insufferable input lag. What the fuck.

When I set my display to 120 the game runs at 40fps and is just as laggy as when it runs at 48fps in 144hz mode.

The mouse look really is quite unresponsive.

Out of nowhere my frame rate is capped at 30 fps. How can I fix this issue?

The game is absolutely riddled with screen tearing even when I have gsync enabled. What is going on? :(
This game sounds unplayable.
 
I ended up going with High Settings capped at 30 FPS. I'm happy, but I am considering an upgrade from my 660TI...it's starting to get long in the tooth.
 
Running reasonably well on a 3570k with a 2gb 7850. Biggest constraints seem to be god rays and shadow distance. Ended up just turning god rays off and keeping shadow distance on high. You lose a lot turning shadow distance down to medium, and I actually may prefer having god rays off. Keeping it on low runs alright though too.
 
Without any top of the line fancy hardware I don't have any of those issues.

The world's weird.
I think that's a big part of it. I remember when my PC was brand new I was obsessing over anything. I remember turning off crysis because the sky would ever so slightly flicker once in a while. Now my of is three years old and it's still really nice but I just turned the game on, didn't tweak any settings and it does run great.. Just feels unresponsive due to vsync.
 
I just went from 20-30fps average at low/medium settings in the first two environments to 60fps (I think?) bumped up to mostly high/ultra once unleashed into the sandbox.

Laptop: GTX 860M, i7-4720 @ 2.60GHz, 16GB Ram

So strange.
 
I just went from 20-30fps average at low/medium settings in the first two environments to 60fps (I think?) bumped up to mostly high/ultra once unleashed into the sandbox.

Laptop: GTX 860M, i7-4720 @ 2.60GHz, 16GB Ram

So strange.

We have almost the same laptop besides the 960m in mine. After seeing your post I'm wondering if its worth to get it on steam vs ps4.
 
Is anyone having technical issues after unlocking the ini framerate cap and locking it with nvidia adaptive? Is it more responsive or is this just to fix the stuttering?
 
Precisely.
Been playing for 10 hours without problems.
Partner's been playing for a little over 8 hours, only had to move from Medium to Low but that was pre-vault. Stuff smoothed out after that, could probably go back up to medium.

I think that's a big part of it. I remember when my PC was brand new I was obsessing over anything. I remember turning off crysis because the sky would ever so slightly flicker once in a while. Now my of is three years old and it's still really nice but I just turned the game on, didn't tweak any settings and it does run great.. Just feels unresponsive due to vsync.
Yeah, I think it's about getting bang for your buck and stuff. I'm running on 2011 hardware and stuff just works with the presets. I don't care as much anymore, although I think I'm due for an upgrade in 2016.

This too is very much part of the Bethesda experience...
Is it?
 
i5-4430 @ 3.00Ghz
GTX 650 TI
8 GB RAM

I can't for the life of me make the game run at a solid 60 fps at 1080p. Even at the lowest possible setting i still get drops. The only way for me to make it run at a consistent 60fps is to lower the resolution to 720p. I know my card is old but still, i feel like the game is poorly optimise.
 
We have almost the same laptop besides the 960m in mine. After seeing your post I'm wondering if its worth to get it on steam vs ps4.

I'm curious what others have to say further into the game (I'm at 2+ hours), but my performance simply hyper-jumped after I left the tutorial sections.

I'm cautiously optimistic, but not convinced after a few dozen theoretical hours of save-state bloat.
 
Not having G-Sync is making me immeasurably pissed off. I did not buy an $800 monitor to have screen tearing like this.

After updating the Nvidia driver it turns vsync on in the nvidia control panel. Leaving it on throttles the framerate and causes input lag out the ass. Turning it off causing tearing even with gsync.

Fuck this game.
 
to add on to my experience with 2500k/7950, after unlocking my fps i was seeing highs of up to 80-90 while in the wasteland then drops to the 40s while at the factory with the raiders. gonna see if i can bump some more settings up a little bit and see if it has any effect on my low fps.
 
Still really early, but it's not quite as bad as I thought it would be. I'm getting around 45-55 in most places around Sanctuary Hills. Mostly High, with one or two Ultras (the ones that don't cause much performance hit), Godrays on Low. They actually don't look that bad even on the lowest setting. That's at 1440p with a GTX-680.

Performance is far from steady, though, I think that's the biggest problem it has. Just walking down a simple hallway in the Vault, the framerate would fluctuate wildly from 40 up to 60+, then back down to 30 or so. That unevenness seems to be causing most of what I see as stuttering, where the framerate suddenly plummets when I face a particular direction, even though there's nothing visibly on screen that would make it do that.

I've got the framerate unlocked just to make sure that Gsync is doing its thing, and it appears to be, as there's certainly no tearing, and I'm occasionally going over 60fps. I haven't done anything else in the .ini files except mouse acceleration and movement.

How bad is the hit from pushing Shadow Distance to Ultra? I did notice once I got outside that I'm seeing shadows fill in ahead of me, which I figured High would mostly alleviate, but I don't really want to kill my framerate if it's too big a hit. Kind of wish the tweak guide was up, I had made a bunch of notes yesterday, and now I want to go back and go through it again now that I've had a chance to play it.
 
ive got a i7 4790, and a 980 ti and so far ive been maintaining 1080p at 60fps. havent noticed any fps drops or anything but i have had a bunch of cases where characters mouths have stopped moving while talking or the subtitles refuse to chage, but i think thats part of that old bethesda charm lol

980Ti at 1080p? You could maintain 144fps all day! A bit overkill I'd say. Make the jump to 1440p! You won't regret it.
 
Performance Report 8 hours in.

Everything Ultra except for God Rays on high. 1080P

Win10
Latest Geforce drivers.
6700k no oc
Vanilla Msi GTX980 no oc
16 GB RAM
SSD

Solid 60fps regardless (no tearing, stuttering, dips etc) so far, border less windowed or full screen.

I wonder if you almost need an SSD to get rid of stutter etc. Maybe someone who doesn't have an SSD can chime in. I also wonder if some people with overclocked CPUs/GPUs might have more problems cause of the engine is poorly optimized and more error prone. (Speculating here)
 
Getting a smooth 60 fps started with ultra and dropped god rays to med shadow quality to high and shadow distance to medium, everything else maxed 1080p on a 960 gtx 4gb, 4870, 16gb of ram and ssd, very happy with load times and performance. Very good game so far too! Hope peeps are enjoying it.
 
Just chiming in as a G-Sync 144hz user - I didn't have any issues with terminals at all, and that's with iPresentInterval at both 1 and 0. Terminals still work fine for me if I go above 60 fps - as does everything else as far as I can tell - so the issue may lie elsewhere.

You mind pm'ing me your fallout4prefs? I'm curious as to what our differences our as my 1440p144hz it locks pretty much everytime.
 
I've been playing around with drivers. Downloaded and installed the previous driver and can now state, unequivocally, that the latest game ready driver has broken gsync.

It looks like Nvidia/Bethesda have decided to work out the crashing issue at high frame rates (terminals and such) by turning vsync on in the Nvidia control panel. Unfortunately, vsync no longer works when this is on/off.

Rolling back fixed completely.
 
Performance Report 8 hours in.

Everything Ultra except for God Rays on high. 1080P

Win10
Latest Geforce drivers.
6700k no oc
Vanilla Msi GTX980 no oc
16 GB RAM
SSD

Solid 60fps regardless (no tearing, stuttering, dips etc) so far, border less windowed or full screen.

I wonder if you almost need an SSD to get rid of stutter etc. Maybe someone who doesn't have an SSD can chime in. I also wonder if some people with overclocked CPUs/GPUs might have more problems cause of the engine is poorly optimized and more error prone. (Speculating here)

Same setup as me except for a 4770k @4.0. It was solid 60fps until I reached Cambridge and the FPS went right in the pishadoo. Lowering settings didn't change anything and simply walking back and forth down the street a few times brought the frames back up to 60 somehow. But then walking back and forth some more tanked them again to low 40s when looking in certain directions. Definitely not a hardware problem. Hopefully patches come quickly because this game is a blast.
 
I've been playing around with drivers. Downloaded and installed the previous driver and can now state, unequivocally, that the latest game ready driver has broken gsync.

It looks like Nvidia/Bethesda have decided to work out the crashing issue at high frame rates (terminals and such) by turning vsync on in the Nvidia control panel. Unfortunately, vsync no longer works when this is on/off.

Rolling back fixed completely.

Broke Gysnc for this game or all games?
 
I've been playing around with drivers. Downloaded and installed the previous driver and can now state, unequivocally, that the latest game ready driver has broken gsync.

It looks like Nvidia/Bethesda have decided to work out the crashing issue at high frame rates (terminals and such) by turning vsync on in the Nvidia control panel. Unfortunately, vsync no longer works when this is on/off.

Rolling back fixed completely.
Actually makes me glad that I keep forgetting to update my drivers.

All other things aside, do the game ready drivers actually improve performance, or is it more or less the same with or without them?
 
ok checking in after an hour of playing

Win 10
i7 3770K
GTX 970
16GB Ram
1080p

preset made everything ultra. i turned off god ray (dont know what it is or care). everything has been smooth 60 fps so far even once i got outside the vault. hopefully once i get some more time with it ill see if it continues or starting getting some hiccups
 
Same setup as me except for a 4770k @4.0. It was solid 60fps until I reached Cambridge and the FPS went right in the pishadoo. Lowering settings didn't change anything and simply walking back and forth down the street a few times brought the frames back up to 60 somehow. But then walking back and forth some more tanked them again to low 40s when looking in certain directions. Definitely not a hardware problem. Hopefully patches come quickly because this game is a blast.

Interesting, will see once I get there. According to Digital Foundry the Skylake CPUs seems to keep the minimum frame rates higher than the previous gen of Intel CPUs, so I hope they are right. Will report back once I am there.
 
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