Seriously, that reasoning is fucking asinine. This is EXACTLY the type of shit I was talking about earlier.
Well, yeah, you should probably follow my comment back to its source.
Sorry :S
Seriously, that reasoning is fucking asinine. This is EXACTLY the type of shit I was talking about earlier.
Well, yeah, you should probably follow my comment back to its source.
Undertale looks worse than that copy of ET I got out of the landfill. They should pay me to play that shit. Jesus christ do you even read what you type? Fallout 4 is going to be a massive open world with hundreds of hours of content, but it should be cheaper because it doesn't have as many shiny effects as other smaller games.
You shouldn't forget everything else a game offers.
Ahahahahahahahahahahahahahahahahahahahaha
I mean, I would love all games to be $40, but you're crazy. Bethesda games are worth the $60 way more than most games.
![]()
So many dumb arguments in this thread...
I bought Fallout New Vegas day one for full price and it was completely broken. Actually unplayable. They had to prove it to me this time around and they didn't.
I have no words..It looks like Fallout 3 which looked kind of janky like 7 years ago. Whatever. I'll buy it with all of the DLC for $20 in a Steam sale a year from now.
Well PBS isn't the end all and be all of a games graphics, especiall yone that is not super convincing on most materials (gun metals look pretty good though in fo4 from what I have seen). If you take a more nuanced view of rendering, you can see a lot of things from older games withwhich fallout 4 compares poorly. The biggest one so far beyond texture quality is geometric complexity and animations. We still have to wait to see some stuff from the PC version though...Ofc they don't which is why I can't stand the "last gen games looked better" hyperbole.
No idea as to what the PC version has. I can only hope that it has waaaaaaaaaaaaaaaaaaay more shadow casting lights than the console version (which apparently has next to none indoors).Plus are we sure that the PC version doesn't have indoor lighting? Even if FO4's implementation of PBS isn't as good as some other games this gen, it's still better than some games that don't have it altogether. A large majority of things actually look convincing up close, (i'm talking about in focus shots not pictures where a gaffer zoomed in on a picture). POM being absent is a bit disappointing tho as that would help immensely with the buildings.
I wish the blood wasn't so dang strawberry red
So annoying to look at
I hope mods make it a nice dark crimson
I bought Fallout New Vegas day one for full price and it was completely broken. Actually unplayable. They had to prove it to me this time around and they didn't.
You guys can throw money at Bethesda if you want. I'm not stopping you.
![]()
![]()
These are the same? These are anywhere close to the same graphically? Try harder dude.
Because Fallout New Vegas was made by Bethesda right? Seriously come on man, this is borderline concern trolling at this point.I bought Fallout New Vegas day one for full price and it was completely broken. Actually unplayable. They had to prove it to me this time around and they didn't.
You guys can throw money at Bethesda if you want. I'm not stopping you.
But you're complaining about graphics. You haven't even played the game yet. Your argument sucks dude, stick to one complaint at a time if you want to make sense.
Others did too, and didn't suffer from it. They made a decision which had its side effects, as in: lower quality assets and the like. Nothing wrong with that in theory, but they shouldn't sell it as an AAA title with a premium price.
Ya'll have gone full crazy. You never go full crazy.It should be $40 tops.
But I have 2 complaints. :/ The game looks like shit, AND every time I buy a Fallout or Elder Scrolls game on day one it is buggy as fuck.
Please continue, this is my entertainment for the day.
You must seriously be blind if you think Fallout 3 looks anywhere close to Fallout 4. Literally insane.
http://www.technogog.com/wp-content/uploads/2008/11/windowslivewriterfallout3pcreview-11002fallout3-2008-11-18-20-57-18-61-2.jpg[IMG]
[IMG]https://www.anony.ws/i/2015/11/03/2015-11-02_00004.jpg[IMG]
These are the same? These are anywhere close to the same graphically? Try harder dude.[/QUOTE]
Fallout 3 looks better.
And only one of those arguments to me has any bearing on purchase, especially because many people think it looks fine.
I don't care what you do with your money, but don't bad mouth a game with shit like "this game should be $40 because I think it looks like shit." That is easily the worst thing I've ever read on this site.
I see your point. Animation is greatly improved compared to their past titles though. Nowhere near industry leading but they're serviceable imho.Well PBS isn't the end all and be all of a games graphics, especiall yone that is not super convincing on most materials (gun metals look pretty good though in fo4 from what I have seen). If you take a more nuanced view of rendering, you can see a lot of things from older games withwhich fallout 4 compares poorly. The biggest one so far beyond texture quality is geometric complexity and animations. We still have to wait to see some stuff from the PC version though...
No idea as to what the PC version has. I can only hope that it has waaaaaaaaaaaaaaaaaaay more shadow casting lights than the console version (which apparently has next to none indoors).
It is not the first game to not use POM recently, but it is one where it would really help a lot of the ground textures.
Or they should charge $60 because it's a full game that they worked on for 4-5 years. And we shouldn't base prices and quality on graphics, according to your insane logic everyone should go out and buy a copy of the Order 1886, a game with no MP, no extra modes, entire chapters that are literally just a cutscene, an extras section that is just the credits, and a five hour campaign if you take your time. Wtf.Fine I take it back. They should charge $1000 American dollars for it because there is a crafting system.
Fallout 3 looks better.
Fine I take it back. They should charge $1000 American dollars for it because there is a crafting system.
Fine I take it back. They should charge $1000 American dollars for it because there is a crafting system.
This thread is so bonkers I actually can't tell if this is a joke.Fallout 3 looks better.
What i am against is what seems to be Bethesda's general development philosophy. They are unwilling to update their engines and simply rehash the same exact game with a slightly new setting every few years.
Each iteration however, seems a bit more and more "streamlined" for the masses. Each iteration lacking more of the detail and soul that made the originals great. This is true of Skyrim, Oblivion, Fallout 4, etc.
Their unwillingness to invest in new engines/tech basically shows that they are following the CoD model and the masses are eating this shit up. I guess I am in the minority. And yes, when a new iteration of a beloved franchise comes to a new generation of console, I would have expected Bethesda to make the appropriate investments in tech. Otherwise, they are quite similar to shovelware devs -- which they currently are IMO.
Jesus, that HUD's a hell of a downgrade...
What i am against is what seems to be Bethesda's general development philosophy. They unwilling to update their engines and simply rehash the same exact game with a slightly new setting every few years.
Each iteration however, seems a bit more and more "streamlined" for the masses. Each iteration lacking more of the detail and soul that made the originals great. This is true of Skyrim, Oblivion, Fallout 4, etc.
Their unwillingness to invest in new engines/tech basically shows that they are following the CoD model and the masses are eating this shit up. I guess I am in the minority. And yes, when a new iteration of a beloved franchise comes to a new generation of console, I would have expected Bethesda to make the appropriate investments in tech. Otherwise, they are quite similar to shovelware devs -- which they currently are IMO.
Cause one time I fell on my skateboard and there was blood and the blood was dark redHow do you know the colour of blood bangladesh?
Hoping to get a response from somebody on the above.
Hoping to get a response from somebody on the above.
Some people like myself don't require photorealism. I prefer to get lost in a story. So an old engine that's been spruced up for a new story works just fine for me. Would a more powerful engine be better? Sure. But it does not diminish my enjoyment of the game. Now if the old tech hurt the atmosphere where I will be losing myself, then I will gladly point a finger.
There is no unwillingness to invest in new tech. They've added a ton of new tech, why does that have to be reiterated over and over and over? From myself to other developers to Bethesda themselves talking about all the improvements they've made to the engine, (improvements which show the second you see the character models compared to their past titles), why are people still trying to craft the narrative that they haven't done anything to improve their engine?Hoping to get a response from somebody on the above.
"Game is being made on a new console that is much better for game development than it's predecessor which was notoriously bad for gam development including open world games, that new console is also much easier to development for than the other console which was nowhere near as much as a headache to develop for, let's keep comparing this new game running on a new console and more modern pcs to the one platform that wasn't good for 3rd party game development."Like Skyrim on ps3?
It looks like Fallout 3 which looked kind of janky like 7 years ago. Whatever. I'll buy it with all of the DLC for $20 in a Steam sale a year from now.
It worked for Telltale!
Who at least price their games appropriately.
What i am against is what seems to be Bethesda's general development philosophy. They unwilling to update their engines and simply rehash the same exact game with a slightly new setting every few years.
Each iteration however, seems a bit more and more "streamlined" for the masses. Each iteration lacking more of the detail and soul that made the originals great. This is true of Skyrim, Oblivion, Fallout 4, etc.
Their unwillingness to invest in new engines/tech basically shows that they are following the CoD model and the masses are eating this shit up. I guess I am in the minority. And yes, when a new iteration of a beloved franchise comes to a new generation of console, I would have expected Bethesda to make the appropriate investments in tech. Otherwise, they are quite similar to shovelware devs -- which they currently are IMO.
Like Skyrim on ps3?
Not impressed whatsoever. And I know it's probably a series "staple" or whatever, but that UI/HUD is horrid. Enough with the green.
Not impressed whatsoever. And I know it's probably a series "staple" or whatever, but that UI/HUD is horrid. Enough with the green.
The complexity.
As someone who's dabbled a bit into modding and with a development background (not a progammer/tech dude, though), I can't help but cringe (and be a bit disappointed) at the straight comparisons to Witcher 3 or GTA V for example. The data structure, modding and "freedom" over tons of individual objects and NPC's comes at a cost. The game (like most games really) isn't really a fit for a straight comparison to pretty much any other game. Whether you care about the fact that the world has much more (and more importantly the potential to have) dynamically placed, individual objects makes the graphical aspects a ton harder to optimize as there's so much less room for predetermined optimization. Just the amount of potential draw calls is probably a lot higher than Witcher 3, or the amount of gameobjects the main thread has to process, potentially slowing down the rendering thread.
It might just be my eyesight, but the these PC screenshots seem to be only slightly higher quality than the console ones. The only difference I can see is the shading is better on PC.
People are still unimpressed? Ya'll need help.
So the 4-6 hour adventure game for maybe $20-$25 is priced appropriately, but the 100+ hour FPS RPG for $60 is not?
This thread is one enormous joke.
I don't agree with Ahab, but TT games are 10+ hours long and even though you can spend 100+ hours in Fallout 3/NV's world, I'd rather call them 50-ish hour RPGs. Recently finished both 3 and NV and I think they both took me around 35-40 hours, did most of the available quests and explored most of the locations.
Just saying. You're right, no need for the hyperbole numbers.
You can change the HUD color like in every Fallout game past 3.
How?! I seriously do not get this. Because it doesn't have tic marks plastered all over. It is a minimalist design that conveys all the information you'd expect it.
I seriously do not get the downgrade arguments.
Jesus, that HUD's a hell of a downgrade...