Skyrim was the last stop for my GTS 8800. but boy did she work hard for me in those days.
I think you can make a 760 work.
It may not hit 60fps, but I think I'll be okay.
Skyrim was the last stop for my GTS 8800. but boy did she work hard for me in those days.
I think you can make a 760 work.
Nothing special, still has that cross gen look.
I get a little tired about this 'it's a game with a massive scale so it can't be compared to any other game' nonsense. It's as if loading a page from Wikipedia is allowed to take a lot of time because the archive is massive. The scale of the game is massive, but that has nothing to do with whether a texture on a wall is looking like wallpaper or that there are no shadows where there should be etc. If you think they have every little object the player can interact with in memory at any given time, you're mistaken. The player is at a given point in the world space and the elements in that close area are loaded, like in any other open world game. The player points the cursor on an element in world space, the engine detects an interactable container and looks up what it is in its in-memory 'database' (not really a database, but you get the idea). if there are 1000 or 1million, that's not important. If that slows down your game engine that much that there's no frame budget anymore to use a couple more shaders or push a bit more polygons, you have bigger problems.
Avalanche created a massive open world with Just Cause 2 that felt alive and you could go anywhere and not only using 2D plane movement like in Bethesda's games but also through the air. It ran flawlessly on a PS3 with 512MB ram, the same amount of ram as the iPad 2.
Please accept that the Bethesda teams are great in designing a game that allows you to make your own story, and that they are good at giving you a sandbox in which you can play that story in any order you wish using whatever moronic outfit and hairstyle you can think of, and at the same time they ship that in a vehicle made by programmers who e.g. can't figure out how to write a proper state machine so quests bug all over the place.
That the games are vast has nothing to do with the shoddyness of their programming.
I don't think people base their judgment solely on a couple of screenshots, they also take into account Bethesda's trackrecord from previous games, especially their last ones. FO4 costs 59.95 EURO here on Steam. I could perhaps get a cheaper key through a shady key seller, but do the devs get any money from that route? Doubtful. So if I want to legitimately want to buy the game using the official channels I'm paying a premium price. That's OK, it's just that I then compare it with the games that also demand that premium price. If I go to the store and pick up a PS4 copy, it's cheaper. That's with the console tax included.
My point with that is that if you ask the highest price for your wares, the quality of the product must therefore be stellar. I don't have to remind you about Bethesda's latest game's quality at launch? Looking at these screenshots I have my doubts their quality bar is extremely higher this time around. Skyrim shipped on PC with the 360 assets.
THAT's the point here. Stop making excuses, they're a business that tries to milk as much money from their customers as they possibly can (remember their paid mod plan?). Nothing wrong with that, we all have bills to pay, but as a customer on my part I want to get as much as possible for my money. With Bethesda's stuff that's always a mixed bag and this time it won't be different. It will be highly enjoyable for sure, but not without the help of countless volunteers (modders) who make the game look and feel the way we all expect it to be.
Nothing special, still has that cross gen look.
Skyrim was the last stop for my GTS 8800. but boy did she work hard for me in those days.
Bloodborne has one of the most impressive world geometries I have seen in a next gen game. It pushes some crazy numbers in terms of polygons.
I get a little tired about this 'it's a game with a massive scale so it can't be compared to any other game' nonsense. It's as if loading a page from Wikipedia is allowed to take a lot of time because the archive is massive. The scale of the game is massive, but that has nothing to do with whether a texture on a wall is looking like wallpaper or that there are no shadows where there should be etc. If you think they have every little object the player can interact with in memory at any given time, you're mistaken. The player is at a given point in the world space and the elements in that close area are loaded, like in any other open world game. The player points the cursor on an element in world space, the engine detects an interactable container and looks up what it is in its in-memory 'database' (not really a database, but you get the idea). if there are 1000 or 1million, that's not important. If that slows down your game engine that much that there's no frame budget anymore to use a couple more shaders or push a bit more polygons, you have bigger problems.
Avalanche created a massive open world with Just Cause 2 that felt alive and you could go anywhere and not only using 2D plane movement like in Bethesda's games but also through the air. It ran flawlessly on a PS3 with 512MB ram, the same amount of ram as the iPad 2.
Please accept that the Bethesda teams are great in designing a game that allows you to make your own story, and that they are good at giving you a sandbox in which you can play that story in any order you wish using whatever moronic outfit and hairstyle you can think of, and at the same time they ship that in a vehicle made by programmers who e.g. can't figure out how to write a proper state machine so quests bug all over the place.
That the games are vast has nothing to do with the shoddyness of their programming.
I don't think people base their judgment solely on a couple of screenshots, they also take into account Bethesda's trackrecord from previous games, especially their last ones. FO4 costs 59.95 EURO here on Steam. I could perhaps get a cheaper key through a shady key seller, but do the devs get any money from that route? Doubtful. So if I want to legitimately want to buy the game using the official channels I'm paying a premium price. That's OK, it's just that I then compare it with the games that also demand that premium price. If I go to the store and pick up a PS4 copy, it's cheaper. That's with the console tax included.
My point with that is that if you ask the highest price for your wares, the quality of the product must therefore be stellar. I don't have to remind you about Bethesda's latest game's quality at launch? Looking at these screenshots I have my doubts their quality bar is extremely higher this time around. Skyrim shipped on PC with the 360 assets.
THAT's the point here. Stop making excuses, they're a business that tries to milk as much money from their customers as they possibly can (remember their paid mod plan?). Nothing wrong with that, we all have bills to pay, but as a customer on my part I want to get as much as possible for my money. With Bethesda's stuff that's always a mixed bag and this time it won't be different. It will be highly enjoyable for sure, but not without the help of countless volunteers (modders) who make the game look and feel the way we all expect it to be.
Well said, agree 100%.
So much of this post get's what people are dismissing in this thread.
Worried about how my 7870 will run this. I'm upgrading my GPU this Christmas, should I wait and buy Fallout 4 until I upgrade or will a 7870 run it adequately?
I'm confused, is MSAA considered bad?Oh baby, throw in some needless MSAA and you've got some undisputed console graphics king going on.
Don't think I didn't notice the screen tear you little scamp
I'm confused, is MSAA considered bad?
I'm confused, is MSAA considered bad?
Well, you would. You've already decided that this is a low effort budget game developed by shovelware devs worth only a budget price of entry, based almost entirely on the visuals. And not the impressions or leaked videos, which paint a picture of monumentally improved moment to moment gameplay backed by a densely packed world chocked with crazy amounts of unique and varied content... just the visuals are enough to tell you, Wow, Bethesda really didn't even try at all. After all, visuals are the only measurable metric for which to judge a video game by, and if a game isn't packing industry leading visuals, the primary, required design priority for any game that dares call itself Triple A, then where else could that effort possibly have gone? Nowhere else, that's where - therefore, bad, budget-level game. It's that simple! Some of you got the weirdest tunnel vision
Well, I mean sure, but that post also dismisses valid points brought up in this and other threads, that directly address some of the points made in his own post. Whatever, though. Post makes a couple of good points and I'm not really trying to get back into this at any rate xp
Actually, I watched all of the leaked videos and consumed all of the recently released media. Based on what I saw, I am in no way interested in paying $60 (gameplay, graphics, and all). Bethesda streamelined some things, cut back a few others (dialogue, karma), added some features that I am not interested in (settlements) -- overall it looks like Fallout 3.5 to me, I will wait when the game is around $30 and then I will buy.
Actually, I watched all of the leaked videos and consumed all of the recently released media. Based on what I saw, I am in no way interested in paying $60 (gameplay, graphics, and all). Bethesda streamelined some things, cut back a few others (dialogue, karma), added some features that I am not interested in (settlements) -- overall it looks like Fallout 3.5 to me. Thus, I will wait when the game is around $30 and then I will buy.
Why are you in Fallout 4 threads, then? Your mind seems to be made up. Makes no sense
It's no different than people that click on a thread to just be like "OMG who the fuck cares?"
Why are you in Fallout 4 threads, then? Your mind seems to be made up. Makes no sense
It's no different than people that click on a thread to just be like "OMG who the fuck cares?"
There is no such "look". That is just a hack thing that people say when they aren't impressed.
In a year or so, middling looking games will just be called middling looking games, but right now people insist on using this ridiculous "cross gen look" term.
I get that it's an easy way to get a point across. I've used it myself unfortunately, but it means nothing. And it especially means nothing when a game was never cross gen to start with.
This attitude is also unnecessary. He or she obviously has an interest in Fallout as a series.
We don't really need to be told over and over how he's disappointed and not going to buy it at launch. He said what he needed to say. Fallout 4 is less than a $60 for him. Cool, move on
I gotta disagree with you. There's definitely games that have signs that show they are/were crossgen titles. MGSV for example has extremely obvious signs of being a crossgen title in the form of textures and polygon counts being noticably worse than what you see in current gen games only.
Why are you in Fallout 4 threads, then? Your mind seems to be made up. Makes no sense
It's no different than people that click on a thread to just be like "OMG who the fuck cares?"
Well, you would. You've already decided that this is a low effort budget game worth only a budget price of entry, based almost entirely on the visuals. Which I'm still laughing about. Some of you got the weirdest tunnel vision, lmao.
Well, I mean sure, but that post also dismisses valid points brought up in this and other threads, that directly address some of the points made in his own post. Whatever, though. I'm not really trying to get back into this xp
We don't really need to be told over and over how he's disappointed and not going to buy it at launch. He said what he needed to say. Fallout 4 is less than a $60 for him. Cool, move on
Well, to be fair, who needs me telling them how much I dig the way the game looks, either? It's a discussion thread man
This is a bit off topic, but I just wanted to crosspost (from the spoiler thread) that if you use a VPN to NZ, the PC game will be unlockable on Steam 13.00 november 9th in western Europe, or 7.00 november 9th in the US.
picture:
![]()
It says Midnight EST for all North America.... but for Western NA it says 9PM EST....
Skyrim was the last stop for my GTS 8800. but boy did she work hard for me in those days.
I think you can make a 760 work.
btw yeah you two were right about my shitty attitude last night, I got more than a bit overzealous there, and I'll be dialing it back so these next couple days don't spiral into yet more pointless arguments and yet more grief-slinging from myself.
I've said it before and I'll say it again; from the gameplay leaks, Fallout 4 has a world aesthetic that isn't seen on the market today. Cartoony realism is what I'd call it. The colors pop like a piece of campy comic art from the '60's about what the 23rd century might look like. . .if John Water, Lorenzo Semple and Richard Fleischer were in charge.
If you can look at Fallout 4 and not appreciate what Bethesda was going for, there is always CDPR and The Witcher 3 to count frames over.
I think the main issue with how the thread devolved was people mainly dismissing comparison's of any sort because of the type of freedom associated with Bethesda games. But to me it's still a AAA game, that should be held accountable for it's short comings when games that have released within the year or generation have shown changes and improvements.
My 6-year-old PC with AMD cpu and gpu combo runs the Witcher 3 on ultra (w/o hairworks) at 1080p 35 fps.
AMD PhenomII x4 955 BE 3,2Ghz
AMD HD 7870 Ghz edition 2Gb
Memory 8Gb
I've only played for about 30 minutes (gotta go to work) and didn't experience anything weird/crash.
The game's beautiful and well optimized, even without a dedicated driver from AMD.
Can you somehow unlock the game earlier on Steam? (on Monday)
I'm just hoping my 6GB of DDR3 won't prevent me from running the game at all. Can't afford to buy more right now. I ran the Battlefront beta on high-ultra at 60fps and that had a minimum of 8gb/rec of 16gb, so I'm not too worried, but still...
Use New Zealand VPN.
A simple VPN works for Steam? lol
Just dont purchase the game while using your VPN, that'll net you a ban.
PC stream quote to see
at the same time they ship that in a vehicle made by programmers who e.g. can't figure out how to write a proper state machine so quests bug all over the place.
That the games are vast has nothing to do with the shoddyness of their programming.