water_wendi said:Cant confirm it myself atm but they are on the floor in the room adjacent to the Protectron stasis area.
Ah found it. It was in a room that I hadn't been in yet but thought I did. Off to Boulder City I go. Thanks.
water_wendi said:Cant confirm it myself atm but they are on the floor in the room adjacent to the Protectron stasis area.
Nope, Steam. It's probably just that I only had the two starting stations and didn't discover any others until long after I'd turned the radio off whereas in Fallout 3 I remember finding a bunch of stations pretty early in the game.water_wendi said:Console? i remember watching streams of NV when it first came out (well, was leaked) and the 360 version.. i swear it only played the same three songs for hours of gameplay. PC version seemed to not have this issue.
krakov said:Yeah sure, they serve a purpose. But I think quite a few locations would have been better unmarked, as to tell you don't spend an hour here looking for nothing. As I wrote earlier I kind of gave up after being burned by a bunch of caves with some ammo or other stuff that's strewn around the wasteland like tumbleweeds. I feel the same way about many of the settlements since they are often really big with not a lot going on other than random npcs going about. Finding that one questgiver among the populace got annoying sometimes.
Also I'm not saying there aren't any good locations, just to many without any interesting loot/story/whatevs. The vaults I've been in has been some of the greatest locations and I'm glad there are more settlements than in Fallout 3. Still I feel almost every location I stumbled upon in FO3 had something of value, if only a note or some piece of unique loot that wasn't fit for my build.
I must agree the games are quite different, and as you say I think New Vegas is a bit more reasonable, while FO3 is more zany. For me it's more about finding something new and exciting rather than a house where some bum made a brahmin steak. The immersion kind of breaks for me anyway when some NCR bigshot has 24 bent tin cans laying around his bedroom where he sleeps next to one of the soldiers.
As for scares in NV, I found some of the vaults to deliver on that front.
Also, a lot of these things would have been less annoying is it wasn't for the frequent load times which in a long session could go about for over one and a half minute (360).
I was thinking the same thing. A very wonderful love letter to Bioshock. But the characters! Goddamn, allFinally have had some sit down time with Dead Money and it is excellent so far. I know someone had mentioned Bioshock vibe earlier and I can concur. I would say thus far certainly a level up to most of what I've played in Fallout: New Vegas.
Metalic Sand said:Without having to go through this whole thread have the bugs been patched for New Vegas console versions?
$35 on amazon atm.
beelzebozo said:cazadors, just, suck it.
christ almighty.
beelzebozo said:cazadors, just, suck it.
christ almighty.
People tend to drop them you can also make them if your survival skill is 40. To make it you need 1 Nightstalker blood and 2 radscorpion poison gland.beelzebozo said:where can i get more antivenom? any time i get poisoned it's instant freaking death.
C-Jo said:I can't adequately express how thoroughly disappointed I am with Dead Money. From beginning to end, it was nothing tedious busy work and jerkass design decisions.
I've put over 200 hours into F3/NV and haven't experienced anything that makes me feel even a fraction of the hatred I feel towards Dead Money. I love New Vegas, but good god.
Lakitu said:I decked out my team in some new gear:
Natural said:How do you get them to wear certain stuff? Do you just put the clothes in their inventory?
I think how much you enjoy those elements probably relates to how you played the rest of the game. Having to sneak around and be stealthy after 50 hours of shooting fools in the face is not my idea of fun.Lakitu said:The interior sections were great, especially inside the Sierra Madre. Sneaking and avoiding holograms, finding emitters, using science, making repairs, speech checks, all that sort of thing.
I also thought the story, characters and dialogue were well written.
=0Jerk 2.0 said:Hmm, 85 Hours and no end in sight
Zzoram said:Why is the mouse speed so fast? Even on lowest sensitivity my mouse cursor is zipping around at uncontrollable speed.
*** A fix has been found, you must manually disable vsync (forced on by default now) and you must also copy the acceleration disabling settings to the default ini file in the main directory. Instructions:
go to your Fallout_default.ini file in your steam new vegas folder, and put
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0
under your controls, and then search for
iPresentInterval
and change it from 1 to 0. ***
Deadly said:Is Dead Money coming to PC?
Fix: http://www.newvegasnexus.com/downloads/file.php?id=35011beelzebozo said:the invisible walls are completely atrocious (this has often been noted)
I felt this way about everyone in FO3 :lol In NV I know exactly who's who, and I care for some of them at least.beelzebozo said:i feel the enclave as a central threat in fallout 3 created a much richer atmosphere and focus than the more muddled factions of new vegas; none of the groups seem very well defined, and i frequently forget who's who and why i should care
beelzebozo said:do you feel there are locations in NV that are as memorable or representative of the game's themes as some of the stuff in fallout 3? i don't know, maybe there's more to my reaction here than just the design of the games themselves. maybe i'm just more "used" to the game form and am therefore giving NV the short shrift. but i look at FO3 and remember very vividly tenpenny tower, megaton, little lamplight, all the historical locations. . . it just seemed like a very eventful game with tons of great settings.
i am missing that in NV.
Get her the unique power fist Pushy, and she'll take out most enemies in one hit.Natural said:Travelling with Veronica at the moment and my lord, she's a boss. Takes out enemies in one to two hits every time.
beelzebozo said:i feel the enclave as a central threat in fallout 3 created a much richer atmosphere and focus than the more muddled factions of new vegas; none of the groups seem very well defined, and i frequently forget who's who and why i should care
beelzebozo said:do you feel there are locations in NV that are as memorable or representative of the game's themes as some of the stuff in fallout 3? i don't know, maybe there's more to my reaction here than just the design of the games themselves. maybe i'm just more "used" to the game form and am therefore giving NV the short shrift. but i look at FO3 and remember very vividly tenpenny tower, megaton, little lamplight, all the historical locations. . . it just seemed like a very eventful game with tons of great settings.
Huh? I found every group to clearly be assholes, with Legion just the worst of the lot, since I didn't find a single redeeming thing about them. Mr. House is a total dick, though he does save the Strip, its clearly for his own edification. The NCR is seeking to expand and control key resources for the sake of its citizens, not caring about the lives of others.jim-jam bongs said:I prefer the factions. It's far less proscriptive morally, since it leaves questions of good and evil up to the player instead of saying "these guys are the allies and these guys are the Nazis; you don't want to be a Nazi, do you?" There is a lot to admire about the Legion, and there is a lot to dislike about the NCR. Is Mr House a tyrannical dictator or a benevolent autocrat?
Aaron said:Huh? I found every group to clearly be assholes, with Legion just the worst of the lot, since I didn't find a single redeeming thing about them. Mr. House is a total dick, though he does save the Strip, its clearly for his own edification. The NCR is seeking to expand and control key resources for the sake of its citizens, not caring about the lives of others.
Instead of good versus evil, it was no good really and various shades of evil. It's more realistic in that way compared to FO3, but it's not all that complex.
jim-jam bongs said:I prefer the factions. It's far less proscriptive morally, since it leaves questions of good and evil up to the player instead of saying "these guys are the allies and these guys are the Nazis; you don't want to be a Nazi, do you?" There is a lot to admire about the Legion, and there is a lot to dislike about the NCR. Is Mr House a tyrannical dictator or a benevolent autocrat?
Aaron said:Get her the unique power fist Pushy, and she'll take out most enemies in one hit.
It is a unique version of the displacer glove.Natural said:What is that? Is that a weapon?
Empty said:the thing about the factions that i like is how it really helps make you feel like your choices have an impact on the world. makes the whole wasteland feel a lot more believable as a place when you get more natural reactions to what you decide to do.
Aaron said:Get her the unique power fist Pushy, and she'll take out most enemies in one hit.
Lionheart1827 said:Got a question about a glitch. I'm not personally having this issue, but my friend is having a REALLY hard time with this and is considering bringing the game back for a replacement or refund. He is describing an issue with VATS where he gets stuck in the VATS system and the enemy continues to attack him while he cannot move himself. I have never seen any of this before but he says it happens so often that its nearly unplayable. Here is a more detailed description direct from him:
"I go into VATS, pick my targets like normal, confirm it and it should start shooting the guy. But as soon as it goes it stays in slow mo and the camera will either be fixed on you and you will be standing still, or you will be moving backwards but not shooting. It can remain in first person the whole time and nothing will happen. If youre lucky it will come out before you get hit which is almost impossible or you will die from being attacked. Sometimes it doesnt go into slow motion at all."
We are both playing the 360 version and have the latest XBL updates. Has anybody else seen this issue? I just find it weird because it has never happened to me.