Woopah
Member
But they arent buying games, thats the problem. If you accept that there are more than 5 million units in Japan, not only sold, then you are going to have to explain how almost all of those 5 million are not buying any games. After the Insomniac breach, it was also clear that an unusually high digital ratio was not the reason. And F2P does not explain it either.
At least you admit that there are more than one contributing factora, contrary to previous posts where you blamed the almost non-existent sw sales solely on F2P.
Here is me clearly not saying that:
I've consistently brought up higher digital ratios and lack of more appealing packaged games as contributing factors.Why: I believe there are several factors that have led to this outcome so far, including:
- Rising digital rates, and the PS5 having a digital-only SKU
- The growing popularity of free to play games
- The lack of more appealing packaged games on PS5
- The high price of PS5 hardware, which led to some scalping