I see, I just googled and noticed most games that sold well in Japan are mostly Nintendo games or games that made for the Switch.
Most console games are dead in Japan, I personally see no point to penetrate Nintendo market share in Japan.
its a good thing Sony focus on other countries i guess.
Nintendo being strong in a market is not a reason for other companies to give up.
For example, in 2022 significantly more than half of all console games sold in France were published by Nintendo. Does that mean that the home console market is dead in France and there's no point in Sony trying to penetrate Nintendo's market share? Of course not.
Looking at it from the other angle, PlayStation is significantly stronger than Nintendo in New Zealand. Doesn’t mean Nintendo should stop trying to compete there.
Well it should be because Japan is very gaming centric. Also the population is twice that of the UK.
Exactly. There is a misconception that the Japan is somehow small or irrelevant, which is not true at all.
If Sony want success in Japan they will need a handheld console with dedicated Japanese games. Right now with PS5 the best they can hope for is 10 million consoles sold.
Games would be much more impactful and a better use of resources than a handheld. With the right games PS5 would do significantly more than 10 million and similar to what the PS2 achieved.
Could the smaller screen be a factor on that? Just asking.
Unlikely, the Lite is also much less popular in North America and I doubt anyone believes that this is because North America only cares about portables with big screens.
Another way to look at it is software. Switch Sports is hardly a great game to play portable, yet that has sold 1.6 million in Japan. Likewise Ring Fit Adventure has sold over 4 million and Super Mario Party (which you cannot even play on the Lite) has sold nearly 3 million.
People in Japan like playing games on TV.
It has been more than two years now..and no clarification from Sony. Very odd indeed.
I wouldn't expect any clarification from Sony. Its not something they need to explain.
PS software in Japan has been doing poorly on 'physical' charts for well over a decade now. PS4 was barely charting for first 3 years also (until FF or MH released - whichever was first, I forget), and PS3 was only marginally better (also represented a big drop in ratio of hw:sw compared to PSs that preceded it). And of course Vita didn't fare any better, but that had other reasons for it.
There is a big big difference in physical software sold on PS3 or PS4 vs. PS5, that is what's so interesting.