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Far Cry Instincts trailer

Blimblim

The Inside Track
Just released by Ubi :
ftp://ftp.ubi.com/emea/fci/videos/FCI_Trailer_EMEA.avi

A few captures from the video :
548_0001.jpg

548_0004.jpg

548_0013.jpg


I have a reencoded version (smaller, better aspect ratio) and some more captures of the trailer on my site :
http://www.xboxyde.com/leech_1260_1_en.html
 
What's more impressive it's how a 4 years old PC tech can cope with the current one. Man, PC is so stupid for gaming.

*runs*
 
Hmm, that actually looks pretty decent. In fact, the game itself seems as if it might be a whole lot better. Far Cry, as a game, was pretty bad in a lot of respects. With a different team behind this one (IIRC), it stands the possibility of being flatout better...
 
dark10x said:
Far Cry, as a game, was pretty bad in a lot of respects.

Sorry to be so blunt, but this is just plain bullshit and I say that from my own experiences with the game and the broad wide spread acclaim the game recieved when it was released. Don't go calling the game bad just because you didn't like it or it's competition for your favorite game (insert Halo 1/2 here). Your opinion runs at significant odds to the vast majority of people that have played (and enjoyed) the game.

http://www.gamespot.com/pc/action/farcry/review.html
http://pc.ign.com/articles/500/500550p1.html
http://pc.gamespy.com/pc/far-cry/506075p1.html
http://www.gamepro.com/computer/pc/games/reviews/34408.shtml
http://www.gamerankings.com/htmlpages2/371314.asp?q=far cry
 
It has nothing to do with any other games. I gave it a fair shot. I really did try to enjoy the game, but the AI is terrible, the close quarters combat is nearly broken, and the game often just isn't any fun.

I honestly find myself unable to find the source of the praise. There have been plenty of games that I did not enjoy where I was still able to understand why people were fond of the game. I really didn't enjoy Mario Kart DD or Smash Brothers, for instance, but I can see that they are great games regardless. FC, however, remains a mystery. The idea is appealing and the visuals/environments are impressive to behold, but the core gameplay just isn't solid.

Perhaps, in this case, the appeal of the visuals allowed some users to be more forgiving of its problems? I dunno, I guess I can't really make that call...

Wish I had some of ArcadeStickMonk's rants handy. You think "I" hate the game? Talk to him...
 
I agree: Far Cry isn't a good game. Some games can be built in such a way that they score high with major publications, but they're missing something very important and indescribable, an intangible "mojo," if you will. They lack heart, and this holds them back. Far Cry is one of these games.
 
dark10x said:
It has nothing to do with any other games. I gave it a fair shot. I really did try to enjoy the game, but the AI is terrible, the close quarters combat is nearly broken, and the game often just isn't any fun.

A vast over exaggeration of some of the minor issues present in the game. And I say minor because the occasional loopy AI (and it is occasional, not permanent at all as you would seem to suggest) does not detract from the overall non-linear, large scope and freedom that the game uniquely presents the player and the varied gameplay this allows. I don't know where you got the close quarters combat being broken stuff from and as for the game not being any fun, well that's in your opinion. Plenty of people, myself included, derived a lot of enjoyment out of Far Cry. You're taking minor trivialities and blowing them up to epic sized portions and using that as a justification to condemn the game, from Gamespot -

"During the many firefights in Far Cry, you'll go up against cunning opponents, such as mercenaries who know how to use cover. They'll run between cover while shooting at you along the way. The lushness of the jungle usually means that these engagements turn into cat-and-mouse affairs, where you slowly stalk your prey. The jungle is so dense, however, that you often can't see your enemies until you're practically right on top of them. Sound plays an important part in the game at these moments, because you can track opponents by their sounds, and they can track you by yours. You can throw a rock to create a distraction, and you can crawl around the jungle to make as little noise as possible. Stealth can play a critical role in the game at times, and one of the few complaints we have about it is that the enemy artificial intelligence seems to have a very low detection threshold. If you make the slightest noise, all the bad guys in the vicinity go to full alert, rather than investigating further."

Perhaps, in this case, the appeal of the visuals allowed some users to be more forgiving of its problems?

No, that is not the case at all. The game was praised for breaking the FPS corridor shooter mould and showing everyone that the genre can be more open, more exploratory and less linear and this allowed the player a vast array of strategies with which to deal with different situations. Not only that, the various elements of open freedom, stealth based gameplay, exciting first person and vehicular combat combine to provide a game experience that is unique to the FPS genre and it has been (save for HL2) probably the best FPS since the original Half Life despite its lacklustre ending and poor story (which are its real problems if they must be mentioned not the exaggerations and wannabe condemnation excuses posted earlier).

Mihail said:
I agree: Far Cry isn't a good game. Some games can be built in such a way that they score high with major publications, but they're missing something very important and indescribable, an intangible "mojo," if you will. They lack heart, and this holds them back. Far Cry is one of these games.

Yes, the other excuse - the game is generic and lacks soul. The character is rather generic I agree but the actual environment he interacts with is anything but and from the first showing of the game it was the tropical setting, the dense forest foliage and the open freedom that was the real character of this game. Far Cry was never anything about being a character driven game and it never intended to be. You could take a screen grab of Far Cry, post it on a message board and know that people are instantly going to identify with the game because it's the only game that looks as unique it does and that's its soul.
 
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