MemoryHumanity
Member
Just placed 7th in the Subsonic Titanium Cup. Wow, I suck.
once you try to use the brake, it's manageable
I've seen worse OT titles than the one OP picked, but he really dropped the ball. Zero Fs Given was the superior choice.
lmaoThe break? What's this sorcery?
I don't see anyone making the comparison (or even being aware that it even exists) but how does this compare to the original Wii game? Light years ahead visually obviously, I mean gameplay, track design etc.
Just in case my pm didn't sent, thank you! I can't wait to get home to get it, my nnid is Neto87 if you or anyone wants to add meCheck your PMs.
Just downloaded this and played the cobalt cup finishing 4th. I was pretty poor apart from one race, but the game is awesome.
Just a quick question, can you land without a big thud? I have tried changing the angle but that doesn't work, also boosting doesn't seem to help.
Time for Hypersonic.
Wish me luck.
I think that's just way it goes.
I like the big landing, it has satisfying weight but others have wondered if you can land softly.
The thing that makes me think there should be a way to soften the landing is that it seems to slow you down a bit, which goes against everything this game is about.
Just downloaded this and played the cobalt cup finishing 4th. I was pretty poor apart from one race, but the game is awesome.
Just a quick question, can you land without a big thud? I have tried changing the angle but that doesn't work, also boosting doesn't seem to help.
How many maps are in the game? Surprised that's not in the OP unless I missed it somehow.
How many maps are in the game? Surprised that's not in the OP unless I missed it somehow.
FUCK
I strongly disagree. I keep the boost held down at all times, it's fast as fuck and you need to be in the zone so you don't crash/loseI love this game, but you never really get in the zone like you do with F-Zero. The tracks don't feel like they facilitate high speed some times.
This is off-topic, but i guess that one post is okI love this game, but you never really get in the zone like you do with F-Zero. The tracks don't feel like they facilitate high speed some times.
These things aren't in the OP:
* 16 maps (4 cups)
* 10 vehicles
* Controller support: Gamepad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Wii Remote + Classic Controller Pro, Wii Wheel
* Modes: Championship, Time Attack, Hero Mode, Multiplayer, Online Multiplayer
Lol oh boy.FUCK
I think it's still there, but has been replaced with "Weight", and is now indicated via numerals instead of a bar.In the E3 demo, each craft had 3 stat categories. They removed agility from the final game, have no idea why. Maybe so you try out all the vehicles to discover differences but it's a strange omission.
Does anyone get a sound glitch in 5.1 where your rear speakers get super loud (mostly when driving through tunnels)? Sounds great otherwise.
Having played the original on Wii, this is a much better game. It does kinda feel like a budget title, but it's priced accordingly, so I'm not complaining. The gameplay is definitely there.
I'd really like to have boost on a face button. I've been managing fine as is but I haven't used the leaning mechanic at all, I basically have my left finger on ZL at all times and right finger on R for constant boost
I guess it's different because you hold it instead of pushing once every boost like F-Zero, but I'm trying to go FAST all the time. I know leans would assist in that goal