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Fez (XBLA)|OT| If you have no interest in discussing the game, don't enter the thread

Deadly Cyclone

Pride of Iowa State
Another quick question. I found a classroom with nothing in it, but the map says it has a secret. I've done all angles and clicked on everything and gotten nowhere. Am I on the right track? Or do the secrets mean something else?
 

Zomba13

Member
Another quick question. I found a classroom with nothing in it, but the map says it has a secret. I've done all angles and clicked on everything and gotten nowhere. Am I on the right track? Or do the secrets mean something else?

Secrets are puzzles. Usually there will be signs in the room that once deciphered will tell you how to get the secret.
 

Zomba13

Member
Hmm, so maybe I can't do it now. Not sure what any of the stuff on the wall means.

I think it is possible to do all puzzles in the first time through if you know what the symbols mean but when playing on NG+ you get something that helps you see things better. I didn't bother with the puzzle stuff until NG+.
 
I think it is possible to do all puzzles in the first time through if you know what the symbols mean but when playing on NG+ you get something that helps you see things better. I didn't bother with the puzzle stuff until NG+.

In NG+ you get to keep all of the stuff you've collected, right? I've been putting off going through the 32 cube door just in case I lose all my stuff.
 

Zomba13

Member
In NG+ you get to keep all of the stuff you've collected, right? I've been putting off going through the 32 cube door just in case I lose all my stuff.

Yup. You just need to climb to the top of the village and then things are just as you left them, all items and map as they were.
 

milesdm

Member
For those that have finished the game:
how do you AVOID getting 33 anti-cubes?

Just
avoid it. Once you're at 32, don't bother hunting. By that time, it'll be pretty cryptic, so don't worry about accidentally finding it. People only went off getting this 33rd one because one person stumbled across one from probably mashing buttons in the observatory -- although if you find a red one in there with a piece missing, don't worry. That's part of a THIRD set (of 3).
 

Rockman

Member
IaZzFl.jpg


Going to start playing tonight at work. Link, Mario, and Mega Man approve :)
 

Feep

Banned
I just want to point out that the whole "33 anticubes is a mistake" thing is probably bullshit. There were no "extra" anticubes; there were 33 puzzles deliberately put into the game, AND the inventory screen that hold anticubes is larger than the normal screen; there would be no reason for that otherwise. It also correctly updates completion percentage.

The mistake is probably that the 64 cube ending wouldn't trigger correctly, so I say get 64, see the ending, then go get the 65th.

Anyway, only the black monolith remains. Our only clues are the gibberish (which apparently obeys English language relative letter frequency, so is not a substitution cypher), and the concentric squares that are popping up on the ground here and there (five have been found so far)
 
Just
avoid it. Once you're at 32, don't bother hunting. By that time, it'll be pretty cryptic, so don't worry about accidentally finding it. People only went off getting this 33rd one because one person stumbled across one from probably mashing buttons in the observatory -- although if you find a red one in there with a piece missing, don't worry. That's part of a THIRD set (of 3).

Sweet, thanks.

IaZzFl.jpg


Going to start playing tonight at work. Link, Mario, and Mega Man approve :)


Cute!
 

Shig

Strap on your hooker ...
Somebody transcribe the button combinations for the QR code rooms yet?

It's a clever idea in theory, but what a total hipster dick move to assume everyone has a smartphone.
 
Okay... another stupid question...
monolith input for the waterfall doesn't seem to be working... am I standing in the wrong spot? I've got UP RT DOWN LT RIGHT A LEFT LT LT

Anyone? :(
 

milesdm

Member
Okay... another stupid question...
monolith input for the waterfall doesn't seem to be working... am I standing in the wrong spot? I've got UP RT DOWN LT RIGHT A LEFT LT LT

Anyone? :(

You've beaten the game once already, yeah?
Try using your "new found powers" and referring back to the burned map you have.
 
When I first got this game, I really only wanted it for it's platformer elements and the whole concept of using perception to solve puzzles and do things. I heard about the game's completely seperate language that you must decipher and it flew right over my head. I beat the game with 4 or 5 anti-cubes found and 30+ regular ones, avoiding all code-related puzzles as I can.

However, after beating the game and reading the clues hidden throughout, it adds a whole other layer of depth to the game that wasn't there on my first playthrough. The platforming and such was fun and I have 30 of the 32 normal cubes, but I'm really excited to find the rest of the Anti-Cubes. I beat the game with maybe 5 or 6, but I have at least 10 right now and the process to getting all of them was so involved and fun, it just makes this game feel all the more "real". The idea that this whole language and numbers system apart from English exists in this world is just so appealing, and using it to accomplish goals, solve puzzles, etc is a lot of fun.

At first I cheated with a few of them, looking up the solutions online and all, but after reading that the classrooms in the game teach you various things about the game's alphabet and numbers, then applying them to the actual playing of the game, it just makes it so much more fun and involved. Actually writing down these solutions and trying them out is a joy, especially once you figure it out. Even stuff like the maps and other vague hints really add to it, and I can tell that my enjoyment of this game is going to increase post-game. At least I hope it will.
 

Zomba13

Member
Oh wow. Apparently (NG+ spoiler)
the 'deal with it' shades were going to be kept on Gomez but it was too hard to do the offsets for each animation. Would have been awesome to keep them and the 3D ones.
 

Zane

Member
Regarding the black monolith:

Maybe a long shot, but my first thought when seeing the tome is that it may be the key in a book cipher.

Way a book cipher works (at least in pop-culture representations) is that you give me a triplet of numbers, say 5-8-2, and then I go look up that letter on page 5, line 8, column 2.

In our case, the input to the system could be anything, but I wonder if anyone has a seen a bunch of numbers somewhere that could be mapped to page numbers (maybe via the letter on the opposite pages?) and column+letter.
 

Feep

Banned
Regarding the black monolith:

Maybe a long shot, but my first thought when seeing the tome is that it may be the key in a book cipher.

Way a book cipher works (at least in pop-culture representations) is that you give me a triplet of numbers, say 5-8-2, and then I go look up that letter on page 5, line 8, column 2.

In our case, the input to the system could be anything, but I wonder if anyone has a seen a bunch of numbers somewhere that could be mapped to page numbers (maybe via the letter on the opposite pages?) and column+letter.
It's possible, but unlikely...why the relative frequency matching English, then? Just to throw us off?

Also, while U, D, L, R, and A could mean buttons, LT and RT would be tougher...plus, U, D, L, R, and A were never used in the game to indicate button presses.

I feel like each page is a button...most button sequences in the game are eight long, and there are eight pages. According to the big letters, there are a couple repeats...
 

watership

Member
Well I'm done. The game crashes repeatedly from my save. I deleted the game, resinstalled. Same behaviour. Gomez appears after a 'continue game', screed goes dark, Dashboard.

Funny enough, This is the first and only glitch i've had, and I'm about 50 percent through the game. I'm really not liking the idea of starting all over again right now, not after this.

Edit: I'm getting more and more pissed. I was really enjoying it.
 
You've beaten the game once already, yeah?
Try using your "new found powers" and referring back to the burned map you have.

..............

Laymans terms! I've tried standing on it, next to it, under the waterfall, on top of the waterfall, etc etc... unless I have the code wrong, but I've run through it twice.

Game is succeeding in making me feel stupid!
 

Feep

Banned
..............

Laymans terms! I've tried standing on it, next to it, under the waterfall, on top of the waterfall, etc etc... unless I have the code wrong, but I've run through it twice.

Game is succeeding in making me feel stupid!
MilesDM misunderstood your question.

There's a classroom in the day/night flicker city that might help you out. You don't need to be standing on a specific spot in the waterfall place.
 

milesdm

Member
..............

Laymans terms! I've tried standing on it, next to it, under the waterfall, on top of the waterfall, etc etc... unless I have the code wrong, but I've run through it twice.

Game is succeeding in making me feel stupid!

Oh wait, whups. Read that as for the
monolith
itself. If you want to know,
the entrance is actually in the warp gate room -- where the tide lowers after you've got certain amount of anti-cubes.

Edit: Beaten by Feep. My fault for being up this late.
 

Zane

Member
It's possible, but unlikely...why the relative frequency matching English, then? Just to throw us off?

Also, while U, D, L, R, and A could mean buttons, LT and RT would be tougher...plus, U, D, L, R, and A were never used in the game to indicate button presses.

I feel like each page is a button...most button sequences in the game are eight long, and there are eight pages. According to the big letters, there are a couple repeats...

Yeah. Think you're right. Each page probably decodes to a button press.

One possibility is each big letter represents a certain button. The big letters decode to PAEAEBUB, but how do we assign buttons to each letter -- and yeah...what do we do with the big wall of texts that definitely looks like garbled english.
 

Croc

Banned
I'm loving this game. I about lost it when I figured out the solution to the endless vertical room. It's so obvious in retrospect hahahah
 

Beaulieu

Member
Oh wait, whups. Read that as for the
monolith
itself. If you want to know,
the entrance is actually in the warp gate room -- where the tide lowers after you've got certain amount of anti-cubes.

Edit: Beaten by Feep. My fault for being up this late.

what you say is still wrong tho' ... lol
 

GhaleonEB

Member
I feel like there's a level to this game I'm just not understanding. My floating cube companion has told me more times than I can count that he wonders what X is - and so do I! I don't know what the treasure maps are; what all those symbols are on the walls; what the telescope is trying to tell me; what the totems are that cube-friend says he can't remember; what I'm supposed to do with this stack of a half dozen blocks; and so on. Is this stuff explained at some point? Because I'm decently far in - 13 cubes - and I have absolutely no idea what any of it means.
 

Feep

Banned
I feel like there's a level to this game I'm just not understanding. My floating cube companion has told me more times than I can count that he wonders what X is - and so do I! I don't know what the treasure maps are; what all those symbols are on the walls; what the telescope is trying to tell me; what the totems are that cube-friend says he can't remember; what I'm supposed to do with this stack of a half dozen blocks; and so on. Is this stuff explained at some point? Because I'm decently far in - 13 cubes - and I have absolutely no idea what any of it means.
Just have fun exploring...it's likely you'll pick up a few things on the way.

The guy with the 300+% found an infinite anticube glitch at the belltower, apparently.
 
I feel like there's a level to this game I'm just not understanding. My floating cube companion has told me more times than I can count that he wonders what X is - and so do I! I don't know what the treasure maps are; what all those symbols are on the walls; what the telescope is trying to tell me; what the totems are that cube-friend says he can't remember; what I'm supposed to do with this stack of a half dozen blocks; and so on. Is this stuff explained at some point? Because I'm decently far in - 13 cubes - and I have absolutely no idea what any of it means.
Cubes open doors, the rest is a mystery to me and I've got 32 of 'em. It does expect you to work for it I think. I do think we're suffering some sort of.. symptom where we've had it too easy, games have given us everything on a silver platter. When a game provides genuine mystery, and requires some complex thinking we're coming out with a rash.
Just have fun exploring...it's likely you'll pick up a few things on the way.

The guy with the 300+% found an infinite anticube glitch at the belltower, apparently.
I went afk and found that the bell disappears after a while, might be related?
 
As far the language goes
for the lettering, I found one letter word that was either A or I (it was I) and deduced a few more from there. I'm guessing most people went the 'quick fox' route, as did I to figure out the rest quickly. I would never have figured that out myself though. I sit too far away from my screen to even notice that it was a fox jumping over a dog. I'm so confused by the numbers. I know I need to visit the classrooms, and have been to one already, but it takes ages to find the level the classroom is in, what room in that level it is, and navigating to that level on top of that. And there isn't a clear picture of some of the levels on the world map. I spent ages just looking for the dark neon cityscape level on the map and couldn't find it! I know this game isn't supposed to hold your hand, but you shouldn't be spending more time fighting the game than trying to figure out the puzzles.
 

Duderz

Banned
Quick (dumb) question: If I select a New Game while still playing through my own previous save, it won't override that save, correct?
 

Daeda

Member
by the way, what is the solution to get the 33rd anti in the observatory.. I cant seem to get the code from
the constelations
to work, even though im sure that's it.
 

Rlan

Member
So I have 31 golden cubes and 30 anti-cubes now, thanks to some help from other players. I know of two anti-cubes I have yet to get (both clock towers -- I JUST missed the 6 O'clock one! Fuck!)

The issue is the yellow cube. I have 31 cubes and 7 smaller cubes -- I'M MISSING ONE! And from what I can tell I'm not missing any based off of the map, unless there's a single room somewhere I've yet to explore.

The issue I currently have is that it seems that the giant owl has glitched out. There are currently 4 owls sitting ontop of it, I've found the other owl statue as well. Apparently I should be able to go there, and a new door opens, but nothing has happened.

This is what the statue looks like to me: http://dl.dropbox.com/u/26958538/Photo Apr 15, 7 10 36 PM.jpg

If I'm doing something wrong, please tell me :)
 
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