Amplified Gamers podcast interviewed Rich Vreeland (Disasterpeace, the composer of the Fez soundtrack). Pretty good listen, check it out:
MP3 Direct Download | RSS | iTunes

MP3 Direct Download | RSS | iTunes
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"You'll need something heavier."
"Something like, oh, i don't know..."
"..."
"A crate?"
Am i doing something wrong here?
Did you try standing on the switch holding the box?
Does the game actually tell you how to?make Gomez fly or did someone just randomly figure it out
Yeah, i also tried throwing the box on there, jumping on on the box/switch from as high as possible without dying and jumping on the switch while holding the box.
It just wont trigger.
any word on a release of a patch for this? i bought it on release day, but haven't touched it due to all of the reported problems. i'm waiting until a patch is released so i can play it uninterrupted...
any word on a release of a patch for this? i bought it on release day, but haven't touched it due to all of the reported problems. i'm waiting until a patch is released so i can play it uninterrupted...
I personally haven't had much problems and what's reported isn't gamebreaking, so you should give it a shot.
its gamebreaking for me and some other people (that reported on the fez blog). the game is great and worth the money, but i would wait for the patch.
Did you try throwing the box in the water to spawn a new one?
Game's starting to annoy the crap out of me. I heard there was a room where you leaned what the language was all about in order to solve the more baffling puzzles, but it must be the last room I haven't been to, because I've crossed the entire map six times now and the obtuseness is grating.
Game's starting to annoy the crap out of me. I heard there was a room where you leaned what the language was all about in order to solve the more baffling puzzles, but it must be the last room I haven't been to, because I've crossed the entire map six times now and the obtuseness is grating.
Per the map there's only one spot left with a cube:Do I need to start solving puzzles to proceed? The door inthe lighthouse; I can't get that one because it's too high.needs 4 more cubes.big head village
You know what, I have a terrible feeling that I've glitched the game for myself. I've been playing the game like crazy since my rocky start with it last week and I love it, crazy game. The problem is,Kinda sad really, I was having a great time and I'm so close to the end, shame to end it on a duff note like that.I have 33 anti cubes somehow, and I cannot for the life of me find the final remaining cube shard to finish my 32nd golden cube. The map is completely blank, every room is gold, no more question marks, nada. I can only speculate that I maybe shouldnt have 33 anticubes and that I've broken the game somehow.
DO NOT FINISH THAT OTHER CUBE
You will be locked out of the ending. The 33rd cube is a glitch.
Should unlock withhmmm, i don't think I can finish it, so that's not gonna be a problem! So was the endingthe 'heart' room? I was expecting some more psychedelic awesomenessand it locked me out of two acheivements, for getting all collectibles. But I think I have everything. Damn.
FEZ was completed 100% some hours ago, no cube glitch luckily, even though I was making sure to look out for it, but it never occurred to find an extra cube.
Definitely enjoyed it, and can't wait to see how that one thing that no one managed to find the proper solution for will be answered.
Need 2 more anti-cubes. Both of which are the day and 2 day clock tower ones![]()
The white hand isn't two days, it's one week.
Just finished it the first time (didn't know anti-cubes counted as cubes too). Amazing!
Glad I'm not an epileptic though, or I'd be a drooling mess right now.
Don't think I'm going to 100+% it, some of the more difficult ones seem to much of a hassle.
I've got to be honest, I'm really not feeling this game at all. I find it dull, disorienting and thoroughly frustrating. I get that it's meant to be a metroidvania puzzle game, and therefore inherently "testing" so to speak, but I feel like I'm fumbling through the game with little to no guidance.
How do I read the map? How do I tell if I'm going in the right direction? Where does it tell me how many cubes are available in each area?
I'll plug away for another hour or so, but as it stands, I'm struggling. It's gorgeous, has some nice music, and a clever mechanic, but man, it ain't half boring!