Would you really want to read all of that text on a Micro screen?ShowDog said:Looks like now i gotta get a GBA finally. Now I have to decide between Micro or SP+ dammit!
Would you really want to read all of that text on a Micro screen?ShowDog said:Looks like now i gotta get a GBA finally. Now I have to decide between Micro or SP+ dammit!
Ronin said:Would you really want to read all of that text on a Micro screen?
Ronin said:Would you really want to read all of that text on a Micro screen?
Deku said:It's really hard to say. AAA titles for GBA have comparable sound to AAA titles on the SNES. GBA also has a stronger processor, which can probably substitute for the lack of a soundchip. Especially when it comes to porting SNES games which were designed to run on a slower CPU.
Don't forget that FF VI was developed for SuperFami @ 16bit and 3.6 mhz. The GBA ARM is 32-bit @16 mhz. The GBA games that run into trouble with sound are original titles that tap out the CPU and have nothing left for sound.
Red Scarlet said:4 was rumored/announced a week or two ago for the GBA, then whatever happened recently with the other news happened. 3 was thought to have been vaporware again, then a shot of 4 for the GBA was shown and then today all this 3-6 stuff happened.
koam said:So basically, FF1 - 6 can all be played on the DS? (well when they're out).
bummyhead said:I'm peeved that FF6 is for GBA and not DS. It's the best of the Final Fantast Games and deserves the full ramke that FF3 is getting instead.
RevenantKioku said:FF6 is great and all, but it doesn't need a damn thing done to it.
Squenix can do one of two things to make me unbelievably happy.
1) DQ1-3 for GBA/DS
2) DQ1-3 remake using the DQ8 engine.
bummyhead said:No FF6 doesnt need anything done to it, I agree. But I would have really liked to see it take advantage of the better sound of the DS.
I don't really know what you mean by this. Drakengard, Radiata Stories, Grandia III, DQ spin offs like Slime Mori Mori and Itadaki Street were all from the Enix side. The Enix side has actually been more productive than the Square side for the past couple of years.cubicle47b said:...Square-Enix hasn't given a shit about Enix games outside of DQVIII. It's a nice dream, though.
Chrono said:Hey, since most people here already played these FF games: what is the average time for a play through? I read long ago (don't remember where) I/II take about 20 hours each and 4-6 are 30 hours or so.
I'm thinking of playing them on PS2 (psx versions) and GBA like a year or more later so if they're not 50 hours that seems possible.
Doing a total remake and doing what's essentially a port take completely different levels of work. If they're not going to go all the way on updating things, there's not a lot to be lost by being on GBA hardware.Shaheed79 said:Why port 5 and 6 to GBA though? Stick em all on the DS they'll have to do it eventually anyway.
Ahh, the Mega Man EXE / Pokémon Mysterious Dungeon / Star Wars Episode III route. Yeah, that would be pretty nice... but that really goes for any GBA game as far as a DS owners is concerned.BlueLegs said:they should do a dual release on the DS and the GBA, they'd make more money off of the DS version anyway as the carts are cheaper to mass produce. All they'd have to do is put a status screen down the bottom or something and i'd be happy.
I think the days of mainstream FF titles on mainstream platforms not leaving Japan are far behind us now.Jacobi said:One the one hand : Yeah, these Announcements are good, but will these games make it to Europe ? Or even to the US ?
I remember years ago when Square seemed to be talking about porting the early games to handhelds and remaking the later ones (VII-IX at the time). This started up the speculation about Square working on GBA, which was shortly followed by a Yamauchi statement that Nintendo had no intentiosn of that happening. What a mess! But I guess all is well now.ramsus said:All 1-6 FF on a handheld system? holy s**t priceless!!
Obviously you missed the long-ago discussion about how feasible it would be for them to try to do so on a 128 MB DS card.jgkspsx said:I'm really looking forward to when the FFVII DS remake speculation starts.
Hard to predict when companies actually go through with things like that, but if they chose to it shouldn't take much effort or card space.yggdrasil said:And thus FFIII becomes the oldest new-school Final Fantasy. What a strange beast that game is. Think they'll include an old-school version on the card, a la Metroid:Zero Mission?
JoshuaJSlone said:Obviously you missed the long-ago discussion about how feasible it would be for them to try to do so on a 128 MB DS card.![]()
Zerodoppler said:I still say it's possible.
2cd RE2 -> 64mb cart
4cd FF7 -> 128mb cart
mutsu said:Hey, maybe, just MAYBE, DS games can run off both a DS cartidge and a GBA cartidge! :lol
You can't just look at a number of CDs and extrapolate... clearly if RE2 worked well at 64 MB it's crazy that it ever required 2 CDs in the first place. I'd even guess it was done just to make it seem like a bigger game.Zerodoppler said:I still say it's possible.
2cd RE2 -> 64mb cart
4cd FF7 -> 128mb cart
Yes. Compression has come a long way. What would cost 2cds or 4cds back in the day won't cost so much space now. Though I can't imagine the game won't suffer and sacrifices.Zerodoppler said:I still say it's possible.
2cd RE2 -> 64mb cart
4cd FF7 -> 128mb cart
Mostly agreed with all this. It's possible, but if they wanted to go the easy route like they have for FF 4, 5, and 6 on GBA, VII just makes a lot more sense as a PSP game. FF VII had about 1 hour of video rather than 2 (Gotta love PS1's 300 kilobyte/second video, eh?). I've always assumed for any potential DS port that would almost all be snipped, but you make a decent point about video compression on the portables coming quite a way.BlueLegs said:By the time FFIII comes out for the DS i'd wager that they'd be on to 256 meg cards. Plus i'm pretty sure the DS uses compression techs that the ps never had. Also remember that they managed to get 40+ minutes of video and sound onto a 32 meg gba cart and apparently they have made great leaps in movie compression since then. FFVII had like 120 minutes or so, that = 96 megs in video (in the onld compression format) which would leave 160 meg for data. So i'd never say it couldn't be done.
Not that i think FFVII would be released for it anyway, bring on the ps3 remake instead.
cubicle47b said:I seriously doubt we'll see GBA/DS DQI-III remakes because they were already made on the GBC *and* Square-Enix hasn't given a shit about Enix games outside of DQVIII. It's a nice dream, though.
GaimeGuy said:Psst.... Square and Enix merged. They're one company now.
I don't see the point of a remake on the psp as it may as well be on the ps2 if they are going to be doing the graphics up (and if they were going to do that i'd want it on the PS3 cause PSP games are going to start looking really shitty by the time the PS3 comes around). At least on the DS all they would have to do is downsample the background images and add texture maps to the 3d characters and items (maybe even touch up those models as well).JoshuaJSlone said:Mostly agreed with all this. It's possible, but if they wanted to go the easy route like they have for FF 4, 5, and 6 on GBA, VII just makes a lot more sense as a PSP game. FF VII had about 1 hour of video rather than 2 (Gotta love PS1's 300 kilobyte/second video, eh?). I've always assumed for any potential DS port that would almost all be snipped, but you make a decent point about video compression on the portables coming quite a way.
What? Most of what he said was wrong...isamu said:EXCELLENT point!
lolisamu said:Uh huh, yeeeah....and I just hit the lotto
![]()
Zerodoppler said:I still say it's possible.
2cd RE2 -> 64mb cart
4cd FF7 -> 128mb cart
BlueLegs said:I don't see the point of a remake on the psp as it may as well be on the ps2 if they are going to be doing the graphics up
What? Yes I do, I love DQ especially. I like Fire Emblem quite a bit too, but it's not half the game Advance Wars is.Pellham said:Jarrod doesn't like either series though. He's an Advance Wars/Sega fan![]()
I don't really know what you mean by this. Drakengard, Radiata Stories, Grandia III, DQ spin offs like Slime Mori Mori and Itadaki Street were all from the Enix side. The Enix side has actually been more productive than the Square side for the past couple of years.
What? Yes I do, I love DQ especially. I like Fire Emblem quite a bit too, but it's not half the game Advance Wars is.![]()
Actually 3cd FF7. Also, the DS screens have a lower resolution than consoles so they may be able to make some savings that way, particularly with any FMV sequences in comparison to what was managed with RE2. If they can push for an even bigger cart, say 256MB or even 512MB then they should definitely be able to get this in. Also, with the carts being so cheap, what are the possibilites of a multi-cart game?Zerodoppler said:I still say it's possible.
2cd RE2 -> 64mb cart
4cd FF7 -> 128mb cart
Uh huh, yeeeah....and I just hit the lotto
heidern said:Also, with the carts being so cheap, what are the possibilites of a multi-cart game?
isamu said:EXCELLENT point!
Uh huh, yeeeah....and I just hit the lotto![]()
..pakbeka.. said:where does this FF7 DS port rumor comes from? was this ever actually posted in some magazine or is it simply GAF going crazy?
However I must admit that the idea of a 2d FF7 makes me feel warm inside
..pakbeka.. said:where does this FF7 DS port rumor comes from? was this ever actually posted in some magazine or is it simply GAF going crazy?
However I must admit that the idea of a 2d FF7 makes me feel warm inside
yudaan said:Mindless speculation due to boredome.