Fix said:Two men enter! One man leaves to find something to do!
Now that you mention it ...
*takes pies out of the oven* Then video games for a few hours.
Fix said:Two men enter! One man leaves to find something to do!
Zeo said:I don't see how an FF7 remake on DS would be 2D when FF3 is being done like the PSX games.
cubicle47b said:Slime Mori Mori and Dragon Quest V not making it to the states = Square-Enix not giving a shit about Enix. It doesn't matter how good Enix is. The best of their games in the last couple of years have not been localized here. For that I give them a big fuck you.
cubicle47b said:Slime Mori Mori and Dragon Quest V not making it to the states = Square-Enix not giving a shit about Enix. It doesn't matter how good Enix is. The best of their games in the last couple of years have not been localized here. For that I give them a big fuck you.
You're not understanding what Square-Enix is. Enix was not a developer when it was an individual entity. It was a huge publisher with fingers in lots of other media (anime, manga, toys, etc.). Enix was the larger entity and essentially purchased Square, for their development capabilities and intellectual property. Dragon Quest is still a money-printing license in Japan, and S-E are making full use of that, just as they're making full use of FF7 as the same thing.cubicle47b said:Slime Mori Mori and Dragon Quest V not making it to the states = Square-Enix not giving a shit about Enix. It doesn't matter how good Enix is. The best of their games in the last couple of years have not been localized here. For that I give them a big fuck you.
jiji said:You're not understanding what Square-Enix is. Enix was not a developer when it was an individual entity. It was a huge publisher with fingers in lots of other media (anime, manga, toys, etc.). Enix was the larger entity and essentially purchased Square, for their development capabilities and intellectual property. Dragon Quest is still a money-printing license in Japan, and S-E are making full use of that, just as they're making full use of FF7 as the same thing.
Dragon Quest games are led creatively by Armor Project and always have development handled by external developers.
Square-Enix haven't perceived DQ as being particularly profitable in the US. DW7 didn't sell anywhere near as much as Enix USA would have liked (nor DW Monsters, either, I believe - numbers, please?), and that's why we haven't seen DQ5 or FF&DQ Itadaki Street or Slime Morimori. They're making a big push with DQ8, and if that does well, I think you can count on seeing more DQ-related games over here.
CVXFREAK said:Tales of Symphonia ended up doing very well in the US, so I don't see why DQ8 can't do the same.
CVXFREAK said:Tales of Symphonia ended up doing very well in the US, so I don't see why DQ8 can't do the same.
You're not understanding what Square-Enix is. Enix was not a developer when it was an individual entity. It was a huge publisher with fingers in lots of other media (anime, manga, toys, etc.). Enix was the larger entity and essentially purchased Square, for their development capabilities and intellectual property. Dragon Quest is still a money-printing license in Japan, and S-E are making full use of that, just as they're making full use of FF7 as the same thing.
Dragon Quest games are led creatively by Armor Project and always have development handled by external developers.
Square-Enix haven't perceived DQ as being particularly profitable in the US. DW7 didn't sell anywhere near as much as Enix USA would have liked (nor DW Monsters, either, I believe - numbers, please?), and that's why we haven't seen DQ5 or FF&DQ Itadaki Street or Slime Morimori. They're making a big push with DQ8, and if that does well, I think you can count on seeing more DQ-related games over here.
And I'm sure they would have both made it if Enix was still by themselves, right? Cause DQ7 sold so awesome stateside.
So take the initiative and get them without being localized.
SolidSnakex said:SquareEnix assured DQ8 a atleast a decent level of success the day they announced it was coming wtih a FFXII demo.
cubicle47b said:Then I'd only be pissed off at Enix. At least Dragon Quest I-III and a couple DQ Monsters games hit the states when they were separate.
djtiesto said:I think DW7 has done about 270,000 in the US, based on some old sales charts I remember seeing... Decent compared to how a lot of non FF RPGs do in the states, but a drop in the puddle compared to Japan...
cubicle47b said:Sorry Red, I love videogames but I'm not learning Japanese to play one. I played through Fire Emblem 6 but that's a strategy game. There's no way I'm taking on a RPG.
Red Scarlet said:...? You don't need to learn the language to play through an RPG. I'd think a strat game would be just as hard to go through (what you're doing vs where to go).
..pakbeka.. said:I don't see a point in playing a rpg and not understanding a word of it
Dragona Akehi said:Dungeons, combat and the most important thing of all: T-R-E-A-S-U-R-E!! Also known as "phat lewt".
..pakbeka.. said:I don't see a point in playing a rpg and not understanding a word of it
Ancestor_of_Erdrick said:Do you just forfeit story altogether, or look it up online? I know I would miss knowing what's going on textwise if I played an RPG in Japanese. I mean, I know you can play a game for all different reasons, but the story in an RPG is fairly important, IMO.
Red Scarlet said:Bad guy gets mad, wants to do something to the world. Ragtag group decides to go on an adventure, treasure hunt, save someone, stuff happens, the good guys win. Pretty much.
zzzz
..pakbeka.. said:not all rpgs have the same road as FF/DQ, the shin megami tensei series for example
ronito said:enough with the remakes I'm as happy as the next squarehead about the remakes, but good gosh I really need something new. Preferrably without androgynous boys.
neptunes said:Yeah, Wouldn't it be awesome if they made an entirely new Final Fantasy for the DS? (not CC) wouldn't a new game sell twice a much as a port?
..pakbeka.. said:they could always finish FFVI-2, it was to be released on the SNES and some screens were shown, but it was cancelled in favor of the 32/64 bit consoles. I'm sure square still has the code somewhere
..pakbeka.. said:they could always finish FFVI-2, it was to be released on the SNES and some screens were shown, but it was cancelled in favor of the 32/64 bit consoles. I'm sure square still has the code somewhere
BorkBork said:Crap I had that video somewhere.. it could be done, but I doubt they would do it.
NM, I was thinking of the n64 render video with Terra, Shadow, and Locke.![]()
It was real, but it existed only on paper and in mocked-up screenshots. It was moved to SFC early on.Red Scarlet said:Was that Famicom FF4 real or fake? I can't remember.