FF7 remake's latest staff interviews (contains some info on multi-release plan)

When they say content is going to be cut, I bet they're thinking of the kind of things most people in here don't even remember.

There are a lot of weird story beats that I can vaguely remember that would be fine to leave on the cutting room floor. Like Cait Sith getting crushed in the Temple of the Ancients and showing up with a new body? Shit like that. Shit that no one actually cares about.

The weird stuff is so FFVII, though. Cut the weird stuff out and it's soul is gone for me. The only big changes I'd care for is integrating Vincent and Yuffie in the plot since they were optional, and adding more scenes for them. I really don't want hours of extra cutscenes with Cloud acting emo before the lifestream event event happens.
 
When they say content is going to be cut, I bet they're thinking of the kind of things most people in here don't even remember.

There are a lot of weird story beats that I can vaguely remember that would be fine to leave on the cutting room floor. Like Cait Sith getting crushed in the Temple of the Ancients and showing up with a new body? Shit like that. Shit that no one actually cares about.

Yes, I'm sure they'll come up with a new way to get the Black Materia out of the Temple.

/s
 
I know I'm late and this has been said 1000 times already I'm sure. But this is nothing but a good thing. It shows to me that they fully understand the game they made 18 years ago and that they need to get this released in a timely fashion because of ALL the delays the internal issues caused VXIII which later got Nomura thrown off the project.

Seems like he and Kitase-san learned a lot from that failure.

Plus all the stuff they mentioned about combat makes my pants all jolly. And the thought of them giving Yuffie and Vincent actual plot relevant stuff to do is awesome.

I have faith in Nomura to make this work. I already see how the episodes will play out too. Episode 1 will no doubt
end with where disk 1 ended and the death of aerith.
 
When they say content is going to be cut, I bet they're thinking of the kind of things most people in here don't even remember.

There are a lot of weird story beats that I can vaguely remember that would be fine to leave on the cutting room floor. Like Cait Sith getting crushed in the Temple of the Ancients and showing up with a new body? Shit like that. Shit that no one actually cares about.

I care about that scene. One of my favorites in the game actually. I think it'll be back in some shape or form.
 
And probably be £50 a piece too.

Man I can't help but feel disheartened a bit by this. We all know a FFVII remake is the ultimate cash cow for SE but spliting it up like this is just screaming "give us your money"

Actually if each episode comes boxed what would happen if someone skipped number 1 and went straight to number 2? they'd have no save data so would charcaters auto level or would it not let them play?

It's not 'episodes' though, get that word out of your mind, SE never used that word.
For all we know, they will be full length retail games, a trilogy of games, it's just that we know how the story ends, this time. Consequently, they may well be worth full RRP.
 
And probably be £50 a piece too.

Man I can't help but feel disheartened a bit by this. We all know a FFVII remake is the ultimate cash cow for SE but spliting it up like this is just screaming "give us your money"

Actually if each episode comes boxed what would happen if someone skipped number 1 and went straight to number 2? they'd have no save data so would charcaters auto level or would it not let them play?

So many questions

probably like Mass Effect
 
I care about that scene. One of my favorites in the game actually. I think it'll be back in some shape or form.

It's just an example.

By definition of the fact that I can remember it, it's not one of the forgettable scenes.

FFVII certainly does have some forgettable scenes. And no one would miss them.
 
It's just an example.

By definition of the fact that I can remember it, it's not one of the forgettable scenes.

FFVII certainly does have some forgettable scenes. And no one would miss them.

It's probably just extraneous filler stuff that they used to pad disk space. They have already said they are keeping cross dressing in the game, I don't worry at all about them not understanding the soul of FFVII.
 
Info sounds better than the typical episodic content garbage that comes from many companies but there's still a lot of questions I have about major aspects of the game.

Since its going to be released in separate parts, I need confirmation on whether or not the overworld is in, the airship is actually controllable, if backtracking is in, how the parts end up linking together and how that effects your party stats, etc.

I'm guessing and hoping that nothing major will be absent from the game and all the stuff from the original and more will be fully intact while not restricting what you can do other than taking the controller out of your hand and telling you to take a break and go outside a few times throughout the game instead of playing through the whole thing in a week.
 
Episode 1 release: March 2017
Episode 2 release: November 2017
Episode 3 release: April 2018
Episode 4 release: November 2018

This gives it three E3's and plenty of other conferences to in between to show off all new episodes, as well as enough time to complete it all, after episode 2 we will also see an announcement for Final Fantasy 16.
 
Well if the multi-parts are really huge like the Starcraft2 Expansions or the Mass Effect Trilogy I would've no problem with it.
 
Episode 1 release: March 2017
Episode 2 release: November 2017
Episode 3 release: April 2018
Episode 4 release: December 2018

This gives it three E3's and plenty of other conferences to in between to show off all new episodes, as well as enough time to complete it all, after episode 2 we will also see an announcement for Final Fantasy 16.
I feel like that's spreading the content too thin and I would assume each part will be a full priced title. I'm thinking Part 1 releases 2017 and ends after the Temple of the Ancients and Part 2 releases a year later and is the rest of the game.
 
This will end up like my LOTR collection where I buy every piece as a standalone including directors cut and also the collection... Could not care less
give_it_to_me_stephen_colbert.gif


F**k it I would even buy the limited console if it shows up.

Final Fantasy VII was the game that opend my eyes to RPG's and have remained my favourite. Yeah I know there are better RPG out there but nostalgia trumps it all.

As long as Square stay true to their word of keeping the game intact while also adding some more I have no problem with episodic content. And also I love the new combat system. I would personally be dissapointed if it was the same as it was. I played the original game so many times, and will probably start a new one today with the PS4 release, that I would be kinda dissapointed if they would not switch some things up.
 
probably like Mass Effect

ooooh now I see o.O

Still if they sell each one at a full price premium (which lets face it they will) this is going to be expensive and make SE a lot of money.

But if each one has a decent amount of the game in it I guess it's worth it.


Need to think about this some more.
 
I can't even go to the other thread for lulz. GAF hate-circle threads are always the worst to me.

By the tone and they way they worded themselves in the interview I think it's very clear that they want the sections, however many there are, to each feel like a fully fleshed out, complete game.

How is that a bad thing if it means we get this 2 or so years earlier than if they didn't have to develop it as one cohesive package?
 
And who says each part won't still be a complete package?

No one is suggesting each part won't be complete. But we aren't getting one whole release and that is disappointing.

How much content is in one part, how many parts are there? How much will each part cost?
These are things we have to worry about now.
 
Honestly I'd prefer this then them cut out any part of the original game, no matter how minor.

I'm still concerned about exactly how and when they will split, and what new content is being added , how they will price releases etc , we all have hundreds of questions.

I think some people forget just how huge a game FF7 is, and just how huge it'd be as a 1:1 recreation on todays systems with the insane level of detail SE are putting in, it's quite insane.

But I'm not loosing my mind like the other 70 page thread, honestly this is kind of good news rather than bad, it means we will get the game(s) quicker without sacrifices.
 
Just woke up with a friend's message calling the apocalypse about this thing and only linking me the press release, i got quite worried.

Thankfully the interview gives a much, much better explanation.
And it simply makes sense and has more pros (we will probably start playing it sooner; all the original content + new additions; high-budget quality all across) than cons (more money to spend for the whole game for consumers; it's episodic).

I'm okay with this, as long as the section included in each part, the prices and the time between release are reasonable.
 
As long as it's priced appropriatly I have no problem. Would be happy to pay more than $60 overall (say 5 episodes at $40)

I think paying 60 per episode would be excessive though we don't know exactly how much content each episode will have. Guess it's just a waiting game.

Either way it's a day one purchase. The game means so much to me and my interest in this hobby.
 
The reactions in the other thread look so silly now.

Not necessarily. What they're saying here sounds nice but it's all vague generalities so far. Until they show pricing, content, time-line etc, I'd say the negative feedback is warranted. We don't even know if "multi-part" means episodic like Telltale games or actual games like the Xenosaga and Mass Effect trilogies.
 
Not necessarily. What they're saying here sounds nice but it's all vague generalities so far. Until they show pricing, content, time-line etc, I'd say the negative feedback is warranted. We don't even know if "multi-part" means episodic like Telltale games or actual games like the Xenosaga and Mass Effect trilogies.

How is the negative feedback warranted? For the same reasons you said ("pricing, content, time-line etc.") it isn't.
 
Not necessarily. What they're saying here sounds nice but it's all vague generalities so far. Until they show pricing, content, time-line etc, I'd say the negative feedback is warranted. We don't even know if "multi-part" means episodic like Telltale games or actual games like the Xenosaga and Mass Effect trilogies.

They gave us vague explanations so let's all grab our pitchforks and jump to the worst possible conclusions?
 
This interview explained everything pretty well to me, the meltdowns seem so hilarious and overdone now that we actually have information to go off of.
 
Yeah I can understand they're doing this. Personally I'm gonna wait till the game it's finished. I don't see myself playing this game on episodes and i'm honestly not in a hurry to play it so I'll wait.
 
As I said in 2 other threads, I'm going to need clarification on this. Like if you'll be able to set it so there's minimal AI action for uncontrolled characters beyond basic attacks, and if it's actually optimal to do something like that.

On the other hand, this:



Has me less worried and makes me think the battle system is very much a WIP. Still incredibly skeptical though.

Unless they rewrite large portions of the game you'll have to have the option to play as the other party members for the various segments that Cloud isn't playable.
 
I'm just worried how are they going to flash things out to make each entry worth it, considering we already know the whole story. Sounds like it might turn out to be a Battle of Five Armies tragedy.
 
Not necessarily. What they're saying here sounds nice but it's all vague generalities so far. Until they show pricing, content, time-line etc, I'd say the negative feedback is warranted. We don't even know if "multi-part" means episodic like Telltale games or actual games like the Xenosaga and Mass Effect trilogies.

rRt7Q5o.png

'Several titles'
'FFVII Remake 1' Remake 2'
(SE PR) ' multi-part series, each entry'

This clearly indicates multiple games, and not Telltale style episodic releases, I honestly can't understand the confusion.
 
My biggest worry is how dense and often episodes will come. If it's like re rev which was weekly I'll be happy but if it's like walking dead ugh I'll just wait to be honest.
 
My biggest worry is how dense and often episodes will come. If it's like re rev which was weekly I'll be happy but if it's like walking dead ugh I'll just wait to be honest.

RE Rev was a game that didn't need to be episodic they just chose to release it that way

FF7r clearly needs to be episode if we want to play it before 2020, expect 4-6 hours of gameplay each year for awhile.
 
How is the negative feedback warranted? For the same reasons you said ("pricing, content, time-line etc.") it isn't.

They gave us vague explanations so let's all grab our pitchforks and jump to the worst possible conclusions?

rRt7Q5o.png

'Several titles'
'FFVII Remake 1' Remake 2'
(SE PR) ' multi-part series, each entry'

This clearly indicates multiple games, and not Telltale style episodic releases, I honestly can't understand the confusion.

Their track record plus how DLC's and fragmented games are generally handled in the industry.

The onus is on them here to show that this truly isn't gonna be some gutted project.
 
I'm just concerned about this additional content, I don't really want to see Genesis thrown in to this, or the stuff from Dirge of Cerberus. I don't mind them splitting it into sections if they can pace it right. I just worry they will make the story incomprehensible.

I assumed they would roughly split it where the disks end in the original, but are we thinking the sections will be smaller than that?
 
I'm just concerned about this additional content, I don't really want to see Genesis thrown in to this, or the stuff from Dirge of Cerberus. I don't mind them splitting it into sections if they can pace it right. I just worry they will make the story incomprehensible.
I don't think they will add compilation content TBH. They cleverly made all of it fit around FFVII without directly altering anything from the original plot. They embellished scenes, and added more to the story but they didn't retcon anything. I think they will just work with the original game and flesh it out, with maybe just a few nods to the other stuff, but we won't be fighting Genesis or anything.
or he is an optional boss hiding in his cave, or wherever the fuck he ended up
 
rRt7Q5o.png

'Several titles'
'FFVII Remake 1' Remake 2'
(SE PR) ' multi-part series, each entry'

This clearly indicates multiple games, and not Telltale style episodic releases, I honestly can't understand the confusion.

From the actual translated interviews it sounds more like FFVII needs to be divided into multiple parts so that we aren't waiting forever to get something.

Multiple parts is clearly towards "Part 1 you play through Midgar" "Part 2 you play through the Gold Saucer", etc.

Pretty clear when they make a statement on attention to detail on 8th Street applying to everywhere in the game and they need as much time as possible to apply said details to each area of the game and doing so in one full blown release would just take way too long for them.

It's not going to be Game 1 = Final Fantasy VII, Game 2 = Advent Children, and so on.
 
RE Rev was a game that didn't need to be episodic they just chose to release it that way

FF7r clearly needs to be episode if we want to play it before 2020, expect 4-6 hours of gameplay each year for awhile.
I think I'll just wait a couple months before getting annoyed but If it's the way you explained Im done with ff7 and square.
 
People need to stop attributing western development philosophies to JRPG developers. It's blasphemous to companies like SE to even consider each installment of the remake not a complete game in and of itself.
 
I don't think they will add compilation content TBH. They cleverly made all of it fit around FFVII without directly altering anything from the original plot. They embellished scenes, and added more to the story but they didn't retcon anything. I think they will just work with the original game and flesh it out, with maybe just a few nods to the other stuff, but we won't be fighting Genesis or anything.
or he is an optional boss hiding in his cave, or wherever the fuck he ended up

This is my hope, I would love to see more of Zack in the remake, some plot points from Crisis Core would be good as that is directly tied to Cloud anyway. But other than that I hope you are right and they leave the rest out.
 
So Square is gonna sell me installments on release day and then the whole collection as one as if I'm their bitch..........which I am.......because I'm their bitch...... Dammit square! DX



Sounds good anyway. This way nothing will be cut. My guess is first installment will end when you exit midgar for the first time.
 
rRt7Q5o.png

'Several titles'
'FFVII Remake 1' Remake 2'
(SE PR) ' multi-part series, each entry'

This clearly indicates multiple games, and not Telltale style episodic releases, I honestly can't understand the confusion.

While I agree with you,I still think its annoying they didn't just outright confirm which way they're going.

Feel like they're keeping both options open cuz they haven't exactly decided yet.
 
People need to stop attributing western development philosophies to JRPG developers. It's blasphemous to companies like SE to even consider each installment of the remake not a complete game in and of itself.

So true.

Although I will say Japanese companies have tried truly episodic games before: RE Revelations 2. Siren Blood Curse.

But they are outliers and Square Enix of all companies isn't going to waste their golden goose on such a model.
 
Top Bottom