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FFXV might receive additional PS4 Pro support post launch

I'm sorry if it this has been cleared up, but I haven't seen any announcement on whether the pro will be able to force down sampling on 1080p TV's.

For all we know it could be 4k TV detected output 4k, 1080p panel detected output throttled down PS4 mode until a 1080 enhanced patch is available.

what makes you so sure 4k content will be automatically downsampled?

Edit: Apologies, looks like J_ToSaveTheDay got to the crux of this earlier in the thread.

Let me break down what your saying:

"For all we know, it could be 4K output to the TV and 1080p down to PS4 'mode'?"

But that does not make any sense. 4K output is essentially enabled by default for every PS4 Pro game as long as you have a 4K TV, because it supports the HDMI 2.0 standard. The same is the case for the Xbox One S and any 4K output enabled device.

Furthermore, if 1080p output to 1080p TV's goes down to this supposed base PS4 mode, then what exactly is the 4K output enabled mode if you say there are no changes to the game otherwise?

When Tabata and other devs talk about "4K", unless claimed to be native, they are referring specifically to checkerboard rendering mode, which means that they have a higher resolution they are reprojecting out to 4K using checkerboard rendering. This is the resolution that will be downsampled to your 1080p TV.

Developers having a '1080p enhanced mode' should only be considered if the developer themselves state that they are adding such a mode.

I've said it before, the PS4 original game is essentially out of the picture. If a dev has a singular pro mode, that will display on whatever TV you have, it will not disable.
 
Let me break down what your saying:

"For all we know, it could be 4K output to the TV and 1080p down to PS4 'mode'?"

But that does not make any sense. 4K output is essentially enabled by default for every PS4 Pro game as long as you have a 4K TV, because it supports the HDMI 2.0 standard. The same is the case for the Xbox One S and any 4K output enabled device.

Furthermore, if 1080p output to 1080p TV's goes down to this supposed base PS4 mode, then what exactly is the 4K output enabled mode if you say there are no changes to the game otherwise?

When Tabata and other devs talk about "4K", unless claimed to be native, they are referring specifically to checkerboard rendering mode, which means that they have a higher resolution they are reprojecting out to 4K using checkerboard rendering. This is the resolution that will be downsampled to your 1080p TV.

Developers having a '1080p enhanced mode' should only be considered if the developer themselves state that they are adding such a mode.

I've said it before, the PS4 original game is essentially out of the picture. If a dev has a singular pro mode, that will display on whatever TV you have, it will not disable.

It doesn't make sense because you have taken out half the words.

What I said was "For all we know it could be if 4k TV detected output 4k, 1080p panel detected output throttled down PS4 mode until a 1080 enhanced patch is available."

It hasn't been confirmed anywhere officially that PS pro will automatically downsample on 1080p panels if there is a 4K mode available on a particular game.

Luckily Verendus chimed in a few pages back and eased some of our concerns regarding FFXV's 1080p mode on the pro.
 
It doesn't make sense because you have taken out half the words.

What I said was "For all we know it could be if 4k TV detected output 4k, 1080p panel detected output throttled down PS4 mode until a 1080 enhanced patch is available."

It hasn't been confirmed anywhere officially that PS pro will automatically downsample on 1080p panels if there is a 4K mode available on a particular game.

Luckily Verendus chimed in a few pages back and eased some of our concerns regarding FFXV's 1080p mode on the pro.

I swear i read a quote by Cerny about this but i have no idea where to find it... Not about FFXV but in general.
 
I would love to read it if it does give a clear answer on the auto downsampling issue.

Yeah me too. It was in one of the many Pro related threads. No way i'm going to find it.
Cearched like crazy.
Ofcourse Cerny said in the presentation that the games know what type of display is being played on automaticly. But in that presentation he says it's up to the developer.
at 11:30

SO.. shit. I don't know. Maybe it was a quote by someone on GAF where it was said every game from now on should have a 4K mode and where it will get an automatic downsampled mode on a 1080P screen.

Maybe someone else knows what quote i'm talking about and can pinpoint the exact quote.

Right now, all i can find myself is still: "it's up to the devs".
Now i have no doubt many will take advantage of it. But it's no confirmation. Especially for games allready in development or older.

In the Engadget interview he says:
Of course, not all games on the PS4 Pro will use checkerboard rendering or even attempt to hit 2160p. Even games that do support 4K won't always reach their full potential, considering not all players own a 4K TV. For those without a 4K set, Pro games will automatically scale down to the TV's maximum display settings.

But that is still only for games that get the 4K patch. That makes sense ofcourse... since there is no way of downsampling a 1080P (or less) game to 1080P.
 
developers focus more on a steady 30fps and better IQ

30 to 60FPS Pro upgrades will be very rare

Yup, I think that will be the case with the vast majority of visually intensive AAA games.

It would be cool to see perhaps mid tier games like NieR getting 60fps on the Pro (assuming the base PS4 version is 30fps).

and in a dream world, Kingdom Hearts 3!
 
Towards the bottom of the Eurogamer article, all of the 13 titles Mark Cerny talks about, they will all Downsample to 1080p Displays.

http://www.eurogamer.net/articles/d...tation-4-pro-how-sony-made-a-4k-games-machine

Obviously this is still no confirmation, but surely there is no added work to allow the game to downsample. This has got to be a no brainer.

I feel like people on this board are reading in to this too much. I am keeping my expectations in check but the 4K is bare minimum for the Pro unless Devs are optimising other modes such as a 1080p mode.

I honestly believe the Supersampling will be a guarantee with all 4K modes on the Pro with 1080p displays. There's no reason for it not to be.
 
Really hoping we see some support out of the gate. The "gold" version I've played does not run well AND it suffers from frame pacing issues. Screw that.

Mafia 3 launched with frame pacing issues as well but the devs fixed it within a week.

Oh no, no, no, no. Not this shit again. Tabata, pls.

Yup, I think that will be the case with the vast majority of visually intensive AAA games.

It would be cool to see perhaps mid tier games like NieR getting 60fps on the Pro (assuming the base PS4 version is 30fps).

and in a dream world, Kingdom Hearts 3!

Nier Automata is already 60fps on the PS4 :P
 
Yup, I think that will be the case with the vast majority of visually intensive AAA games.

It would be cool to see perhaps mid tier games like NieR getting 60fps on the Pro (assuming the base PS4 version is 30fps).

and in a dream world, Kingdom Hearts 3!
Square Enix confirmed a long time ago (I think it was Paris Games Week 2015) that NeiR Automata was aiming for 60fps on the base PS4.
So 4k@60fps on Pro is not outside the realm of possibility
 
It's downsampled by default?

If they have a higher resolution pro mode, yes. As has been said, they aren't going to physically lock you out of the mode if you don't have a specific TV.

It doesn't make sense because you have taken out half the words.

What I said was "For all we know it could be if 4k TV detected output 4k, 1080p panel detected output throttled down PS4 mode until a 1080 enhanced patch is available."
.

What you said there doesn't make any sense, "4K TV detected output 4K"? What even is that?
 
giphy.gif

Not sure what I said would warrant a GIF reaction.
 

That quote is a seriously really inspiring my hype for the Pro launch and FFXV's launch shortly after.

Trust me, I did not want to push the question a lot and cause frustration and confusion but this is what I was hoping to get at.

Since PlayStation Meeting, I had kind of thought that "Pro" modes in games would be designed specifically targeting various display types (4K vs 1080p, mostly) and that the inclusion of a Pro Mode focused on achieving 4K via checkerboarding was NOT a guarantee of a supersampled 1080p image output. I feel like this quote sets the record straight and says that it can be pretty well an expected that the inclusion of a 4K upscale as a Pro feature does mean 1080p downsample, which is lovely coming direct from Cerny here.

It was my perception that if a game really only had a 4K checkerboard mode as its "Pro" mode, then that pretty much meant no 4K display = no Pro mode access, UNLESS the devs specifically designed it to supersample for 1080p as well, but here's Cerny basically going "well of course 1080p users will just see the same image downsampled to fit their display."

Oh man. WILD HYPE

I'm so sorry if this was common knowledge for weeks and I missed just that little bit that seems to confirm all the really pokey questions I've posed so far. I really did not see anything that just threw it out there like that -- of course I knew it was POSSIBLE to do this and that it should theoretically just provide close to the same exact boons as a 4K native supersample down to 1080p, I just really thought that devs had to allow 1080p users to access it. And it's not that I didn't trust the TGS impressions, I just thought it would probably only be accessible to 4K TV owners given my perception of how supersampling would work with the Pro (enabled by developers only, not automatically handled by the system in checkerboard-enabled games).

Now I have to maybe confirm if my monitor is HDMI 2.0 compliant, as I still don't know if that supersampled image still requires the higher bandwidth without HDR -- wasn't sure if solely the introduction of HDR was the bottleneck on the data bandwidth that makes HDMI 2.0 requisite or if it was also just a result of the 4K image creating so much bandwidth even without HDR. unless a checkerboarded 4K image doesn't actually result in the high data bandwidth like a native 4K image. Or the fact that it's supersampled back down to 1080p reduces it back to just a slightly-higher-than-usual 1080p image bandwidth... Crap, I'm hung up again, haha, but with that said... I'm just gonna coast on forward to Pro and FFXV launches with head held high.
 
I don't doubt they could. In fact, some games will have pre-launch patches (like many already) plus post-launch patches because maybe gamers will get bugs on the PS4 PRO versions and devs will be able to master the machine better and add more features in the future. Anyway I hope they won't take so much time to get a full PS4 PRO version (meaning when Scorpio is out and PC version is being developed, at that time they would create PS4 PRO features since they are creating better assets for the other new versions once and for all).
 
If they have a higher resolution pro mode, yes. As has been said, they aren't going to physically lock you out of the mode if you don't have a specific TV.

It's been confirmed that there in fact does exist a "base PS4 mode", where they literally shut off half of the GPU. So unless I'm missing something fundamental, or a confirmation somewhere, it isn't entirely out of the question that they'll use a 4K profile for 4K TV's, and relegate back to the "base PS4 mode" when a 1080p TV is detected.
 
It's been confirmed that there in fact does exist a "base PS4 mode", where they literally shut off half of the GPU. So unless I'm missing something fundamental, or a confirmation somewhere, it isn't entirely out of the question that they'll use a 4K profile for 4K TV's, and relegate back to the "base PS4 mode" when a 1080p TV is detected.

base mode is for non patched games only
 
It's been confirmed that there in fact does exist a "base PS4 mode", where they literally shut off half of the GPU. So unless I'm missing something fundamental, or a confirmation somewhere, it isn't entirely out of the question that they'll use a 4K profile for 4K TV's, and relegate back to the "base PS4 mode" when a 1080p TV is detected.

That literally only applies to games that DO NOT have a PS4 pro patch, which is for older games compatibility. That has nothing to do with games that do infact have a pro mode.

Most games will be running at 30FPS within the 4K mode but this will prove interesting for Multiplayer games that use this mode.

4K is unviable for gaming without a 60hertz option, this is why HDMI 1.4 never had a 4K output option on PS4 or XB1.

They aren't going to ship a 4K output gaming device that only supports 30fps.

What am I looking for here? I'm not seeing any confirmation about Pro advantages for FFXV release.

Tabata has specifically stated 4K and HDR. So checkerboard rendering and HDR. Along with presumably similar or higher FPS.

Its not that hard a concept to grasp folks.
 
That literally only applies to games that DO NOT have a PS4 pro patch, which is for older games compatibility. That has nothing to do with games that do infact have a pro mode.



4K is unviable for gaming without a 60hertz option, this is why HDMI 1.4 never had a 4K output option on PS4 or XB1.

They aren't going to ship a 4K output gaming device that only supports 30fps.



Tabata has specifically stated 4K and HDR. So checkerboard rendering and HDR. Along with presumably similar or higher FPS.

Its not that hard a concept to grasp folks.

So no advantages for a 1080 display?
 
Can we at least expect the game to run at a consistent 1080p on the Pro at a more stable framerate? That's honestly all I ask for.

Pro modes by default are required to, no matter what settings dev use, have a base minimum of 1080p res and the same or better FPS.

So yes. At the very least we can expect the dynamic res of the base PS4 game to not be an issue. With the GPU on hand, it would be impossible IMO for sub 1080p to be possible to begin with.

So no advantages for a 1080 display?

...

Are you guys doing this on purpose?
 
Pro modes by default are required to, no matter what settings dev use, have a base minimum of 1080p res and the same or better FPS.

So yes. At the very least we can expect the dynamic res of the base PS4 game to not be an issue. With the GPU on hand, it would be impossible IMO for sub 1080p to be possible to begin with.



...

Are you guys doing this on purpose?

Sorry. I was looking for quotes from SE about the specific Pro advatages on a 1080 display for FFXV. Not conjecture.
 
If they have a higher resolution pro mode, yes. As has been said, they aren't going to physically lock you out of the mode if you don't have a specific TV.



What you said there doesn't make any sense, "4K TV detected output 4K"? What even is that?

If the pro detects a 4K capable TV it outputs the game at 4k. If a 1080p display is detected the pro outputs the game at 1080p with no downsampling.

Thankfully, as I said above its looking more and more likely that this is not the case.
 
Of course they are. It's been explained to death, and yet they will still say Sony hasn't clearly explained anything

At this point if someone is still skeptical about what is the Pro going to do they should just wait till it has been out for a while before buying.
 
Of course they are. It's been explained to death, and yet they will still say Sony hasn't clearly explained anything

What I'm doing on purpose is trying to find info specifically about the advantages of FFXV on a 1080 display. Cool off with the conspiracy bullshit.
 
Sorry. I was looking for quotes from SE about the specific Pro advatages on a 1080 display for FFXV. Not conjecture.

I think it should be basic common sense that if a game renders in a higher resolution(like 4K checkerboard rendering requires), downsampling resulting in significantly higher image quality would be by default on lower res televisions.

We don't need SE confirmed information to understand that.

There doesn't need to be a specific "1080p enhanced mode" for that to be the case. Many games are shipping without one such as Horizon.
 
Of course they are. It's been explained to death, and yet they will still say Sony hasn't clearly explained anything

Serious?

If Sony has done anything more than a poor job of clarifying these questions I have yet to see it.

That enormous Eurogamer article touches on it towards the end which is all we have to go on and it's taken 12 pages for this thread to finally get there.

I do appreciate the people trying to dig up this information to clarify the issue though.
 
Too much theorising going on let's just wait till around Pro release we'll likely get more definitive info regarding this
 
I think it should be basic common sense that if a game renders in a higher resolution(like checkerboard rendering requires), downsampling resulting in significantly higher image quality would be by default on lower res televisions.

We don't need SE confirmed information to understand that.

So downsampling and nothing else. Okay. Thanks.
This is not "common sense" btw. I didn't know Pro mode would downsample by default on 1080 displays.
 
That quote is a seriously really inspiring my hype for the Pro launch and FFXV's launch shortly after.

Trust me, I did not want to push the question a lot and cause frustration and confusion but this is what I was hoping to get at.

Since PlayStation Meeting, I had kind of thought that "Pro" modes in games would be designed specifically targeting various display types (4K vs 1080p, mostly) and that the inclusion of a Pro Mode focused on achieving 4K via checkerboarding was NOT a guarantee of a supersampled 1080p image output. I feel like this quote sets the record straight and says that it can be pretty well an expected that the inclusion of a 4K upscale as a Pro feature does mean 1080p downsample, which is lovely coming direct from Cerny here.

It was my perception that if a game really only had a 4K checkerboard mode as its "Pro" mode, then that pretty much meant no 4K display = no Pro mode access, UNLESS the devs specifically designed it to supersample for 1080p as well, but here's Cerny basically going "well of course 1080p users will just see the same image downsampled to fit their display."

Oh man. WILD HYPE

I'm so sorry if this was common knowledge for weeks and I missed just that little bit that seems to confirm all the really pokey questions I've posed so far. I really did not see anything that just threw it out there like that -- of course I knew it was POSSIBLE to do this and that it should theoretically just provide close to the same exact boons as a 4K native supersample down to 1080p, I just really thought that devs had to allow 1080p users to access it. And it's not that I didn't trust the TGS impressions, I just thought it would probably only be accessible to 4K TV owners given my perception of how supersampling would work with the Pro (enabled by developers only, not automatically handled by the system in checkerboard-enabled games).

Now I have to maybe confirm if my monitor is HDMI 2.0 compliant, as I still don't know if that supersampled image still requires the higher bandwidth without HDR -- wasn't sure if solely the introduction of HDR was the bottleneck on the data bandwidth that makes HDMI 2.0 requisite or if it was also just a result of the 4K image creating so much bandwidth even without HDR. unless a checkerboarded 4K image doesn't actually result in the high data bandwidth like a native 4K image. Or the fact that it's supersampled back down to 1080p reduces it back to just a slightly-higher-than-usual 1080p image bandwidth... Crap, I'm hung up again, haha, but with that said... I'm just gonna coast on forward to Pro and FFXV launches with head held high.
Nice
 
So downsampling and nothing else. Okay. Thanks.
This is not "common sense" btw. I didn't know Pro mode would downsample by default on 1080 displays.

That's what i'm confused about in regards to your confusion. What else would Pro mode do if not downsample?
 
This is the information I have been waiting for before preordering the Pro. I think I'm gonna wait it out until the end of the year. I love receiving new hardware day 1, but I'm not sure how much benefit I'll be getting early on.
 
Now I have to maybe confirm if my monitor is HDMI 2.0 compliant, as I still don't know if that supersampled image still requires the higher bandwidth without HDR

It shouldn't, right, if this actually works how people are assuming it works?

In the case of a 4K television: The game either renders a 2160p image and spits that out onto the TV, in which case you would need 2.0 for 60fps; or it renders an image >1080p and smaller than 2160p, the PS4 uses that image to create a 4K image, and the spits out a 4K image to the screen, in which case you would also need 2.0 for 60fps.

In the case of a 1080p television: The game renders an image that is >1080p resolution in 4K mode, and theoretically instead of checkerboarding, the PS4 then downsamples it back to 1080p, in which case it'll just spit out a regular old 1080p image to your television.
 
I could be totally wrong but I thought that the PS Pro would detect if you had a 1080 signal or 4k signal demand coming out of the TV. So if you had the pro and popped in a game but the pro was hooked up to the tv you would get the normal PS4 quality as if you played on a normal PS4 unless there was a patch that was specifically developed for the game.

Now if you had a 4ktv and a PS pro with this game. Then the PS Pro would send out a 4k signal (checkerd upscale) to the tv plus anything else that the developers coded the game for (HDR,60fps, etc)

I do not believe that if you own a PS Pro that alone will improve 1080 quality. It needs to be coded to do so. So if the developer did not add anything into the game to go ahead and upscale regardless of tv signal then I dont see how it would improve anything.

I have a 4K tv and a 1080 TV. I have pre-ordered the PS Pro and will be keeping my PS4. I will let people know if there is a difference between PS4 at 1080 and PS Pro at 1080. But for now I can only assume you will not see a difference on a 1080 tv unless its coded for in the game.....but if its the console that does all the up-scaling regardless of the game then yes...your 1080 tv will get a downsampled version. But I do not belive that is the case cause then there would be no reason for a patch besides just enabling HDR... But alot of games claim the patch allowed for the increase in resolution and hdr.
You can choose the output resolution manually. So even in a HDTV you can choose to output in 4k.

And Pro at minimum will do downsample for HDTVs after patch.
 
So downsampling and nothing else. Okay. Thanks.
This is not "common sense" btw. I didn't know Pro mode would downsample by default on 1080 displays.
If there is no specific 1080p Pro mode the console will use 4k Pro mode and downsample to HDTV.
 
I highly doubt they'd continue using Luminous and given all the issues they've had with it I don't know why you'd like to see them use it again when far superior engines exist out there that they're already using on other projects.

lol what problems? The engine was developed in parallel with the game. They haven't been having issues...the engine just wasn't finished. They have literally been building the tools for the engine while working on XV.

The reason they aren't using Luminous for KH3 and FF7:R is because it wasn't finished. It would have been development suicide to develop 3 games alongside FFXV on an incomplete engine.
 
Really hoping we see some support out of the gate. The "gold" version I've played does not run well AND it suffers from frame pacing issues. Screw that.

Mafia 3 launched with frame pacing issues as well but the devs fixed it within a week.

"Gold" version as in the "master" build from August or the very recent preview build with 5 chapters?
 
What are you talking about? A 4K image output will automatically be supersampled on 1080p TVs, resulting in a cleaner, clearer image nearly devoid of anti aliasing. Nothing has to be implemented there. Do you think there will be no image at all or the Pro will just refuse to run a game with a 1080p TV attached?

All upcoming games will be required to be coded for ps pro, the easiest way to support ps pro is to simply render the game in higher resolution

So all upcoming game will be better on pro regardless of tv since if you had 4k tv you'll get 4k res, if you have 1080p, you'll get super sampling which mean better image quality

Yes it is confirmed. All games which support enhanced IQ for 4K will at least downscale that output for 1080p screens, unless they have a 1080p specific mode. (And all games with such a choice shown so far, let the use decide resolution vs other benefits, regardless of screen.)

No it is not confirmed. There is no way all PS4 games will be sending out an upscale image. Normal PS4 would not work then. So as I stated earlier. What will happen is the PS4 Pro will either give you an option to play at 4k upscale or play at 1080. It will not always be 4k upscale. But if your tv does not support 4k it will not be sending out the 4k signal . You will be playing the game at 1080 normal resolution unless they coded the game to support down sampling.

You people are seriously over estimating what the Pro will be doing and will be vastly disappointing. There is not a single source that states that the Pro will make 1080 look better naturally. The game needs to be coded to do so.
 
lol what problems? The engine was developed in parallel with the game. They haven't been having issues...the engine just wasn't finished. They have literally been building the tools for the engine while working on XV.

The reason they aren't using Luminous for KH3 and FF7:R is because it wasn't finished. It would have been development suicide to develop 3 games alongside FFXV on an incomplete engine.

This I did not know. Thanks for the correction.

I'd still be surprised if they bothered with in-house engines going forward but looking into it further, they did trademark "Luminous Engine Pro", so maybe they'll use it for XVI which is likely in some form of production already.
 
I just googled it and looked at 7 difference sources. No where does it say it will help a owner of a 1080 tv unless it is coded to do so. It is even stated in the official video that HD tv owners who have the pro will still be playing at 1080... but will have more foliage, shadows, LOD, ect. But all of that needs to be coded for by the developer. And the developer stated they have no added that to the game or we think that is what was said.

So you will not see an improvement on a 1080 tv untill more developers add what is considered a HD package to there games that will run at 1080.
 
I just googled it and looked at 7 difference sources. No where does it say it will help a owner of a 1080 tv unless it is coded to do so. It is even stated in the official video that HD tv owners who have the pro will still be playing at 1080... but will have more foliage, shadows, LOD, ect. But all of that needs to be coded for by the developer. And the developer stated they have no added that to the game or we think that is what was said.

So you will not see an improvement on a 1080 tv untill more developers add what is considered a HD package to there games that will run at 1080.

*sigh*

This is a joke at this point isn't it?
 
If your PS4 Pro is hooked up to a 1080p TV, it probably won't even give you the option to set it on 4K.

That is how the Xbox One S works anyhow. When my Xbox One S is hooked up to my 4KTV in my living room I can select 4K or 1080p or 720p. But when it is hooked up to my 1080p monitor in my office, I can only select 1080p or 720p.

SO I highly doubt that the PS Pro will be sending out a 4k signal to a non 4k TV.
 
*sigh*

This is a joke at this point isn't it?

What do you mean? Alot of people are expecting the Pro to always increase there 1080 gaming which is not valid. It needs to be coded to do so. The PS pro is Sonys push to make people buy 4k Tvs to gain the full advantage. Sony makes 4k tvs so they have alot to gain.
 
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