A new passing system where pass accuracy is determined by a gamers ability on the control pad, and player skill, situation and urgency on the pitch. Poor decisions or over/under striking
the ball will mean error-prone outcomes. New types of passes such as swerve passes will enable players to make a safer and more effective play.
Personality + sees a footballers performance on the pitch mirrored authentically in game, differentiated and replicated for every players skill-set. New body types and player models will
further help identify players. Personality+ at every position on the pitch reinvents how players look, and perform on and off the ball.
A new engine delivers an authentic experience that mimics the real-world game. Begin as a real player, created player or Virtual Pro and evolve into a player-manager and
manager--or just begin at the top--and enjoy a 15-year career. Players now receive instant feedback and enjoy a vastly improved status system. Plus, authentic tournament structures, results
and new calendar system, featuring simultaneous simulations, improve the speed and flow of games. Featuring new Team Management for simpler player comparison and Friends Leaderboard
to compare stats and earnings.
Experience the thrill of the one on one battle, diving to make a save from a free kick, punching balls safely out of danger, the pressure of the corner and keeping a clean sheet. Compete as
the goalkeeper in Career Mode or in Virtual Pro 2.0. Learn the position, track stats, complete achievements and test yourself against the best players in the virtual world.
True freedom in man-to-man interactions, transforming physical play from individual lateral jostling to full 360° collisions involving multiple players.
Save highlights from any match including online right to your hard drive to view, replay or upload to Footballworld.com at any time
Assign customized chants for every team and league. Set your home clubs anthems and chants to play during player introductions, halftime, and after goals. Even hear your name echo in the
stands of Old Trafford or San Siro with customized chants for your Virtual Pro. Plus, play music from your hard drive in game.
Go online to craft your own player and create the team of your dreams. Plus, manage your teams formations and tactics right from the web. Create your players appearance, accessories and
attributes and then create a team with a distinctive crest and kits. Share with friends and download into your console to play online, in Tournaments and in Kick-Off matches. Created players can
also be used in the Arena, Career Mode and Lounge Mode.
The PC version of FIFA11 will largely be a port of FIFA10 (X360/PS3) but with some improvements introduced in WC2010. This year represents the first step in bringing the PC version of FIFA
up to par with the console offerings. For an interview with Ian Jarvis, FIFA11 PC producer, click HERE
New for FIFA 11 PC, you will be able to host your own LAN parties and play friends online without being connected to EA servers. A dynamic server lobby will allow you to see what other games
are currently available. Elect to join a game or host your own. Matches can be played with a variety of game settings in either Classic or Be A Pro mode as well as up to 5v5 team play. Once a
LAN lobby room is setup, users can chat with others via text and as well as VOIP (Voice Over IP Chat) in-game.
The market-leading true 360° Dribbling system gives players precise control of the ball and next generation animation technology delivers Skilled Dribbling, enabling skilled players to face
defenders and use highly responsive lateral dribbling to skip past them.
- CPU with Dual core processor (Core duo 2 or better)
- Intel Core2Duo @ 2.4Ghz on Windows XP / Windows Vista / Windows 7
- 1 Gigabyte of RAM (2 GB required for Windows Vista / Windows 7)
- DirectX® 9.0c Compatible 3D accelerated 256 MB video card or equivalent (must support Shader Model 3.0 or above). ATI RADEON HD 3870. NVIDIA GEFORCE 8800 GT
For an extensive guide to achievements and trophies (courtesy of Fodder007@eaforum) click HERE
Here are a few links to in-depth previews explaining some of the game's new modes:
CAREER MODE: PART 1 (Google cache link)
CAREER MODE: PART 2 (Google cache link)
VIRTUAL PRO (EA forum)
PRO CLUBS (EA forum)
Several tutorial videos to get new players started:
The first choice I have to make is if I want to start a career as a Player, a Manager or a Player-Manager. Either choice will allow you to play a 15-year long career. To experience a total football career you can start as a player and when the time comes to hang your boots up you can become a Manager. Or you can start as a Manager right away, the choice is yours. I will go for a Player-Manager Career, as that will allow me to play locked to my Virtual Pro or to control the whole squad. Also I can make the choice to field my Virtual Pro or not as I will be responsible for the line-up of my squad.
My first season gets going with an easy 2-0 win in a friendly vs. Ramenskoye. It wasnt a great game, but it showed me that Pavel Pogrebnyak will be a really important player for me this season. He is the only player on my team with a Specialty. By overpowering 2 defenders and heading home the opening goal of the game, he proves that he deserves his Strength Personality badge. Unfortunately I tire out my Virtual Pro and at the end of the match he suffers an injury. After the match, I get told about the extent and severity of the injury via an email. The press has also taken note of the injury and it gets mentioned in the latest news
In FIFA 10 there was 10 Traits that you could unlock that were automatically added to your Pro, which again reduced the amount of variety in the world of created players. This year there are 20 traits to unlock with the user able to decide to assign a maximum of 5 to their player at a time, meaning players will have to consider what they want their unique abilities to be, as well as considering what their team mates might have selected to ensure a good balance of skills across the team
Another area we received a lot of feedback on was the amount of time it takes getting into a game and this is something I think weve addressed this year with our new Match Lobby. The Match Lobby allows a team to select their formation and positions before searching for matches. Youll also be able to see what everyones Virtual Pros preferred position and rating are to help you decide whos going to play where. Its from this screen that youll also choose your match type (League, Cup and Practice) as well as be able to search for Club to challenge to a Friendly. Other new features include being able to instantly switch Captain (which we know was annoying last year ) and apply filters to match searches including specifying which league, and the minimum number of opponent club players.
Several tutorial videos to get new players started:
Because agaru wants them in here:
To join, list your Gamertag in this thread right here: http://www.neogaf.com/forum/showthread.php?t=408194