Shouta
Member
You guys think being PS4 tournaments are going to be a blow up because of pad players?
Not if folks actually want to spend 15-20 seconds before a match to delete it from the system.
You guys think being PS4 tournaments are going to be a blow up because of pad players?
Require pad players that want to use a DS4 to remove the battery, problem solved. Or just ban them entirely.
You guys think being PS4 tournaments are going to be a blow up because of pad players?
The worst
A very strong one at that. I eventually became agnostic because of it, probably to the point of being an atheist.
Jesus christ, Capcom is nailing so hard with each of the costumes...
Please tell me there is a way to get all of them...
Not if folks actually want to spend 15-20 seconds before a match to delete it from the system.
Does connecting a PS3 controller via USB automatically pair it via Bluetooth? If so, maybe Sony could add an option to change the default behavior to only pair when it's specifically requested.
Ah yes because it's incredibly common for any sort of device these days to have an accessible battery, or anything else for that matter. Might as well blame the economy, government, and god.¯\_(ツ_/¯
Blame Sony for having a retarded controller system.
Ah yes because it's incredibly common for any sort of device these days to have an accessible battery, or anything else for that matter.
Does connecting a PS3 controller via USB automatically pair it via Bluetooth? If so, maybe Sony could add an option to change the default behavior to only pair when it's specifically requested.
Or, like Shouta said, TOs could just add "remove paired bluetooth devices" to their post-match procedure.
I don't think donkey punching comes from the same etymology as donkey kicking
It's not feasible for TOs to do it all the time. It really needs to be done by players because of how simple and quick it is. It can be done as a part of the button check.
Curious if Wizard will stick to his stance of not allowing DS4s at EVO next year. RIP pad players if so lol.
I would, especially since it originally came from the earliest games in the series, where I would argue it wasn't really intended (if only because they didn't a solid direction for the game's mechanics until VF2, at the absolute earliest). That and VF1 and 2 also had some really gross offensive OSs, where you would have silly stuff like Wolf OSing between a fast elbow and a throw that took off half your health.is the basic duck/block fuzzy guard in VF5 considered an option select?
I assumed that one was totally intentional since it provides an option that forces people to delay stuff in a game with such a huge input buffer
Never mind the moving of the goalposts (regarding some of the comments with regards to OSs in GG), Virtua Fighter would be one example here. It's clear that some of the mechanics (sidesteps, crouch dashes, throw breaks) were rather explicitly designed to be layered on top of each other to set up mutli-faceted OSs, and it's been that way since the mechanics were originally introduced in VF3. The fact that they were all explicitly designed and have baked in limitations (like not being able to guard if you input more than two throw breaks at once or failed evades having enough minimum recovery to guarantee throw attempts) also means that a hard read will beat any OS, which is (in my opinion, anyway) a good thing for the game.But like I said, there is no developer I can think of that has the foresight or the chops to deliberately spin out a given OS and put it into their fighting game with clear design intent, unless that intent is sledgehammer-level OP/uselessness.
I started seeing these pop up, but it's unclear how well they actually work. Do they add any extra input lag? Will they last more than a week? Will they eat USB ports in the process? I've seen some suspect converters do some really weird things.There are converters out there so they'll be fine. Brooks is a company that is making them by the dozen and they work pretty well on PS4.
There are converters out there so they'll be fine. Brooks is a company that is making them by the dozen and they work pretty well on PS4.
This is very true. I hate dealing with converters and they can really screw up a match for you if they act up.I hate converters for old hardware to work on new ones. All of the ones I've ever seen had a bit of delay at best or really fucked a system up at worst, lol
Converters suck
The etokki ones for PS2->360 were pretty good.
^no they weren't
you can do half the movements with one direction
Never mind the moving of the goalposts (regarding some of the comments with regards to OSs in GG), Virtua Fighter would be one example here. It's clear that some of the mechanics (sidesteps, crouch dashes, throw breaks) were rather explicitly designed to be layered on top of each other to set up mutli-faceted OSs, and it's been that way since the mechanics were originally introduced in VF3. The fact that they were all explicitly designed and have baked in limitations (like not being able to guard if you input more than two throw breaks at once or failed evades having enough minimum recovery to guarantee throw attempts) also means that a hard read will beat any OS, which is (in my opinion, anyway) a good thing for the game.
Ps1-ps3 dpads create bad habits due to looseness.
you can do half the movements with one direction
Ps4 is more firm and reads inputs more properly
use the middle
Hadn't thought of that
I was fucking up basic fireball motions on ps4 at first because I got so used to never having to hit the diagonals on them because the controller ended up doing it for you.
It made doing Makoto's parry hard as hell since it had to be a straight back to forward with no other inputs between. And the old ps pads rarely let you press with finess
IIRC it'll act as a wired controller when plugged in. But plugging it in also syncs it to the console so it'll still be connected via Bluetooth when unplugged.So when you use a micro usb on a ps4 pad, does the wireless function turn off like the xb1 pad?
IIRC it'll act as a wired controller when plugged in. But plugging it in also syncs it to the console so it'll still be connected via Bluetooth when unplugged.
pad players?The term "pad player" shouldn't even be a thing at this point.
Didn't he allow them this year?Curious if Wizard will stick to his stance of not allowing DS4s at EVO next year. RIP pad players if so lol.
I think the teeth gnashing now is more over the logistics over wireless pads at tournaments. However, I think the PS4 letting you desync controllers console-side makes it much less of a pain in the ass. This is what how I would propose handling it as a TO:The term "pad player" shouldn't even be a thing at this point.
Didn't he allow them this year?
I think the teeth gnashing now is more over the logistics over wireless pads at tournaments. However, I think the PS4 letting you desync controllers console-side makes it much less of a pain in the ass. This is what how I would propose handling it as a TO:
When you get down to top 8 (or thereabouts), there should be enough staff and attention on the single live setup to make sure someone desyncs controllers after every set.
- During check-in for a pool, whoever is running the bracket should clear all synced devices from the PS4s the pool is using. This will prevent random controller pauses from players from earlier pools (and whoever else may have been dicking with the stations).
- Pad players should be strongly encouraged to desync their controller after every match. It takes about 10 seconds, seriously. Not every player will remember to do this, but it'll be much more likely with the next point.
- If all of the devices are wiped before the start of a pool, the only players that could cause a third-party pause are players in that pool. Which also makes it much easier to track down whoever was responsible. If a player forgets to desync their controller and ends up causing a pause in a game they are not a party to, they would then be disqualified from the tournament as it would be considered outside interference. Sounds harsh? It is -- so remember to desync your damn controllers!
Why not just have DS4s at the station.
Yep. When I emailed him to ask if I needed to remove the battery in my DS4 for playing MKX he said that DS4s would only be allowed this year.
This is our policy right now for locals since there aren't too many good wired PS4 alternatives right now. A lot of players are using the FC4 so I think the problem will fix itself over time, at least for local events.
That's what they did at Summer Jam. Granted it was hectic and a lot of them weren't charged. There were ways people circumvented the problem and were able to use their old pads. Quite a few players figured out that anything PS3 related can be connected, just depends what it is. A player was able to connect his PS3 madcatz pad to the PS4 by first connecting the PS4 pad, removing it, then connecting his pad. Its really weird and some solution has to come soon since now most of the upcoming tournaments for USF4 will be on PS4.