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Fighting Game Headquarters |eSports| 4444 Life

Major deal there. The game is super fucking good. Roster is great in both quality and size now. Online is so good that you can literally go from online warrior to tourney champ (as we've seen) from it. The in game dojo and information to teach you the ins and outs of every character is super detailed and very easy to find what you want the second you want it from the move list the moment you first play someone (right down to descriptions of armor and situational usage!). Bitchin soundtrack. Easy to pick up and get moving as its based on reads more than execution...very very low execution with all those mashable combos.

Game deserves all the love it can get. Soooooo good.
I've been playing a lot of Rash, Aria and Eyedol. Really feeling these dudes. I can rush shit down for days with them but the latter two also let me go nuts with zoning. :D

And the game also has a F2P version that anyone can download so if you just want to check it out, you can just download that version and play the tutorial or even online with Jago if you want.
 

Seyavesh

Member
DaI7WM7.jpg
 

oneida

Cock Strain, Lifetime Warranty
Saw an Akira player combo off of bodycheck at the wall in a jp stream today. Honestly didn't know you could do that. Thought I'd jump in to training mode to see how much damage it does.

bY8Ehlr.gif
 

Kadey

Mrs. Harvey
Overwatch is so serious. I think normally it's worse than fighters when it comes to salt. But peak salt fighters have no equal.
 

Sayad

Member
Overwatch is so serious. I think normally it's worse than fighters when it comes to salt. But peak salt fighters have no equal.
Don't know, I've never been as salty in a fighter as I could get from playing OW when say, we're 2-2 in KotH and our healer decide to throw the game off by staying in spawn for the rest of the game!

Does anyone here play umvc3 on xbone?
Does anyone here even play fighting games?!!
 
Don't know, I've never been as salty in a fighter as I could get from playing OW when say, we're 2-2 in KotH and our healer decide to throw the game off by staying in spawn for the rest of the game!

Does anyone here even play fighting games?!!

I was playing SF5 most of last night.
 

Village

Member
Does anyone here even play fighting games?!!

No one plays fighting games.


Fighting games are illusion created by a stand user who's stand ability is to make people subject themselves to a never ending treadmill of disappointment. And if any gains are made they are minor at best.
 

vulva

Member
No one plays fighting games.


Fighting games are illusion created by a stand user who's stand ability is to make people subject themselves to a never ending treadmill of disappointment. And if any gains are made they are minor at best.

talk american or get
 

CO_Andy

Member
I was playing SF5 most of last night.
Don't know if you're looking for a new fightpad Beef, but you aught to check out the Switch Pro Controller.

The dpad on it is S-Tier. I don't know what sort of voodoo Nintendo is using but i'm absolutely having no difficulty performing Gief's SPD on that thing during my testing with SF2 on a emulator.
 

shaowebb

Member
Killer Instinct just got the realest moveset ever.
oe16nYP.gif

Shin Hisako looks amazing!

  • Long range normals
  • fastest dash in game
  • huge AA
  • huge hitbox moves in general
  • dash in moves that cause popups for easy combos and let you left right folks. In other words berzerker slash that you can either stop in front, or behind WITH a launcher tacked on
  • THE TRAIL BEHIND BERZERKER SLASH HAS A HITBOX. Try jumping or porting this and you can still get hit by her dash effects like a ghetto rapidslash
  • teleport dash that can port above folks for HUGE crossup play
  • enormous ability to travel full screen with special moves
  • restands
  • summon a spirit orb you can position. When Shin hisako hits it she can turn it into a large slow traveling projectile that beats EVERY PROJECTILE. Yes she can berserker slash through it to trigger the projectile on someone's left to move in and end up behind you after the berzerker slash move to left right you.
  • shin hisako can HOME in on a placed orb with her specials or dash. She can also curse someone so the orb stays on them no matter where they go. This can lead to her teleporting past or over attacks to hit cursed opponents.
  • the amount of orbs she can use before instinct runs out makes her pressure insane given that the orbs convert into projectiles that can be knocked into different angles of attack that allow you to both pressure from air or ground. Nigh unstoppable huge projectiles slowly following up anything shin hisako tries makes her very safe and dangerous pressure in instinct to face off against.
  • can cash out the instinct fast to summon hands that move along ground toward enemy to drag them to underworld meaning you could summon orb, berzerker slash through it, cash out on the opposite side with hands and then teleport dash above them to potentially go for both a left right crossup and grab.
This character is insane!

This has to be the best rushdown/all purpose moveset I've seen. Seriously...folks need to pick this Killer Instinct up and play it. Its even got money in its tournies and the online is good enough to play nothing but online and still have the skill transfer clean to real competitive play in tournies as several top players have shown.
 

oneida

Cock Strain, Lifetime Warranty
Killer Instinct just got the realest moveset ever.
oe16nYP.gif

Shin Hisako looks amazing!

  • Long range normals
  • fastest dash in game
  • huge AA
  • huge hitbox moves in general
  • dash in moves that cause popups for easy combos and let you left right folks. In other words berzerker slash that you can either stop in front, or behind WITH a launcher tacked on
  • THE TRAIL BEHIND BERZERKER SLASH HAS A HITBOX. Try jumping or porting this and you can still get hit by her dash effects like a ghetto rapidslash
  • teleport dash that can port above folks for HUGE crossup play
  • enormous ability to travel full screen with special moves
  • restands
  • summon a spirit orb you can position. When Shin hisako hits it she can turn it into a large slow traveling projectile that beats EVERY PROJECTILE. Yes she can berserker slash through it to trigger the projectile on someone's left to move in and end up behind you after the berzerker slash move to left right you.
  • shin hisako can HOME in on a placed orb with her specials or dash. She can also curse someone so the orb stays on them no matter where they go. This can lead to her teleporting past or over attacks to hit cursed opponents.
  • the amount of orbs she can use before instinct runs out makes her pressure insane given that the orbs convert into projectiles that can be knocked into different angles of attack that allow you to both pressure from air or ground. Nigh unstoppable huge projectiles slowly following up anything shin hisako tries makes her very safe and dangerous pressure in instinct to face off against.
  • can cash out the instinct fast to summon hands that move along ground toward enemy to drag them to underworld meaning you could summon orb, berzerker slash through it, cash out on the opposite side with hands and then teleport dash above them to potentially go for both a left right crossup and grab.
This character is insane!

This has to be the best rushdown/all purpose moveset I've seen. Seriously...folks need to pick this Killer Instinct up and play it. Its even got money in its tournies and the online is good enough to play nothing but online and still have the skill transfer clean to real competitive play in tournies as several top players have shown.
KI is cool
 

VariantX

Member
Killer Instinct just got the realest moveset ever.
oe16nYP.gif

Shin Hisako looks amazing!

  • Long range normals
  • fastest dash in game
  • huge AA
  • huge hitbox moves in general
  • dash in moves that cause popups for easy combos and let you left right folks. In other words berzerker slash that you can either stop in front, or behind WITH a launcher tacked on
  • THE TRAIL BEHIND BERZERKER SLASH HAS A HITBOX. Try jumping or porting this and you can still get hit by her dash effects like a ghetto rapidslash
  • teleport dash that can port above folks for HUGE crossup play
  • enormous ability to travel full screen with special moves
  • restands
  • summon a spirit orb you can position. When Shin hisako hits it she can turn it into a large slow traveling projectile that beats EVERY PROJECTILE. Yes she can berserker slash through it to trigger the projectile on someone's left to move in and end up behind you after the berzerker slash move to left right you.
  • shin hisako can HOME in on a placed orb with her specials or dash. She can also curse someone so the orb stays on them no matter where they go. This can lead to her teleporting past or over attacks to hit cursed opponents.
  • the amount of orbs she can use before instinct runs out makes her pressure insane given that the orbs convert into projectiles that can be knocked into different angles of attack that allow you to both pressure from air or ground. Nigh unstoppable huge projectiles slowly following up anything shin hisako tries makes her very safe and dangerous pressure in instinct to face off against.
  • can cash out the instinct fast to summon hands that move along ground toward enemy to drag them to underworld meaning you could summon orb, berzerker slash through it, cash out on the opposite side with hands and then teleport dash above them to potentially go for both a left right crossup and grab.
This character is insane!

This has to be the best rushdown/all purpose moveset I've seen. Seriously...folks need to pick this Killer Instinct up and play it. Its even got money in its tournies and the online is good enough to play nothing but online and still have the skill transfer clean to real competitive play in tournies as several top players have shown.

KI is my guilty pleasure fighting game because of characters with varied mechanics like this. Can't play ATM though, until I replace my dead video card.

R.I.P. HD 6870
 
It's so refreshing playing KI with it's insane movesets and generally fast paced action after playing SF5 for almost a year.

When I activate General RAAM's Instinct, I have no idea what I'M doing let alone what the opponent's doing.
 

Pompadour

Member
It's so refreshing playing KI with it's insane movesets and generally fast paced action after playing SF5 for almost a year.

When I activate General RAAM's Instinct, I have no idea what I'M doing let alone what the opponent's doing.

I'd like crazier V-Triggers like in KI but I prefer less insane tools if they're meterless. I think people like playing broken characters so limiting that brokenness to a power up could be a better balance.
 

mbpm1

Member
It's so refreshing playing KI with it's insane movesets and generally fast paced action after playing SF5 for almost a year.

When I activate General RAAM's Instinct, I have no idea what I'M doing let alone what the opponent's doing.

"Fuck up the screen with black shit" is fun times. Especially when you're doing a stomp mixup

I should try to play it again, but my sticks aren't supported well by the game
 
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